feat: eslint 적용 및 관련 코드 일괄 수정

This commit is contained in:
2026-01-05 15:46:47 +00:00
parent cb312f02b3
commit c965b1120f
387 changed files with 39808 additions and 38800 deletions
+7 -7
View File
@@ -26,13 +26,13 @@ export const zWorldStateMeta = z.object({
});
export type WorldStateMeta = z.infer<typeof zWorldStateMeta>;
export type WorldStateRow = GamePrisma.WorldStateGetPayload<{}>;
export type GeneralRow = GamePrisma.GeneralGetPayload<{}>;
export type GeneralTurnRow = GamePrisma.GeneralTurnGetPayload<{}>;
export type NationTurnRow = GamePrisma.NationTurnGetPayload<{}>;
export type CityRow = GamePrisma.CityGetPayload<{}>;
export type NationRow = GamePrisma.NationGetPayload<{}>;
export type TroopRow = GamePrisma.TroopGetPayload<{}>;
export type WorldStateRow = GamePrisma.WorldStateGetPayload<Record<string, never>>;
export type GeneralRow = GamePrisma.GeneralGetPayload<Record<string, never>>;
export type GeneralTurnRow = GamePrisma.GeneralTurnGetPayload<Record<string, never>>;
export type NationTurnRow = GamePrisma.NationTurnGetPayload<Record<string, never>>;
export type CityRow = GamePrisma.CityGetPayload<Record<string, never>>;
export type NationRow = GamePrisma.NationGetPayload<Record<string, never>>;
export type TroopRow = GamePrisma.TroopGetPayload<Record<string, never>>;
export type JsonValue = GamePrisma.JsonValue;
export type InputJsonValue = GamePrisma.InputJsonValue;