feat: eslint 적용 및 관련 코드 일괄 수정
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@@ -23,9 +23,7 @@ const parseNumber = (value: string | undefined, fallback: number, label: string)
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return parsed;
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};
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export const resolveGameApiConfigFromEnv = (
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env: NodeJS.ProcessEnv = process.env
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): GameApiConfig => {
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export const resolveGameApiConfigFromEnv = (env: NodeJS.ProcessEnv = process.env): GameApiConfig => {
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const profile = env.PROFILE ?? env.SERVER_PROFILE ?? 'hwe';
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const scenario = env.SCENARIO ?? 'default';
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const profileName = `${profile}:${scenario}`;
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@@ -42,21 +40,13 @@ export const resolveGameApiConfigFromEnv = (
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profile,
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scenario,
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profileName,
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daemonRequestTimeoutMs: parseNumber(
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env.DAEMON_REQUEST_TIMEOUT_MS,
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5000,
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'DAEMON_REQUEST_TIMEOUT_MS'
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),
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daemonRequestTimeoutMs: parseNumber(env.DAEMON_REQUEST_TIMEOUT_MS, 5000, 'DAEMON_REQUEST_TIMEOUT_MS'),
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battleSimRequestTimeoutMs: parseNumber(
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env.BATTLE_SIM_REQUEST_TIMEOUT_MS,
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8000,
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'BATTLE_SIM_REQUEST_TIMEOUT_MS'
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),
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battleSimResultTtlSeconds: parseNumber(
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env.BATTLE_SIM_RESULT_TTL_SECONDS,
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60,
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'BATTLE_SIM_RESULT_TTL_SECONDS'
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),
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battleSimResultTtlSeconds: parseNumber(env.BATTLE_SIM_RESULT_TTL_SECONDS, 60, 'BATTLE_SIM_RESULT_TTL_SECONDS'),
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gameTokenSecret: secret,
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flushChannel: `${gatewayPrefix}:flush`,
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};
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