merge: 최신 main 변경 통합

This commit is contained in:
2026-08-20 15:45:18 +00:00
5 changed files with 1165 additions and 83 deletions
@@ -87,8 +87,20 @@ watch(viewMode, () => {
</div>
<div class="view-selector" role="group" aria-label="장수 유형">
<input type="button" value="유저 보기" :aria-pressed="viewMode === 'user'" @click="viewMode = 'user'" />
<input type="button" value="NPC 보기" :aria-pressed="viewMode === 'npc'" @click="viewMode = 'npc'" />
<input
class="legacy-button"
type="button"
value="유저 보기"
:aria-pressed="viewMode === 'user'"
@click="viewMode = 'user'"
/>
<input
class="legacy-button"
type="button"
value="NPC 보기"
:aria-pressed="viewMode === 'npc'"
@click="viewMode = 'npc'"
/>
</div>
<div v-if="errorMessage" class="legacy-message error" role="alert">{{ errorMessage }}</div>
@@ -2,6 +2,9 @@
import { computed, onMounted, reactive, ref, watch } from 'vue';
import { useRouter } from 'vue-router';
import { JosaUtil } from '@sammo-ts/common';
import PersonnelSelectionDialog from '../components/personnel/PersonnelSelectionDialog.vue';
import { useGameFeedback } from '../composables/useGameFeedback';
import { resolveGeneralIconBackgroundImage } from '../utils/generalIcon';
import { trpc } from '../utils/trpc';
@@ -11,13 +14,28 @@ import { legacyNationTextColor } from '../utils/legacyNationColor';
type PersonnelResponse = Awaited<ReturnType<typeof trpc.nation.getPersonnelInfo.query>>;
type GeneralEntry = PersonnelResponse['generals'][number];
type OfficerLevel = 2 | 3 | 4;
type SelectionDialogItem = {
id: number;
name: string;
subtitle: string;
searchText: string;
accent: 'current' | 'assigned' | 'available';
iconBackground?: string;
badges: string[];
stats?: Array<{ label: string; value: string }>;
details: Array<{ label: string; value: string }>;
};
type SelectionContext =
| { kind: 'chief-general'; level: number }
| { kind: 'city'; level: OfficerLevel }
| { kind: 'city-general'; level: OfficerLevel };
const officerLabels: Record<OfficerLevel, string> = { 4: '태수', 3: '군사', 2: '종사' };
const cityOfficerLevels: OfficerLevel[] = [4, 3, 2];
const loading = ref(false);
const error = ref<string | null>(null);
const status = ref<string | null>(null);
const data = ref<PersonnelResponse | null>(null);
const selectionContext = ref<SelectionContext | null>(null);
const chiefAppointmentDraft = reactive<Record<number, number>>({});
const cityDraft = reactive<Record<OfficerLevel, { cityId: number; generalId: number }>>({
4: { cityId: 0, generalId: 0 },
@@ -28,7 +46,7 @@ const kickTargetId = ref(0);
const ambassadorSelection = ref<number[]>([]);
const auditorSelection = ref<number[]>([]);
const router = useRouter();
const { error: showErrorToast } = useGameFeedback();
const { success: showSuccessToast, error: showErrorToast } = useGameFeedback();
const resolveErrorMessage = (value: unknown): string =>
value instanceof Error ? value.message : typeof value === 'string' ? value : 'unknown_error';
@@ -39,7 +57,6 @@ const loadPersonnel = async () => {
error.value = null;
try {
data.value = await trpc.nation.getPersonnelInfo.query();
status.value = null;
} catch (err) {
error.value = resolveErrorMessage(err);
} finally {
@@ -72,8 +89,14 @@ const officerLocked = (value: number, level: number): boolean => (value & (1 <<
const chiefLocked = (level: number): boolean => officerLocked(data.value?.nation.chiefSet ?? 0, level);
const cityOfficerLocked = (city: PersonnelResponse['cityAssignments'][number], level: number): boolean =>
officerLocked(city.officerSet, level);
const candidateLabel = (general: GeneralEntry): string =>
`${general.name}${cityNameMap.value.get(general.cityId) ?? '-'}`;
const currentOfficeText = (general: GeneralEntry): string => {
if (general.officerLevel <= 1) return '일반 장수';
const office = formatOfficerLevelText(general.officerLevel, nationLevel.value);
if (general.officerLevel >= 2 && general.officerLevel <= 4 && general.officerCityName) {
return `${general.officerCityName} ${office}`;
}
return office;
};
const chiefCandidates = (level: number): GeneralEntry[] => {
const minimum = data.value?.chiefStatMin ?? 0;
const candidates = (data.value?.generals ?? []).filter((general) => general.officerLevel !== 12);
@@ -90,6 +113,12 @@ const cityCandidates = (level: OfficerLevel): GeneralEntry[] => {
};
const openCities = (level: OfficerLevel) =>
(data.value?.cityAssignments ?? []).filter((city) => !cityOfficerLocked(city, level));
const selectedChief = (level: number): GeneralEntry | undefined =>
generalMap.value.get(chiefAppointmentDraft[level] ?? 0);
const selectedCity = (level: OfficerLevel): PersonnelResponse['cityAssignments'][number] | undefined =>
data.value?.cityAssignments.find((city) => city.id === cityDraft[level].cityId);
const selectedCityGeneral = (level: OfficerLevel): GeneralEntry | undefined =>
generalMap.value.get(cityDraft[level].generalId);
const kickCandidates = computed(() =>
(data.value?.generals ?? []).filter((general) => general.id !== data.value?.me.id)
);
@@ -114,14 +143,12 @@ watch(data, initializeDrafts);
const runMutation = async (action: () => Promise<unknown>, successMessage: string) => {
error.value = null;
status.value = null;
try {
await action();
status.value = successMessage;
await loadPersonnel();
status.value = successMessage;
showSuccessToast(successMessage);
} catch (err) {
error.value = resolveErrorMessage(err);
showErrorToast(resolveErrorMessage(err));
}
};
@@ -129,11 +156,13 @@ const appointChief = async (level: number) => {
const targetId = chiefAppointmentDraft[level] ?? 0;
const target = generalMap.value.get(targetId);
const office = formatOfficerLevelText(level, nationLevel.value);
const prompt = target ? `${target.name}을(를) ${office}직에 임명하시겠습니까?` : `${office}직을 비우시겠습니까?`;
const prompt = target
? `${JosaUtil.put(target.name, '을')} ${office}직에 임명하시겠습니까?`
: `${office}직을 비우시겠습니까?`;
if (!window.confirm(prompt)) return;
await runMutation(
() => trpc.nation.appoint.mutate({ destGeneralId: targetId, destCityId: 0, officerLevel: level }),
target ? `${target.name}을(를) 임명했습니다.` : '관직을 비웠습니다.'
target ? `${JosaUtil.put(target.name, '을')} 임명했습니다.` : '관직을 비웠습니다.'
);
};
@@ -142,7 +171,7 @@ const appointCityOfficer = async (level: OfficerLevel) => {
const city = data.value?.cityAssignments.find((entry) => entry.id === draft.cityId);
const target = generalMap.value.get(draft.generalId);
const prompt = target
? `${target.name}을(를) ${city?.name ?? ''} ${officerLabels[level]}직에 임명하시겠습니까?`
? `${JosaUtil.put(target.name, '을')} ${city?.name ?? ''} ${officerLabels[level]}직에 임명하시겠습니까?`
: `${city?.name ?? ''} ${officerLabels[level]}직을 비우시겠습니까?`;
if (!window.confirm(prompt)) return;
await runMutation(
@@ -152,10 +181,130 @@ const appointCityOfficer = async (level: OfficerLevel) => {
destCityId: draft.cityId,
officerLevel: level,
}),
target ? `${target.name}을(를) 임명했습니다.` : '관직을 비웠습니다.'
target ? `${JosaUtil.put(target.name, '을')} 임명했습니다.` : '관직을 비웠습니다.'
);
};
const generalSelectionItem = (general: GeneralEntry, targetLevel: number): SelectionDialogItem => {
const isCurrent = general.officerLevel === targetLevel;
const isAssigned = general.officerLevel > 1 && !isCurrent;
const office = currentOfficeText(general);
const city = general.cityName ?? cityNameMap.value.get(general.cityId) ?? '-';
const badges = [isCurrent ? '현재 임명 중' : isAssigned ? '다른 관직 재직' : '일반 장수'];
if (general.npcState > 0) badges.push('NPC');
if (general.personality?.name) badges.push(general.personality.name);
if (general.specialDomestic?.name) badges.push(general.specialDomestic.name);
if (general.specialWar?.name) badges.push(general.specialWar.name);
return {
id: general.id,
name: general.name,
subtitle: `${city} · ${office}`,
searchText: [
general.name,
city,
office,
general.personality?.name,
general.specialDomestic?.name,
general.specialWar?.name,
general.troopName,
]
.filter(Boolean)
.join(' '),
accent: isCurrent ? 'current' : isAssigned ? 'assigned' : 'available',
iconBackground: imageBackground(general),
badges,
stats: [
{ label: '통솔', value: general.stats.leadership.toLocaleString('ko-KR') },
{ label: '무력', value: general.stats.strength.toLocaleString('ko-KR') },
{ label: '지력', value: general.stats.intelligence.toLocaleString('ko-KR') },
],
details: [
{ label: '소속', value: `${general.belong.toLocaleString('ko-KR')}` },
{ label: '병력', value: general.crew.toLocaleString('ko-KR') },
{ label: '부대', value: general.troopName ?? '없음' },
{ label: '부상', value: general.injury > 0 ? `${general.injury}%` : '없음' },
],
};
};
const citySelectionItem = (
city: PersonnelResponse['cityAssignments'][number],
level: OfficerLevel
): SelectionDialogItem => {
const current = city.officers[level];
const region = regionMap[city.region] ?? '-';
const scale = cityLevelMap[city.level] ?? '-';
return {
id: city.id,
name: city.name,
subtitle: `${region} · ${scale}도시`,
searchText: `${city.name} ${region} ${scale} ${current?.name ?? '공석'}`,
accent: current ? 'assigned' : 'available',
badges: [current ? `${officerLabels[level]} 재직 중` : `${officerLabels[level]} 공석`],
details: [
{ label: '지역', value: region },
{ label: '규모', value: `${scale}도시` },
{ label: `현재 ${officerLabels[level]}`, value: current?.name ?? '공석' },
{ label: '소재지', value: current?.cityName ?? '-' },
],
};
};
const selectionTitle = computed(() => {
const context = selectionContext.value;
if (!context) return '';
if (context.kind === 'chief-general') {
return `${formatOfficerLevelText(context.level, nationLevel.value)} 임명 대상 선택`;
}
if (context.kind === 'city') return `${officerLabels[context.level]} 임명 도시 선택`;
return `${officerLabels[context.level]} 임명 대상 선택`;
});
const selectionDescription = computed(() => {
const context = selectionContext.value;
if (!context) return '';
if (context.kind === 'city') {
return '지역과 도시 규모, 현재 재직자를 확인한 뒤 임명할 도시를 선택하세요.';
}
if (context.kind === 'chief-general') {
if (context.level === 11) return '군주를 제외한 장수 중에서 임명할 수 있습니다.';
const stat = context.level % 2 === 0 ? '무력' : '지력';
return `${stat} ${data.value?.chiefStatMin ?? 0} 이상인 장수만 표시합니다. 현재 관직과 주요 능력치를 함께 확인하세요.`;
}
if (context.level === 4) {
return `무력 ${data.value?.chiefStatMin ?? 0} 이상인 장수만 표시합니다. 현재 관직과 소재지를 함께 확인하세요.`;
}
if (context.level === 3) {
return `지력 ${data.value?.chiefStatMin ?? 0} 이상인 장수만 표시합니다. 현재 관직과 소재지를 함께 확인하세요.`;
}
return '현재 관직과 소재지, 주요 능력치를 확인한 뒤 임명할 장수를 선택하세요.';
});
const selectionItems = computed<SelectionDialogItem[]>(() => {
const context = selectionContext.value;
if (!context) return [];
if (context.kind === 'chief-general') {
return chiefCandidates(context.level).map((general) => generalSelectionItem(general, context.level));
}
if (context.kind === 'city') {
return openCities(context.level).map((city) => citySelectionItem(city, context.level));
}
return cityCandidates(context.level).map((general) => generalSelectionItem(general, context.level));
});
const selectionId = computed(() => {
const context = selectionContext.value;
if (!context) return 0;
if (context.kind === 'chief-general') return chiefAppointmentDraft[context.level] ?? 0;
if (context.kind === 'city') return cityDraft[context.level].cityId;
return cityDraft[context.level].generalId;
});
const applySelection = (id: number): void => {
const context = selectionContext.value;
if (!context) return;
if (context.kind === 'chief-general') chiefAppointmentDraft[context.level] = id;
else if (context.kind === 'city') cityDraft[context.level].cityId = id;
else cityDraft[context.level].generalId = id;
selectionContext.value = null;
};
const enforcePermissionLimit = (selection: number[]) => {
if (selection.length <= 2) return;
selection.splice(0, selection.length - 2);
@@ -173,10 +322,10 @@ const changePermissions = async (isAmbassador: boolean) => {
const kickGeneral = async () => {
const target = generalMap.value.get(kickTargetId.value);
if (!target || !window.confirm(`${target.name}을(를) 추방하시겠습니까?`)) return;
if (!target || !window.confirm(`${JosaUtil.put(target.name, '을')} 추방하시겠습니까?`)) return;
await runMutation(
() => trpc.nation.kick.mutate({ destGeneralId: target.id }),
`${target.name}을(를) 추방했습니다.`
`${JosaUtil.put(target.name, '을')} 추방했습니다.`
);
};
@@ -198,7 +347,6 @@ onMounted(() => void loadPersonnel());
</table>
<div v-if="error" class="feedback error" role="alert">{{ error }}</div>
<div v-if="status" class="feedback status" role="status">{{ status }}</div>
<div v-if="loading" class="loading">불러오는 중...</div>
<template v-if="data && !loading">
@@ -263,39 +411,83 @@ onMounted(() => void loadPersonnel());
<tr>
<td colspan="4" class="section-title blue"> </td>
</tr>
<tr v-for="(pair, pairIndex) in chiefPairs" :key="pairIndex">
<template v-for="level in pair" :key="level">
<td class="green-cell appoint-label">{{ formatOfficerLevelText(level, nationLevel) }}</td>
<td class="appoint-control">
<template v-if="canManage && level !== 12 && !chiefLocked(level)">
<select
v-model.number="chiefAppointmentDraft[level]"
:aria-label="`${formatOfficerLevelText(level, nationLevel)} 대상`"
>
<option :value="0">____공석____</option>
<option
v-for="candidate in chiefCandidates(level)"
:key="candidate.id"
:value="candidate.id"
<tr>
<td colspan="4" class="appointment-workspace-cell">
<div class="appointment-card-grid">
<article v-for="level in chiefLevels" :key="level" class="appointment-card">
<header class="appointment-card-header">
<span>{{ formatOfficerLevelText(level, nationLevel) }}</span>
<small v-if="chiefLocked(level)" class="appointment-lock">변경 잠금</small>
<small v-else> 현재 {{ chiefAssignments[level]?.name ?? '공석' }} </small>
</header>
<template v-if="canManage && level !== 12 && !chiefLocked(level)">
<button
type="button"
class="selection-trigger"
:aria-label="`${formatOfficerLevelText(level, nationLevel)} 장수 선택`"
aria-haspopup="dialog"
@click="selectionContext = { kind: 'chief-general', level }"
>
{{ candidateLabel(candidate) }}
</option>
</select>
<button type="button" @click="appointChief(level)">임명</button>
</template>
<template v-else>
{{ chiefAssignments[level]?.name ?? '-' }}
<template v-if="chiefAssignments[level]">
{{ chiefAssignments[level]?.cityName ?? '-' }}</template
>
</template>
</td>
</template>
<span
v-if="selectedChief(level)"
class="selection-trigger-portrait"
:style="{ backgroundImage: imageBackground(selectedChief(level)) }"
aria-hidden="true"
/>
<span v-else class="selection-trigger-empty" aria-hidden="true"></span>
<span class="selection-trigger-copy">
<small>임명 대상</small>
<strong>{{ selectedChief(level)?.name ?? '공석으로 두기' }}</strong>
<span v-if="selectedChief(level)">
{{ selectedChief(level)?.cityName ?? '-' }} ·
{{ currentOfficeText(selectedChief(level)!) }}
</span>
<span v-else>눌러서 장수를 선택하세요</span>
</span>
<span class="selection-trigger-chevron" aria-hidden="true"></span>
</button>
<div v-if="selectedChief(level)" class="selected-general-stats">
<span
>통솔
<strong>{{ selectedChief(level)?.stats.leadership }}</strong></span
>
<span
>무력 <strong>{{ selectedChief(level)?.stats.strength }}</strong></span
>
<span
>지력
<strong>{{ selectedChief(level)?.stats.intelligence }}</strong></span
>
<span
>소속 <strong>{{ selectedChief(level)?.belong }}</strong></span
>
</div>
<button type="button" class="appointment-submit" @click="appointChief(level)">
{{ formatOfficerLevelText(level, nationLevel) }} 임명
</button>
</template>
<div v-else class="appointment-readonly">
<span
v-if="chiefAssignments[level]"
class="selection-trigger-portrait"
:style="{ backgroundImage: imageBackground(chiefAssignments[level]) }"
aria-hidden="true"
/>
<span v-else class="selection-trigger-empty" aria-hidden="true"></span>
<span>
<strong>{{ chiefAssignments[level]?.name ?? '공석' }}</strong>
<small>{{ chiefAssignments[level]?.cityName ?? '임명된 장수 없음' }}</small>
</span>
</div>
</article>
</div>
</td>
</tr>
<tr>
<td colspan="4" class="legend">
<span class="red">빨간색</span> 현재 임명중인 장수, <span class="orange">노란색</span>
다른 관직에 임명된 장수, 하얀색은 일반 장수를 뜻합니다.
장수 선택 창에서 현재 임명 중인 장수, 다른 관직 재직자와 일반 장수를 구분하고 주요
능력치·소재지·부대 정보를 함께 확인할 있습니다.
</td>
</tr>
</tbody>
@@ -372,38 +564,97 @@ onMounted(() => void loadPersonnel());
<tr>
<td colspan="5" class="section-title orange-bg"> </td>
</tr>
<tr v-for="level in cityOfficerLevels" :key="level">
<td colspan="3" class="blue-cell city-appoint-label">{{ officerLabels[level] }} 임명</td>
<td colspan="2">
<select
v-model.number="cityDraft[level].cityId"
:aria-label="`${officerLabels[level]} 도시`"
>
<option v-for="city in openCities(level)" :key="city.id" :value="city.id">
{{ regionMap[city.region] ?? '-' }} {{ city.name }}
</option>
</select>
<select
v-model.number="cityDraft[level].generalId"
:aria-label="`${officerLabels[level]} 장수`"
>
<option :value="0">____공석____</option>
<option
v-for="candidate in cityCandidates(level)"
:key="candidate.id"
:value="candidate.id"
<tr>
<td colspan="5" class="appointment-workspace-cell">
<div class="city-appointment-grid">
<article
v-for="level in cityOfficerLevels"
:key="level"
class="appointment-card city-appointment-card"
>
{{ candidateLabel(candidate) }}
</option>
</select>
<button type="button" @click="appointCityOfficer(level)">임명</button>
<header class="appointment-card-header">
<span>{{ officerLabels[level] }}</span>
<small>도시 관직</small>
</header>
<button
type="button"
class="selection-trigger compact"
:aria-label="`${officerLabels[level]} 도시 선택`"
aria-haspopup="dialog"
@click="selectionContext = { kind: 'city', level }"
>
<span class="selection-trigger-city" aria-hidden="true"></span>
<span class="selection-trigger-copy">
<small>임명 도시</small>
<strong>{{ selectedCity(level)?.name ?? '도시 선택' }}</strong>
<span v-if="selectedCity(level)">
{{ regionMap[selectedCity(level)?.region ?? 0] ?? '-' }} ·
{{ cityLevelMap[selectedCity(level)?.level ?? 0] ?? '-' }}도시
</span>
</span>
<span class="selection-trigger-chevron" aria-hidden="true"></span>
</button>
<button
type="button"
class="selection-trigger compact"
:aria-label="`${officerLabels[level]} 장수 선택`"
aria-haspopup="dialog"
@click="selectionContext = { kind: 'city-general', level }"
>
<span
v-if="selectedCityGeneral(level)"
class="selection-trigger-portrait"
:style="{
backgroundImage: imageBackground(selectedCityGeneral(level)),
}"
aria-hidden="true"
/>
<span v-else class="selection-trigger-empty" aria-hidden="true"></span>
<span class="selection-trigger-copy">
<small>임명 대상</small>
<strong>{{
selectedCityGeneral(level)?.name ?? '공석으로 두기'
}}</strong>
<span v-if="selectedCityGeneral(level)">
{{ selectedCityGeneral(level)?.cityName ?? '-' }} ·
{{ currentOfficeText(selectedCityGeneral(level)!) }}
</span>
</span>
<span class="selection-trigger-chevron" aria-hidden="true"></span>
</button>
<div v-if="selectedCityGeneral(level)" class="selected-general-stats compact">
<span
>
<strong>{{
selectedCityGeneral(level)?.stats.leadership
}}</strong></span
>
<span
>
<strong>{{ selectedCityGeneral(level)?.stats.strength }}</strong></span
>
<span
>
<strong>{{
selectedCityGeneral(level)?.stats.intelligence
}}</strong></span
>
</div>
<button
type="button"
class="appointment-submit"
:disabled="!selectedCity(level)"
@click="appointCityOfficer(level)"
>
{{ officerLabels[level] }} 임명
</button>
</article>
</div>
</td>
</tr>
<tr>
<td colspan="5" class="legend">
<span class="red">빨간색</span> 현재 임명중인 ,
<span class="orange">노란색</span> 다른 관직에 임명된 장수, 하얀색은 일반 장수를
뜻합니다.
도시의 지역·규모·현재 재직자와 장수의 능력치·현재 관직을 확인한 임명할 있습니다.
</td>
</tr>
</template>
@@ -514,6 +765,20 @@ onMounted(() => void loadPersonnel());
</table>
</template>
</main>
<PersonnelSelectionDialog
:open="selectionContext !== null"
:title="selectionTitle"
:description="selectionDescription"
:items="selectionItems"
:selected-id="selectionId"
:search-placeholder="
selectionContext?.kind === 'city' ? '도시명·지역·재직자 검색' : '장수명·도시·관직·특성 검색'
"
:vacancy-label="selectionContext?.kind === 'city' ? null : '공석으로 두기'"
@cancel="selectionContext = null"
@select="applySelection"
/>
</template>
<style scoped>
@@ -686,6 +951,179 @@ select[multiple] {
.appointment-table .appoint-control {
width: 398px;
}
.appointment-workspace-cell {
padding: 12px !important;
background: linear-gradient(rgb(7 9 7 / 72%), rgb(7 9 7 / 72%)), var(--sammo-texture-walnut);
}
.appointment-card-grid,
.city-appointment-grid {
display: grid;
gap: 12px;
}
.appointment-card-grid {
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.city-appointment-grid {
grid-template-columns: repeat(3, minmax(0, 1fr));
}
.appointment-card {
min-width: 0;
padding: 12px;
background: linear-gradient(145deg, rgb(36 40 31 / 96%), rgb(16 18 15 / 98%));
border: 1px solid #555845;
border-radius: 10px;
box-shadow: 0 7px 18px rgb(0 0 0 / 28%);
}
.appointment-card-header {
display: flex;
gap: 8px;
align-items: baseline;
justify-content: space-between;
margin-bottom: 9px;
color: #e4cc8a;
}
.appointment-card-header > span {
font-size: 17px;
font-weight: 800;
}
.appointment-card-header small {
color: #aaa99f;
}
.appointment-card-header .appointment-lock {
color: #e6aa45;
}
.selection-trigger,
.appointment-readonly {
display: grid;
grid-template-columns: 48px minmax(0, 1fr) 18px;
gap: 9px;
align-items: center;
width: 100%;
min-width: 0;
min-height: 70px;
border: 1px solid #5a5e4d;
border-radius: 8px;
padding: 8px;
color: #f7f4eb;
background: #10120f;
text-align: left;
}
.selection-trigger {
cursor: pointer;
}
.selection-trigger:hover {
filter: none;
background: #1d211a;
border-color: #9f9063;
}
.selection-trigger:focus-visible {
outline: 2px solid #f0cf75;
outline-offset: 2px;
}
.selection-trigger.compact {
grid-template-columns: 42px minmax(0, 1fr) 16px;
min-height: 62px;
margin-top: 7px;
}
.selection-trigger-portrait,
.selection-trigger-empty,
.selection-trigger-city {
width: 48px;
height: 48px;
border: 1px solid #5e6251;
border-radius: 8px;
background-color: #060706;
}
.selection-trigger-portrait {
background-position: center;
background-repeat: no-repeat;
background-size: cover;
}
.selection-trigger-empty,
.selection-trigger-city {
display: grid;
place-items: center;
color: #d9bf78;
background: radial-gradient(circle at 50% 30%, #363828, #0d0f0c 75%);
font: 700 22px/1 var(--sammo-font-sans);
}
.compact .selection-trigger-portrait,
.compact .selection-trigger-empty,
.compact .selection-trigger-city {
width: 42px;
height: 42px;
}
.selection-trigger-copy,
.appointment-readonly > span:last-child {
display: grid;
min-width: 0;
}
.selection-trigger-copy small,
.appointment-readonly small {
color: #aaa99f;
font-size: 10px;
}
.selection-trigger-copy strong,
.appointment-readonly strong {
overflow: hidden;
color: #fff;
font-size: 15px;
text-overflow: ellipsis;
white-space: nowrap;
}
.selection-trigger-copy > span:last-child {
overflow: hidden;
color: #c0c0b8;
font-size: 11px;
text-overflow: ellipsis;
white-space: nowrap;
}
.selection-trigger-chevron {
color: #cdb56e;
font-size: 26px;
text-align: center;
}
.appointment-readonly {
grid-template-columns: 48px minmax(0, 1fr);
color: #bbb;
background: #0d0e0c;
}
.selected-general-stats {
display: grid;
grid-template-columns: repeat(4, 1fr);
gap: 5px;
margin-top: 7px;
}
.selected-general-stats.compact {
grid-template-columns: repeat(3, 1fr);
}
.selected-general-stats > span {
display: flex;
gap: 4px;
justify-content: center;
padding: 4px 3px;
color: #aaa99f;
background: rgb(0 0 0 / 32%);
border-radius: 5px;
font-size: 10px;
}
.selected-general-stats strong {
color: #ead27f;
}
.appointment-submit {
width: 100%;
margin-top: 8px;
border-color: #4f7959;
color: #fff;
background: #376846;
font-weight: 800;
}
.appointment-submit:hover {
filter: brightness(1.15);
}
.city-appointment-card {
padding: 10px;
}
.legend {
line-height: 18px;
}
@@ -741,9 +1179,6 @@ select[multiple] {
.error {
color: #ff8080;
}
.status {
color: #80ff80;
}
@media (max-width: 1000px) {
.legacy-office {
margin: 0;