feat: port scenario action effects
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@@ -1,6 +1,7 @@
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import { z } from 'zod';
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import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
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import type { DatabaseClient as InfraDatabaseClient, RedisConnector, GamePrisma } from '@sammo-ts/infra';
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import { normalizeScenarioEffect, SCENARIO_EFFECT_KEYS } from '@sammo-ts/logic';
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import type { TurnDaemonTransport } from './daemon/transport.js';
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import type { BattleSimTransport } from './battleSim/transport.js';
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@@ -25,6 +26,14 @@ export const zWorldStateConfig = z.object({
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extendedGeneral: z.boolean().optional(),
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turnTermMinutes: z.number().optional(),
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syncTurnTime: z.boolean().optional(),
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environment: z
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.object({
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scenarioEffect: z
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.union([z.enum(SCENARIO_EFFECT_KEYS), z.literal(''), z.literal('None'), z.null()])
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.transform(normalizeScenarioEffect)
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.optional(),
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})
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.optional(),
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});
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export type WorldStateConfig = z.infer<typeof zWorldStateConfig>;
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