Implement legacy-compatible survey and unique rewards
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@@ -106,7 +106,10 @@ Move items into the main docs once they are finalized.
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- [AI suggestion] Replace smoke/placeholder tests with concrete assertions for success/failure outcomes (e.g., 등용, NPC능동 invalid args, 출병 troop creation).
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- [AI suggestion] Document che*출병 parity gaps vs legacy (city state/term=43, fallback to che*이동 when friendly, nation.war/AllowWar check, post-war static events/unique-item lottery, missing route data when map/diplomacy not provided).
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- [AI suggestion] Verify that "이호경식" followed by "출병" is correctly blocked with the new reserved-turn overlay (diplomacy state sync).
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- [AI suggestion] Survey/unique lottery should account for auction/storage-held unique items once the inventory and auction models are finalized.
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- [AI suggestion] Migrate the legacy `storage` namespaces used to reserve
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unequipped unique items. Survey, monthly nation-level, and general-command
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lotteries now count equipped items plus active/finalizing unique auctions,
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but core2026 has no equivalent persistent storage namespace to include yet.
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## Trigger System
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