fix tournament lifecycle settlement
This commit is contained in:
@@ -0,0 +1,468 @@
|
||||
import path from 'node:path';
|
||||
import fs from 'node:fs/promises';
|
||||
import { execFile } from 'node:child_process';
|
||||
import { fileURLToPath } from 'node:url';
|
||||
|
||||
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
|
||||
import { createTRPCProxyClient, httpBatchLink } from '@trpc/client';
|
||||
|
||||
import type { AppRouter as GatewayAppRouter } from '@sammo-ts/gateway-api';
|
||||
import { createGatewayApiServer } from '@sammo-ts/gateway-api';
|
||||
import type { AppRouter as GameAppRouter } from '@sammo-ts/game-api';
|
||||
import {
|
||||
buildTournamentKeys,
|
||||
createGameApiServer,
|
||||
DatabaseTurnDaemonTransport,
|
||||
processTournamentTick,
|
||||
TournamentStore,
|
||||
} from '@sammo-ts/game-api';
|
||||
import { createTurnDaemonRuntime } from '@sammo-ts/game-engine';
|
||||
import {
|
||||
createGamePostgresConnector,
|
||||
createGatewayPostgresConnector,
|
||||
createRedisConnector,
|
||||
resolvePostgresConfigFromEnv,
|
||||
resolveRedisConfigFromEnv,
|
||||
type GamePrisma,
|
||||
} from '@sammo-ts/infra';
|
||||
|
||||
const workspaceRoot = path.resolve(path.dirname(fileURLToPath(import.meta.url)), '../../..');
|
||||
const sleep = (ms: number): Promise<void> => new Promise((resolve) => setTimeout(resolve, ms));
|
||||
|
||||
const parseEnvFile = (rawText: string): Record<string, string> => {
|
||||
const env: Record<string, string> = {};
|
||||
for (const line of rawText.split(/\r?\n/)) {
|
||||
const trimmed = line.trim();
|
||||
if (!trimmed || trimmed.startsWith('#')) {
|
||||
continue;
|
||||
}
|
||||
const separator = trimmed.indexOf('=');
|
||||
if (separator < 0) {
|
||||
continue;
|
||||
}
|
||||
const key = trimmed.slice(0, separator).trim();
|
||||
let value = trimmed.slice(separator + 1).trim();
|
||||
if ((value.startsWith('"') && value.endsWith('"')) || (value.startsWith("'") && value.endsWith("'"))) {
|
||||
value = value.slice(1, -1);
|
||||
}
|
||||
env[key] = value;
|
||||
}
|
||||
return env;
|
||||
};
|
||||
|
||||
const loadEnv = async (): Promise<void> => {
|
||||
const values = parseEnvFile(await fs.readFile(path.join(workspaceRoot, '.env.ci'), 'utf8'));
|
||||
for (const [key, value] of Object.entries(values)) {
|
||||
if (process.env[key] === undefined) {
|
||||
process.env[key] = value;
|
||||
}
|
||||
}
|
||||
process.env.INTEGRATION_JOIN_ALLOW_CITY ??= 'true';
|
||||
process.env.INTEGRATION_WORLD_SEED ??= 'tournament-lifecycle-seed';
|
||||
};
|
||||
|
||||
const execCommand = (command: string, args: string[], env?: NodeJS.ProcessEnv): Promise<void> =>
|
||||
new Promise((resolve, reject) => {
|
||||
execFile(command, args, { env, cwd: workspaceRoot }, (error, stdout, stderr) => {
|
||||
if (error) {
|
||||
reject(new Error(`${command} ${args.join(' ')} failed:\n${stdout}\n${stderr}`));
|
||||
return;
|
||||
}
|
||||
resolve();
|
||||
});
|
||||
});
|
||||
|
||||
const ensureSchema = async (schema: string): Promise<void> => {
|
||||
const connector = createGatewayPostgresConnector({
|
||||
url: resolvePostgresConfigFromEnv({ schema: 'public' }).url,
|
||||
});
|
||||
await connector.connect();
|
||||
try {
|
||||
await connector.prisma.$executeRawUnsafe(`CREATE SCHEMA IF NOT EXISTS "${schema}"`);
|
||||
} finally {
|
||||
await connector.disconnect();
|
||||
}
|
||||
};
|
||||
|
||||
const truncateSchema = async (schema: string): Promise<void> => {
|
||||
const connector = createGatewayPostgresConnector({
|
||||
url: resolvePostgresConfigFromEnv({ schema: 'public' }).url,
|
||||
});
|
||||
await connector.connect();
|
||||
try {
|
||||
const rows = (await connector.prisma.$queryRawUnsafe(
|
||||
`SELECT tablename FROM pg_tables WHERE schemaname = '${schema}'`
|
||||
)) as Array<{ tablename: string }>;
|
||||
if (rows.length === 0) {
|
||||
return;
|
||||
}
|
||||
const tableList = rows.map((row) => `"${schema}"."${row.tablename}"`).join(', ');
|
||||
await connector.prisma.$executeRawUnsafe(`TRUNCATE TABLE ${tableList} RESTART IDENTITY CASCADE`);
|
||||
} finally {
|
||||
await connector.disconnect();
|
||||
}
|
||||
};
|
||||
|
||||
const resetServices = async (): Promise<void> => {
|
||||
await ensureSchema('public');
|
||||
await ensureSchema('che');
|
||||
await execCommand('pnpm', ['--filter', '@sammo-ts/infra', 'prisma:db:push:gateway', '--accept-data-loss'], {
|
||||
...process.env,
|
||||
POSTGRES_SCHEMA: 'public',
|
||||
});
|
||||
await execCommand('pnpm', ['--filter', '@sammo-ts/infra', 'prisma:db:push:game', '--accept-data-loss'], {
|
||||
...process.env,
|
||||
POSTGRES_SCHEMA: 'che',
|
||||
});
|
||||
await truncateSchema('public');
|
||||
await truncateSchema('che');
|
||||
|
||||
const redis = createRedisConnector(resolveRedisConfigFromEnv());
|
||||
await redis.connect();
|
||||
try {
|
||||
await redis.client.flushDb();
|
||||
} finally {
|
||||
await redis.disconnect();
|
||||
}
|
||||
};
|
||||
|
||||
const createGatewayClient = (baseUrl: string, pathName: string, token: { value?: string }) =>
|
||||
createTRPCProxyClient<GatewayAppRouter>({
|
||||
links: [
|
||||
httpBatchLink({
|
||||
url: `${baseUrl}${pathName}`,
|
||||
headers: () => (token.value ? { 'x-session-token': token.value } : {}),
|
||||
}),
|
||||
],
|
||||
});
|
||||
|
||||
const createGameClient = (baseUrl: string, pathName: string, token: { value?: string }) =>
|
||||
createTRPCProxyClient<GameAppRouter>({
|
||||
links: [
|
||||
httpBatchLink({
|
||||
url: `${baseUrl}${pathName}`,
|
||||
headers: () => (token.value ? { authorization: `Bearer ${token.value}` } : {}),
|
||||
}),
|
||||
],
|
||||
});
|
||||
|
||||
describe('actual tournament lifecycle', () => {
|
||||
let gatewayServer: Awaited<ReturnType<typeof createGatewayApiServer>> | null = null;
|
||||
let gameServer: Awaited<ReturnType<typeof createGameApiServer>> | null = null;
|
||||
let turnDaemon: Awaited<ReturnType<typeof createTurnDaemonRuntime>> | null = null;
|
||||
let turnDaemonLoop: Promise<void> | null = null;
|
||||
let gameConnector: Awaited<ReturnType<typeof createGamePostgresConnector>> | null = null;
|
||||
let redisConnector: Awaited<ReturnType<typeof createRedisConnector>> | null = null;
|
||||
let store: TournamentStore | null = null;
|
||||
let transport: DatabaseTurnDaemonTransport | null = null;
|
||||
|
||||
const clients = new Map<string, ReturnType<typeof createGameClient>>();
|
||||
const generalIds = new Map<string, number>();
|
||||
|
||||
beforeAll(async () => {
|
||||
await loadEnv();
|
||||
process.env.SCENARIO = '908';
|
||||
process.chdir(workspaceRoot);
|
||||
await resetServices();
|
||||
|
||||
gatewayServer = await createGatewayApiServer();
|
||||
await gatewayServer.app.listen({ host: gatewayServer.config.host, port: gatewayServer.config.port });
|
||||
gameServer = await createGameApiServer();
|
||||
await gameServer.app.listen({ host: gameServer.config.host, port: gameServer.config.port });
|
||||
|
||||
const gatewayUrl = `http://localhost:${gatewayServer.config.port}`;
|
||||
const gameUrl = `http://localhost:${gameServer.config.port}`;
|
||||
const adminSession = { value: undefined as string | undefined };
|
||||
const gatewayClient = createGatewayClient(gatewayUrl, gatewayServer.config.trpcPath, adminSession);
|
||||
|
||||
const bootstrap = await gatewayClient.auth.bootstrapLocal.mutate({
|
||||
token: process.env.GATEWAY_BOOTSTRAP_TOKEN ?? '',
|
||||
username: 'admin',
|
||||
password: 'admin-pass-123',
|
||||
displayName: '관리자',
|
||||
});
|
||||
adminSession.value = bootstrap.sessionToken;
|
||||
|
||||
const users = [
|
||||
['participant', '대회참가자'],
|
||||
['bettor-a', '베팅유저A'],
|
||||
['bettor-b', '베팅유저B'],
|
||||
['no-general', '무장수유저'],
|
||||
] as const;
|
||||
for (const [username, displayName] of users) {
|
||||
await gatewayClient.admin.users.createLocal.mutate({
|
||||
username,
|
||||
password: `${username}-pass`,
|
||||
displayName,
|
||||
});
|
||||
}
|
||||
|
||||
await gatewayClient.admin.profiles.upsert.mutate({
|
||||
profile: 'che',
|
||||
scenario: '908',
|
||||
apiPort: Number(process.env.GAME_API_PORT ?? 14000),
|
||||
status: 'RUNNING',
|
||||
});
|
||||
await gatewayClient.admin.profiles.installNow.mutate({
|
||||
profileName: 'che:908',
|
||||
install: {
|
||||
scenarioId: 908,
|
||||
turnTermMinutes: 1,
|
||||
sync: false,
|
||||
fiction: 0,
|
||||
extend: true,
|
||||
blockGeneralCreate: 0,
|
||||
npcMode: 0,
|
||||
showImgLevel: 0,
|
||||
tournamentTrig: true,
|
||||
joinMode: 'full',
|
||||
autorunUser: null,
|
||||
},
|
||||
});
|
||||
|
||||
for (const [username, displayName] of users) {
|
||||
const login = await gatewayClient.auth.login.mutate({
|
||||
username,
|
||||
password: `${username}-pass`,
|
||||
});
|
||||
const gatewayToken = await gatewayClient.auth.issueGameSession.mutate({
|
||||
sessionToken: login.sessionToken,
|
||||
profile: 'che:908',
|
||||
});
|
||||
const accessRef = { value: undefined as string | undefined };
|
||||
const client = createGameClient(gameUrl, gameServer.config.trpcPath, accessRef);
|
||||
const access = await client.auth.exchangeGatewayToken.mutate({ gatewayToken: gatewayToken.gameToken });
|
||||
accessRef.value = access.accessToken;
|
||||
clients.set(username, client);
|
||||
|
||||
if (username !== 'no-general') {
|
||||
const created = await client.join.createGeneral.mutate({
|
||||
name: displayName,
|
||||
leadership: 55,
|
||||
strength: 55,
|
||||
intel: 55,
|
||||
character: 'Random',
|
||||
});
|
||||
generalIds.set(username, created.generalId);
|
||||
}
|
||||
}
|
||||
|
||||
const gameDatabaseUrl = resolvePostgresConfigFromEnv({ schema: 'che' }).url;
|
||||
const gatewayDatabaseUrl = resolvePostgresConfigFromEnv({ schema: 'public' }).url;
|
||||
gameConnector = createGamePostgresConnector({ url: gameDatabaseUrl });
|
||||
await gameConnector.connect();
|
||||
await gameConnector.prisma.general.updateMany({
|
||||
where: { id: { in: [...generalIds.values()] } },
|
||||
data: { gold: 10_000 },
|
||||
});
|
||||
const maxGeneralId = (await gameConnector.prisma.general.aggregate({ _max: { id: true } }))._max.id ?? 0;
|
||||
const npcTemplate = await gameConnector.prisma.general.findFirstOrThrow({
|
||||
where: { id: { in: [...generalIds.values()] } },
|
||||
});
|
||||
const {
|
||||
id: _templateId,
|
||||
userId: _templateUserId,
|
||||
name: _templateName,
|
||||
createdAt: _templateCreatedAt,
|
||||
updatedAt: _templateUpdatedAt,
|
||||
...npcTemplateData
|
||||
} = npcTemplate;
|
||||
const templateMeta =
|
||||
typeof npcTemplate.meta === 'object' && npcTemplate.meta !== null && !Array.isArray(npcTemplate.meta)
|
||||
? npcTemplate.meta
|
||||
: {};
|
||||
await gameConnector.prisma.general.createMany({
|
||||
data: Array.from({ length: 48 }, (_, index): GamePrisma.GeneralCreateManyInput => ({
|
||||
...npcTemplateData,
|
||||
id: maxGeneralId + index + 1,
|
||||
userId: null,
|
||||
name: `대회NPC${index + 1}`,
|
||||
npcState: 2,
|
||||
leadership: 40 + (index % 31),
|
||||
strength: 40 + ((index * 3) % 31),
|
||||
intel: 40 + ((index * 7) % 31),
|
||||
gold: 10_000,
|
||||
lastTurn: npcTemplate.lastTurn as GamePrisma.InputJsonValue,
|
||||
meta: { ...templateMeta, explevel: 20 },
|
||||
penalty: npcTemplate.penalty as GamePrisma.InputJsonValue,
|
||||
})),
|
||||
});
|
||||
|
||||
redisConnector = createRedisConnector(resolveRedisConfigFromEnv());
|
||||
await redisConnector.connect();
|
||||
store = new TournamentStore(redisConnector.client, buildTournamentKeys('che:908'));
|
||||
transport = new DatabaseTurnDaemonTransport(gameConnector.prisma, 30_000);
|
||||
|
||||
turnDaemon = await createTurnDaemonRuntime({
|
||||
profile: 'che',
|
||||
profileName: 'che:908',
|
||||
databaseUrl: gameDatabaseUrl,
|
||||
gatewayDatabaseUrl,
|
||||
redisUrl: resolveRedisConfigFromEnv().url,
|
||||
});
|
||||
|
||||
for (let attempt = 0; attempt < 36; attempt += 1) {
|
||||
const current = turnDaemon.world.getState().lastTurnTime;
|
||||
const next = new Date(current.getTime());
|
||||
next.setUTCMonth(next.getUTCMonth() + 1);
|
||||
await turnDaemon.world.advanceMonth(next);
|
||||
if ((await store.getState())?.stage === 1) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
expect(await store.getState()).toMatchObject({ stage: 1, auto: true });
|
||||
|
||||
turnDaemonLoop = turnDaemon.lifecycle.start();
|
||||
const status = await transport.requestStatus(10_000);
|
||||
expect(status).not.toBeNull();
|
||||
}, 120_000);
|
||||
|
||||
afterAll(async () => {
|
||||
if (turnDaemon) {
|
||||
await turnDaemon.lifecycle.stop('tournament-lifecycle-test');
|
||||
await turnDaemon.close();
|
||||
await turnDaemonLoop;
|
||||
}
|
||||
await redisConnector?.disconnect();
|
||||
await gameConnector?.disconnect();
|
||||
await gameServer?.app.close();
|
||||
await gatewayServer?.app.close();
|
||||
}, 30_000);
|
||||
|
||||
it('runs auto-open, enrollment, betting, finals, rewards, and payout through the real daemon', async () => {
|
||||
if (!store || !transport || !gameConnector) {
|
||||
throw new Error('integration runtime is not ready');
|
||||
}
|
||||
const participant = clients.get('participant')!;
|
||||
const bettorA = clients.get('bettor-a')!;
|
||||
const bettorB = clients.get('bettor-b')!;
|
||||
const noGeneral = clients.get('no-general')!;
|
||||
|
||||
await expect(noGeneral.tournament.getState.query()).rejects.toThrow();
|
||||
await expect(participant.tournament.join.mutate()).resolves.toMatchObject({ ok: true });
|
||||
await expect(participant.tournament.join.mutate()).resolves.toMatchObject({ ok: true });
|
||||
|
||||
for (let steps = 0; steps < 2000; steps += 1) {
|
||||
const state = await store.getState();
|
||||
if (!state) {
|
||||
throw new Error('tournament state disappeared');
|
||||
}
|
||||
if (state.stage === 6) {
|
||||
break;
|
||||
}
|
||||
await store.setState({
|
||||
...state,
|
||||
nextAt: new Date(Date.now() - 1_000).toISOString(),
|
||||
});
|
||||
await processTournamentTick({
|
||||
store,
|
||||
prisma: gameConnector.prisma,
|
||||
daemonTransport: transport,
|
||||
});
|
||||
}
|
||||
|
||||
const bettingState = await store.getState();
|
||||
expect(bettingState).toMatchObject({ stage: 6, auto: true });
|
||||
const matches = await store.getMatches();
|
||||
const candidates = Array.from(
|
||||
new Set(
|
||||
matches.filter((match) => match.stage === 7).flatMap((match) => [match.attackerId, match.defenderId])
|
||||
)
|
||||
);
|
||||
expect(candidates).toHaveLength(16);
|
||||
|
||||
const idleDeadline = Date.now() + 60_000;
|
||||
while (Date.now() < idleDeadline) {
|
||||
const pending = await gameConnector.prisma.inputEvent.count({
|
||||
where: { status: { in: ['PENDING', 'PROCESSING'] } },
|
||||
});
|
||||
if (pending === 0) {
|
||||
break;
|
||||
}
|
||||
await sleep(100);
|
||||
}
|
||||
expect(
|
||||
await gameConnector.prisma.inputEvent.count({
|
||||
where: { status: { in: ['PENDING', 'PROCESSING'] } },
|
||||
})
|
||||
).toBe(0);
|
||||
|
||||
for (const targetId of candidates) {
|
||||
await bettorA.tournament.placeBet.mutate({ targetId, amount: 10 });
|
||||
}
|
||||
await bettorB.tournament.placeBet.mutate({ targetId: candidates[0]!, amount: 100 });
|
||||
|
||||
const bets = await store.getBettingEntries();
|
||||
const bettorAId = generalIds.get('bettor-a')!;
|
||||
const bettorBId = generalIds.get('bettor-b')!;
|
||||
expect(bets.filter((entry) => entry.generalId === bettorAId)).toHaveLength(16);
|
||||
expect(bets.some((entry) => entry.generalId === bettorBId && entry.targetId === candidates[0])).toBe(true);
|
||||
expect(bets.every((entry) => entry.generalId !== generalIds.get('participant'))).toBe(true);
|
||||
|
||||
const bettorBeforeSettlement = await gameConnector.prisma.general.findUniqueOrThrow({
|
||||
where: { id: bettorAId },
|
||||
select: { gold: true, meta: true },
|
||||
});
|
||||
|
||||
await store.setState({
|
||||
...bettingState!,
|
||||
bettingCloseAt: new Date(Date.now() - 1_000).toISOString(),
|
||||
nextAt: new Date(Date.now() - 1_000).toISOString(),
|
||||
});
|
||||
|
||||
for (let steps = 0; steps < 100; steps += 1) {
|
||||
const state = await store.getState();
|
||||
if (!state) {
|
||||
throw new Error('tournament state disappeared');
|
||||
}
|
||||
if (state.stage === 0 && state.rewardSettled && state.bettingSettled) {
|
||||
break;
|
||||
}
|
||||
if (state.stage > 0) {
|
||||
await store.setState({
|
||||
...state,
|
||||
bettingCloseAt:
|
||||
state.stage === 6 ? new Date(Date.now() - 1_000).toISOString() : state.bettingCloseAt,
|
||||
nextAt: new Date(Date.now() - 1_000).toISOString(),
|
||||
});
|
||||
}
|
||||
await processTournamentTick({
|
||||
store,
|
||||
prisma: gameConnector.prisma,
|
||||
daemonTransport: transport,
|
||||
});
|
||||
}
|
||||
|
||||
const finalState = await store.getState();
|
||||
expect(finalState).toMatchObject({
|
||||
stage: 0,
|
||||
auto: false,
|
||||
rewardSettled: true,
|
||||
bettingSettled: true,
|
||||
});
|
||||
expect(finalState?.winnerId).toBeTypeOf('number');
|
||||
|
||||
const bettorAfterSettlement = await gameConnector.prisma.general.findUniqueOrThrow({
|
||||
where: { id: bettorAId },
|
||||
select: { gold: true, meta: true },
|
||||
});
|
||||
expect(bettorAfterSettlement.gold).toBeGreaterThan(bettorBeforeSettlement.gold);
|
||||
expect(bettorAfterSettlement.meta).toMatchObject({
|
||||
betgold: 160,
|
||||
betwin: 1,
|
||||
});
|
||||
expect(Number((bettorAfterSettlement.meta as Record<string, unknown>).betwingold)).toBeGreaterThan(0);
|
||||
|
||||
const settlementEvents = await gameConnector.prisma.inputEvent.findMany({
|
||||
where: { eventType: { in: ['tournamentReward', 'tournamentBettingPayout'] } },
|
||||
select: { eventType: true, status: true, result: true },
|
||||
});
|
||||
expect(settlementEvents).toEqual(
|
||||
expect.arrayContaining([
|
||||
expect.objectContaining({ eventType: 'tournamentReward', status: 'SUCCEEDED' }),
|
||||
expect.objectContaining({ eventType: 'tournamentBettingPayout', status: 'SUCCEEDED' }),
|
||||
])
|
||||
);
|
||||
expect(settlementEvents.every((event) => (event.result as { ok?: boolean } | null)?.ok === true)).toBe(true);
|
||||
}, 120_000);
|
||||
});
|
||||
Reference in New Issue
Block a user