fix tournament lifecycle settlement

This commit is contained in:
2026-07-26 05:09:31 +00:00
parent 8fac491c9d
commit b92774bc45
5 changed files with 683 additions and 61 deletions
+111 -3
View File
@@ -12,6 +12,7 @@ import type {
TournamentState,
} from '../src/tournament/types.js';
import { applyBattle, applyPreBattleStage, settleTournamentOutcome } from '../src/tournament/worker.js';
import { buildBettingPayouts } from '../src/tournament/workerHelpers.js';
import type { TurnDaemonTransport } from '../src/daemon/transport.js';
class MemoryRedis {
@@ -209,6 +210,15 @@ const runTournamentToCompletion = async (options: {
const delayTick = async (): Promise<void> => new Promise((resolve) => setTimeout(resolve, 0));
describe('tournament worker (in-memory)', () => {
it('당첨자가 없으면 레거시와 같이 베팅금을 지급하거나 환불하지 않는다', () => {
expect(
buildBettingPayouts(10, [
{ generalId: 1, targetId: 11, amount: 100 },
{ generalId: 2, targetId: 12, amount: 200 },
])
).toEqual({ payouts: [], total: 300, refundAll: false });
});
it('locks 64 applicants into eight groups of eight', async () => {
const redis = new MemoryRedis();
const store = new TournamentStore(redis, buildTournamentKeys('test-groups'));
@@ -284,11 +294,33 @@ describe('tournament worker (in-memory)', () => {
const sent: TurnDaemonCommand[] = [];
const transport: TurnDaemonTransport = {
sendCommand: async (command) => {
sendCommand: async () => 'unused',
requestCommand: async (command) => {
sent.push(command);
return 'ok';
if (command.type === 'tournamentReward') {
return {
type: 'tournamentReward',
ok: true,
winnerId: command.winnerId,
runnerUpId: command.runnerUpId,
rewarded: 2,
missing: 0,
totalGold: 100,
totalExp: 10,
};
}
if (command.type === 'tournamentBettingPayout') {
return {
type: 'tournamentBettingPayout',
ok: true,
bettingId: command.bettingId,
processed: command.payouts.length,
missing: 0,
totalPayout: command.payouts.reduce((sum, payout) => sum + payout.amount, 0),
};
}
return null;
},
requestCommand: async () => null,
requestStatus: async () => null,
};
@@ -302,6 +334,82 @@ describe('tournament worker (in-memory)', () => {
if (bettingCommand && bettingCommand.type === 'tournamentBettingPayout') {
expect(bettingCommand.payouts).toEqual([{ generalId: 1, amount: 300 }]);
}
expect(await store.getState()).toMatchObject({
rewardSettled: true,
bettingSettled: true,
});
});
it('정산 응답 실패 시 완료 표시를 남기지 않고 성공한 보상만 재시도에서 제외한다', async () => {
const redis = new MemoryRedis();
const store = new TournamentStore(redis, buildTournamentKeys('test-bet-retry'));
const state = createTournamentState({
stage: 0,
auto: false,
winnerId: 10,
bettingId: 124,
rewardSettled: false,
bettingSettled: false,
});
await store.setMatches([{ id: 1, stage: 10, roundIndex: 0, attackerId: 10, defenderId: 11, winnerId: 10 }]);
await store.setBettingEntries([{ generalId: 1, targetId: 10, amount: 100 }]);
await store.setState(state);
let payoutAttempts = 0;
const commands: TurnDaemonCommand[] = [];
const transport: TurnDaemonTransport = {
sendCommand: async () => 'unused',
requestCommand: async (command) => {
commands.push(command);
if (command.type === 'tournamentReward') {
return {
type: 'tournamentReward',
ok: true,
winnerId: command.winnerId,
runnerUpId: command.runnerUpId,
rewarded: 2,
missing: 0,
totalGold: 100,
totalExp: 10,
};
}
if (command.type === 'tournamentBettingPayout') {
payoutAttempts += 1;
if (payoutAttempts === 1) {
return {
type: 'tournamentBettingPayout',
ok: false,
bettingId: command.bettingId,
reason: '일시적 실패',
};
}
return {
type: 'tournamentBettingPayout',
ok: true,
bettingId: command.bettingId,
processed: 1,
missing: 0,
totalPayout: 100,
};
}
return null;
},
requestStatus: async () => null,
};
await expect(settleTournamentOutcome({ store, daemonTransport: transport, state })).rejects.toThrow(
'일시적 실패'
);
const afterFailure = await store.getState();
expect(afterFailure).toMatchObject({ rewardSettled: true, bettingSettled: false });
await settleTournamentOutcome({ store, daemonTransport: transport, state: afterFailure! });
expect(await store.getState()).toMatchObject({ rewardSettled: true, bettingSettled: true });
expect(commands.filter((command) => command.type === 'tournamentReward')).toHaveLength(1);
expect(commands.filter((command) => command.type === 'tournamentBettingPayout')).toHaveLength(2);
expect(
commands.filter((command) => command.type === 'tournamentBettingPayout').map((command) => command.requestId)
).toEqual(['tournament:124:betting-payout', 'tournament:124:betting-payout']);
});
it('자동 오픈 후 참가자 보충(NPC/더미 포함)하고 결승까지 진행된다', async () => {