merge: 가오픈 서버 시계 정지를 main에 반영한다
This commit is contained in:
@@ -68,7 +68,10 @@ export const lobbyRouter = router({
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preopenAt: worldState.meta.preopenAt ?? '',
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turntime: worldState.meta.turntime ?? '',
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serverTime: gameTime.now.toISOString(),
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serverWallTime: gameTime.wallNow.toISOString(),
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clockMode: gameTime.mode ?? 'realtime',
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clockRunning: gameTime.running,
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clockStartsAt: gameTime.startsAt?.toISOString() ?? null,
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otherTextInfo: worldState.meta.otherTextInfo ?? '',
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npcMode: worldState.config.npcMode ?? 0,
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defaultStatTotal: asNumber(asRecord(rawConfig.stat).total, 165),
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@@ -4,14 +4,25 @@ import type { DatabaseClient } from '../context.js';
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export interface CurrentGameTime {
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now: Date;
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wallNow: Date;
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tick: number | null;
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mode: GameClockMode | null;
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running: boolean;
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startsAt: Date | null;
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dateToTick(date: Date): number | null;
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}
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export const loadCurrentGameTime = async (db: DatabaseClient, wallNow = new Date()): Promise<CurrentGameTime> => {
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if (!db.worldState) {
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return { now: wallNow, tick: null, mode: null, dateToTick: () => null };
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return {
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now: wallNow,
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wallNow,
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tick: null,
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mode: null,
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running: true,
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startsAt: null,
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dateToTick: () => null,
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};
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}
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const state = await db.worldState.findFirst({
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orderBy: { id: 'asc' },
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@@ -24,7 +35,15 @@ export const loadCurrentGameTime = async (db: DatabaseClient, wallNow = new Date
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},
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});
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if (!state?.clockBaseTime || state.clockTick === null || !state.clockWallAnchor) {
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return { now: wallNow, tick: null, mode: null, dateToTick: () => null };
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return {
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now: wallNow,
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wallNow,
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tick: null,
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mode: null,
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running: true,
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startsAt: null,
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dateToTick: () => null,
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};
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}
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const mode: GameClockMode = state.clockMode === 'manual' ? 'manual' : 'realtime';
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const storedTick = Number(state.clockTick);
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@@ -39,10 +58,14 @@ export const loadCurrentGameTime = async (db: DatabaseClient, wallNow = new Date
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turnSeconds: state.tickSeconds,
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});
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const tick = clock.nowTick(wallNow);
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const running = mode === 'realtime' && wallNow.getTime() >= state.clockWallAnchor.getTime();
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return {
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now: clock.tickToDate(tick),
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wallNow,
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tick,
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mode,
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running,
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startsAt: mode === 'realtime' && !running ? state.clockWallAnchor : null,
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dateToTick: (date) => clock.dateToTick(date),
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};
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};
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@@ -57,8 +57,11 @@ describe('auction worker clock-shift race', () => {
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const now = new Date('2026-07-30T12:00:00.000Z');
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const time = {
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now,
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wallNow: now,
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tick: 36_000_000,
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mode: 'manual' as const,
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running: false,
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startsAt: null,
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dateToTick: () => 72_000_000,
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};
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const closeAt = new Date('2099-01-01T00:00:00.000Z');
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@@ -0,0 +1,52 @@
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import { describe, expect, it, vi } from 'vitest';
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import type { DatabaseClient } from '../src/context.js';
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import { loadCurrentGameTime } from '../src/services/gameClock.js';
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const buildDatabase = (mode: 'realtime' | 'manual' = 'realtime'): DatabaseClient =>
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({
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worldState: {
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findFirst: vi.fn(async () => ({
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clockBaseTime: new Date('2026-08-21T09:50:00.000Z'),
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clockTick: 36_000_000n,
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clockMode: mode,
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clockWallAnchor: new Date('2026-08-21T11:00:00.000Z'),
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tickSeconds: 600,
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})),
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},
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}) as unknown as DatabaseClient;
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describe('current game time projection', () => {
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it('holds a realtime clock at its persisted tick until the future wall anchor', async () => {
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const db = buildDatabase();
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const preopen = await loadCurrentGameTime(db, new Date('2026-08-21T10:30:00.000Z'));
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expect(preopen).toMatchObject({
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now: new Date('2026-08-21T10:00:00.000Z'),
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wallNow: new Date('2026-08-21T10:30:00.000Z'),
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tick: 36_000_000,
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mode: 'realtime',
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running: false,
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startsAt: new Date('2026-08-21T11:00:00.000Z'),
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});
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const opened = await loadCurrentGameTime(db, new Date('2026-08-21T11:00:05.000Z'));
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expect(opened).toMatchObject({
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now: new Date('2026-08-21T10:00:05.000Z'),
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tick: 36_300_000,
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running: true,
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startsAt: null,
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});
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});
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it('keeps a manual clock stopped without scheduling an automatic start', async () => {
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const result = await loadCurrentGameTime(buildDatabase('manual'), new Date('2026-08-21T12:00:00.000Z'));
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expect(result).toMatchObject({
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now: new Date('2026-08-21T10:00:00.000Z'),
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tick: 36_000_000,
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running: false,
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startsAt: null,
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});
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});
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});
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@@ -68,6 +68,32 @@ describe('lobby season state', () => {
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expect(result.serverTime).toBe('2026-08-15T02:00:00.000Z');
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expect(result.clockMode).toBe('manual');
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expect(result.clockRunning).toBe(false);
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expect(result.clockStartsAt).toBeNull();
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expect(new Date(result.serverWallTime).getTime()).not.toBeNaN();
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});
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it('exposes the future realtime wall anchor without advancing the preopen clock', async () => {
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const wallAnchor = new Date('2099-08-21T11:00:00.000Z');
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const result = await appRouter
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.createCaller(
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buildContext(
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{},
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{
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baseTime: new Date('2026-08-21T09:00:00.000Z'),
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tick: 36_000_000n,
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mode: 'realtime',
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wallAnchor,
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}
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)
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)
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.lobby.info();
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expect(result.serverTime).toBe('2026-08-21T10:00:00.000Z');
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expect(result.clockMode).toBe('realtime');
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expect(result.clockRunning).toBe(false);
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expect(result.clockStartsAt).toBe(wallAnchor.toISOString());
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expect(new Date(result.serverWallTime).getTime()).toBeLessThan(wallAnchor.getTime());
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});
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it('preserves zero as the first official game index', async () => {
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@@ -50,6 +50,7 @@ export interface ScenarioInstallOptions {
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joinMode?: 'full' | 'onlyRandom';
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autorunUser?: ScenarioAutorunOptions | null;
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preopenAt?: Date | null;
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openAt?: Date | null;
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season?: number;
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firstGameIdx?: number;
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serverId?: string;
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@@ -229,11 +230,14 @@ export const seedScenarioToDatabase = async (options: ScenarioSeedOptions): Prom
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const sync = install?.sync ?? false;
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const startState = resolveStartState(scenario.startYear ?? null, now, turnTermMinutes, sync);
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const gameClockMode = options.gameClockMode ?? 'realtime';
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// A realtime season prepared before its formal opening must not consume
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// wall time while users are only allowed to edit reserved commands.
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const initialClockWallAnchor = install?.openAt && install.openAt.getTime() > now.getTime() ? install.openAt : now;
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const initialClock = new GameClock({
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baseTime: startState.startTime,
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tick: 0,
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mode: gameClockMode,
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wallAnchor: now,
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wallAnchor: initialClockWallAnchor,
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turnSeconds: tickSeconds,
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});
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const initialClockTick = initialClock.dateToTick(now);
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@@ -410,7 +414,7 @@ export const seedScenarioToDatabase = async (options: ScenarioSeedOptions): Prom
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clockBaseTime: initialClock.baseTime,
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clockTick: BigInt(initialClockTick),
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clockMode: gameClockMode,
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clockWallAnchor: now,
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clockWallAnchor: initialClock.wallAnchor,
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lastTurnTick: BigInt(initialClockTick),
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config: asJson({ ...scenarioConfig, ...worldConfig }),
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meta: asJson(worldMeta),
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@@ -50,6 +50,7 @@ type ScenarioSeederPrismaClient = {
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tickSeconds: number;
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currentYear: number;
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currentMonth: number;
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clockWallAnchor: Date | null;
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} | null>;
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};
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gameHistory: {
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@@ -364,6 +365,8 @@ describeDb('scenario database seed', () => {
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develop: true,
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},
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},
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preopenAt: new Date('2030-01-01T01:00:00Z'),
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openAt: new Date('2030-01-01T02:00:00Z'),
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},
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});
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@@ -385,6 +388,7 @@ describeDb('scenario database seed', () => {
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}
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expect(worldState.tickSeconds).toBe(180);
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expect(worldState.currentMonth).toBe(1);
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expect(worldState.clockWallAnchor).toEqual(new Date('2030-01-01T02:00:00.000Z'));
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const config = (worldState.config ?? {}) as Record<string, unknown>;
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expect(config.extendedGeneral).toBe(false);
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@@ -35,7 +35,10 @@ type NavigationFixture = {
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generalName?: string;
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generalTurnTime?: string;
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serverTime?: string;
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serverWallTime?: string;
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clockMode?: 'realtime' | 'manual';
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clockRunning?: boolean;
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clockStartsAt?: string | null;
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cityDefence?: number;
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cityState?: number;
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nationRate?: number;
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@@ -587,7 +590,10 @@ const installFixture = async (page: Page, state: NavigationFixture) => {
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month: state.currentMonth ?? 1,
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turnTerm: 10,
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serverTime: state.serverTime ?? '2026-08-13T00:00:00.000Z',
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serverWallTime: state.serverWallTime ?? '2026-08-13T00:00:00.000Z',
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clockMode: state.clockMode ?? 'realtime',
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clockRunning: state.clockRunning ?? true,
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clockStartsAt: state.clockStartsAt ?? null,
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scenarioTitle: state.scenarioTitle ?? '',
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});
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}
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@@ -1743,12 +1749,48 @@ test('main general card uses local turn time and command clock tracks corrected
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}
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state.clockMode = 'manual';
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state.clockRunning = false;
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state.serverTime = '2026-08-13T00:08:30.000Z';
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await page.reload();
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const frozenClock = page.locator('[data-main-target="commands"] [data-command-current-time]').first();
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await expect(frozenClock).toHaveText('09:08:30');
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await page.clock.runFor(2_000);
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await expect(frozenClock).toHaveText('09:08:30');
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state.clockMode = 'realtime';
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state.clockRunning = false;
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state.serverTime = '2026-08-13T00:10:00.000Z';
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state.serverWallTime = '2026-08-21T10:00:00.000Z';
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state.clockStartsAt = '2026-08-21T10:00:02.000Z';
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await page.reload();
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const preopenClock = page.locator('[data-main-target="commands"] [data-command-current-time]').first();
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await expect(preopenClock).toHaveText('09:10:00');
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const operationsBeforePreopenBoundary = state.operations.length;
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await page.clock.runFor(1_500);
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await expect(preopenClock).toHaveText('09:10:00');
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if (artifactRoot) {
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const preopenGeometry = await preopenClock.evaluate((element) => ({
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rect: element.getBoundingClientRect().toJSON(),
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overflow: element.scrollWidth - element.clientWidth,
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fontSize: getComputedStyle(element).fontSize,
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lineHeight: getComputedStyle(element).lineHeight,
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value: element.textContent,
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}));
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expect(preopenGeometry.overflow).toBeLessThanOrEqual(0);
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await Promise.all([
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page.screenshot({
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path: resolve(artifactRoot, 'main-preopen-clock-frozen-mobile-500.png'),
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fullPage: true,
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}),
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writeFile(
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resolve(artifactRoot, 'main-preopen-clock-frozen-mobile-500.json'),
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`${JSON.stringify(preopenGeometry, null, 2)}\n`
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),
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]);
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}
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await page.clock.runFor(1_500);
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await expect(preopenClock).toHaveText('09:10:01');
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expect(state.operations).toHaveLength(operationsBeforePreopenBoundary);
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});
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test('message targets keep reply behavior and use nation-color contrast in labels and select options', async ({
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@@ -20,7 +20,10 @@ const props = defineProps<{
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currentMonth?: number;
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turnTermMinutes?: number;
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serverTime?: string;
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serverWallTime?: string;
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clockMode?: 'realtime' | 'manual';
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clockRunning?: boolean;
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clockStartsAt?: string | null;
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autorunLimit?: number | null;
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storageKey?: string;
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mapData?: CommandMapData | null;
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@@ -86,8 +89,10 @@ const autonomousUntil = computed(() => {
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});
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const currentServerTime = ref('--:--:--');
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const MAX_SERVER_CLOCK_TIMER_DELAY_MS = 60_000;
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let sampledServerTimeMs: number | null = null;
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let sampledClientTimeMs = 0;
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let sampledStartDelayMs: number | null = 0;
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let serverClockTimer: ReturnType<typeof setTimeout> | undefined;
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const updateServerClock = () => {
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@@ -97,21 +102,42 @@ const updateServerClock = () => {
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currentServerTime.value = '--:--:--';
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return;
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}
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const projectedTime = new Date(
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props.clockMode === 'manual' ? sampledServerTimeMs : sampledServerTimeMs + Date.now() - sampledClientTimeMs
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);
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const clientElapsedMs = Math.max(0, Date.now() - sampledClientTimeMs);
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const elapsedGameMs =
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props.clockMode === 'manual' || sampledStartDelayMs === null
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? 0
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: Math.max(0, clientElapsedMs - sampledStartDelayMs);
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const projectedTime = new Date(sampledServerTimeMs + elapsedGameMs);
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currentServerTime.value = formatLocalTimeSeconds(projectedTime);
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if (props.clockMode !== 'manual') {
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serverClockTimer = setTimeout(updateServerClock, 1_000 - projectedTime.getMilliseconds());
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if (props.clockMode !== 'manual' && sampledStartDelayMs !== null) {
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const untilStartMs = sampledStartDelayMs - clientElapsedMs;
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serverClockTimer = setTimeout(
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updateServerClock,
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untilStartMs > 0
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? Math.min(untilStartMs, MAX_SERVER_CLOCK_TIMER_DELAY_MS)
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: 1_000 - projectedTime.getMilliseconds()
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);
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}
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};
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watch(
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() => [props.serverTime, props.clockMode] as const,
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([serverTime]) => {
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() => [props.serverTime, props.serverWallTime, props.clockMode, props.clockRunning, props.clockStartsAt] as const,
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([serverTime, serverWallTime, clockMode, clockRunning, clockStartsAt]) => {
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const parsed = serverTime ? new Date(serverTime).getTime() : Number.NaN;
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sampledServerTimeMs = Number.isFinite(parsed) ? parsed : null;
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sampledClientTimeMs = Date.now();
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if (clockMode === 'manual') {
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sampledStartDelayMs = null;
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} else if (clockRunning !== false) {
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sampledStartDelayMs = 0;
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} else {
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const wallTimeMs = serverWallTime ? new Date(serverWallTime).getTime() : Number.NaN;
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const startsAtMs = clockStartsAt ? new Date(clockStartsAt).getTime() : Number.NaN;
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sampledStartDelayMs =
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Number.isFinite(wallTimeMs) && Number.isFinite(startsAtMs)
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? Math.max(0, startsAtMs - wallTimeMs)
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: null;
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}
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updateServerClock();
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},
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{ immediate: true }
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@@ -267,7 +267,10 @@ watch(
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:current-month="lobbyInfo?.month"
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:turn-term-minutes="lobbyInfo?.turnTerm"
|
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:server-time="lobbyInfo?.serverTime"
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:server-wall-time="lobbyInfo?.serverWallTime"
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:clock-mode="lobbyInfo?.clockMode"
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:clock-running="lobbyInfo?.clockRunning"
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:clock-starts-at="lobbyInfo?.clockStartsAt"
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:autorun-limit="reservedGeneralAutorunLimit"
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:map-data="worldMap"
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:map-layout="mapLayout"
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@@ -437,7 +440,10 @@ watch(
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:current-month="lobbyInfo?.month"
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:turn-term-minutes="lobbyInfo?.turnTerm"
|
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:server-time="lobbyInfo?.serverTime"
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:server-wall-time="lobbyInfo?.serverWallTime"
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:clock-mode="lobbyInfo?.clockMode"
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:clock-running="lobbyInfo?.clockRunning"
|
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:clock-starts-at="lobbyInfo?.clockStartsAt"
|
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:autorun-limit="reservedGeneralAutorunLimit"
|
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:map-data="worldMap"
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:map-layout="mapLayout"
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@@ -396,6 +396,7 @@ const parseInstallOptions = (
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joinMode: joinMode === 'full' || joinMode === 'onlyRandom' ? joinMode : undefined,
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autorunUser: autorunUser ?? null,
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preopenAt: preopenAt ?? null,
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openAt: openAt ?? null,
|
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installOperationId: action.installOperationId,
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};
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@@ -2173,6 +2174,7 @@ export class GatewayOrchestrator implements GatewayOrchestratorHandle {
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? {
|
||||
...options.installOptions,
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preopenAt: options.installOptions.preopenAt?.toISOString() ?? null,
|
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openAt: options.installOptions.openAt?.toISOString() ?? null,
|
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}
|
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: undefined,
|
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adminUser: options.adminUser,
|
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|
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@@ -9,7 +9,10 @@ interface ProfileSeedRequest {
|
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scenarioId: number;
|
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tickSeconds?: number;
|
||||
now: string;
|
||||
installOptions?: Omit<ScenarioInstallOptions, 'preopenAt'> & { preopenAt?: string | null };
|
||||
installOptions?: Omit<ScenarioInstallOptions, 'preopenAt' | 'openAt'> & {
|
||||
preopenAt?: string | null;
|
||||
openAt?: string | null;
|
||||
};
|
||||
adminUser?: AdminSeedUser | null;
|
||||
}
|
||||
|
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@@ -49,6 +52,11 @@ export const runProfileSeedCli = async (env: NodeJS.ProcessEnv = process.env): P
|
||||
if (preopenAt && Number.isNaN(preopenAt.getTime())) {
|
||||
throw new Error('Profile seed preopenAt must be an ISO date-time.');
|
||||
}
|
||||
const rawOpenAt = request.installOptions?.openAt;
|
||||
const openAt = typeof rawOpenAt === 'string' ? new Date(rawOpenAt) : null;
|
||||
if (openAt && Number.isNaN(openAt.getTime())) {
|
||||
throw new Error('Profile seed openAt must be an ISO date-time.');
|
||||
}
|
||||
const resourceRoot = path.join(process.cwd(), 'resources');
|
||||
|
||||
await seedProfileDatabase({
|
||||
@@ -61,6 +69,7 @@ export const runProfileSeedCli = async (env: NodeJS.ProcessEnv = process.env): P
|
||||
? {
|
||||
...request.installOptions,
|
||||
preopenAt,
|
||||
openAt,
|
||||
}
|
||||
: undefined,
|
||||
scenarioOptions: { scenarioRoot: path.join(resourceRoot, 'scenario') },
|
||||
|
||||
@@ -54,6 +54,8 @@ describeDatabase('selected workspace profile seed CLI', () => {
|
||||
firstGameIdx: 0,
|
||||
installOperationId: 'selected-cli-operation',
|
||||
installCommitSha: 'selected-cli-commit',
|
||||
preopenAt: '2036-03-03T01:00:00.000Z',
|
||||
openAt: '2036-03-03T02:00:00.000Z',
|
||||
},
|
||||
adminUser: {
|
||||
id: 'selected-cli-admin',
|
||||
@@ -69,6 +71,7 @@ describeDatabase('selected workspace profile seed CLI', () => {
|
||||
const world = await connector.prisma.worldState.findFirstOrThrow();
|
||||
expect(world).toMatchObject({
|
||||
scenarioCode: '1010',
|
||||
clockWallAnchor: new Date('2036-03-03T02:00:00.000Z'),
|
||||
meta: {
|
||||
firstGameIdx: 0,
|
||||
gameIdx: completedGameCount,
|
||||
|
||||
@@ -13,13 +13,18 @@ describe('parseProfileSeedRequest', () => {
|
||||
installOperationId: 'operation-id',
|
||||
installCommitSha: 'abcdef',
|
||||
preopenAt: null,
|
||||
openAt: '2030-01-01T02:00:00.000Z',
|
||||
},
|
||||
adminUser: { id: 'admin', username: 'admin' },
|
||||
})
|
||||
).toMatchObject({
|
||||
scenarioId: 1010,
|
||||
tickSeconds: 60,
|
||||
installOptions: { installOperationId: 'operation-id', installCommitSha: 'abcdef' },
|
||||
installOptions: {
|
||||
installOperationId: 'operation-id',
|
||||
installCommitSha: 'abcdef',
|
||||
openAt: '2030-01-01T02:00:00.000Z',
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
Reference in New Issue
Block a user