feat(frontend): prioritize general creation inputs

This commit is contained in:
2026-08-08 17:12:11 +00:00
parent 0ef8b5ea20
commit b78aaade1f
4 changed files with 792 additions and 92 deletions
+1
View File
@@ -19,6 +19,7 @@
"test:e2e:battle-simulator": "playwright test battleSimulator.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:join-live": "playwright test --config e2e/joinGeneral.live.playwright.config.mjs --tsconfig e2e/playwright.live.tsconfig.json",
"test:e2e:npc-possession": "playwright test npcPossession.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:join-layout": "playwright test joinLayout.spec.ts --config e2e/playwright.config.mjs",
"test:e2e:npc-possession-live": "pnpm --filter @sammo-ts/infra prisma:generate && pnpm --filter @sammo-ts/common build && pnpm --filter @sammo-ts/logic build && pnpm --filter @sammo-ts/infra build && pnpm --filter @sammo-ts/game-engine build && pnpm --filter @sammo-ts/game-api build && playwright test --config e2e/npcPossession.live.playwright.config.mjs --tsconfig e2e/playwright.live.tsconfig.json",
"test:e2e:die-on-prestart-live": "pnpm --filter @sammo-ts/infra prisma:generate && pnpm --filter @sammo-ts/common build && pnpm --filter @sammo-ts/logic build && pnpm --filter @sammo-ts/infra build && pnpm --filter @sammo-ts/game-engine build && pnpm --filter @sammo-ts/game-api build && playwright test --config e2e/dieOnPrestart.live.playwright.config.mjs --tsconfig e2e/playwright.live.tsconfig.json",
"lint": "eslint .",