merge: 최신 main을 유산 경매 종류 정렬에 반영
This commit is contained in:
@@ -135,7 +135,16 @@ describe('buildTurnCommandTable', () => {
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'che_정착장려',
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'che_주민선정',
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],
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군사: ['che_징병', 'che_모병', 'che_훈련', 'che_사기진작', 'che_출병', 'che_집합', 'che_소집해제'],
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군사: [
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'che_징병',
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'che_모병',
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'che_훈련',
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'che_사기진작',
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'che_출병',
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'che_집합',
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'che_소집해제',
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'che_첩보',
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],
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인사: ['che_이동', 'che_강행', 'che_인재탐색', 'che_귀환', 'che_임관', 'che_랜덤임관'],
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계략: ['che_선동', 'che_탈취', 'che_파괴', 'che_화계'],
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국가: ['che_증여', 'che_헌납', 'che_물자조달', 'che_하야', 'che_거병', 'che_건국', 'che_선양', 'che_해산'],
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@@ -221,6 +230,37 @@ describe('buildTurnCommandTable', () => {
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});
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});
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it('exposes the user-only spy command with a city target when the actor can pay the Ref cost', async () => {
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const general = { ...buildGeneral(), gold: 300, rice: 300 } as GeneralRow;
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const table = await buildTurnCommandTable({
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worldState: buildWorldState(),
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general,
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city: buildCity(),
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nation: buildNation(),
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nationGenerals: null,
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});
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const spy = table.general
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.find(({ category }) => category === '군사')
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?.values.find(({ key }) => key === 'che_첩보');
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expect(spy).toMatchObject({
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name: '첩보',
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reqArg: true,
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possible: true,
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status: 'available',
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inputFields: [
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{
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key: 'destCityId',
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label: '대상 도시',
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kind: 'select',
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required: true,
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optionSource: 'cities',
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},
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],
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});
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});
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it('uses min-condition constraints for availability', async () => {
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const table = await buildTurnCommandTable({
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worldState: buildWorldState(),
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@@ -814,7 +814,11 @@ export class InMemoryTurnWorld {
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};
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}
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pushLog(entry: LogEntryDraft): void {
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pushLog(entry: LogEntryDraft, occurredAt?: Date): void {
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if (occurredAt && !entry.occurredAt) {
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this.logs.push({ ...entry, occurredAt: new Date(occurredAt.getTime()) });
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return;
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}
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this.logs.push(entry);
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}
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@@ -1382,7 +1386,12 @@ export class InMemoryTurnWorld {
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this.dirtyNationIds.add(result.nation.id);
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}
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if (result.logs && result.logs.length > 0) {
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this.logs.push(...result.logs);
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// Ref command logs use the executing general's pre-advance turntime.
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// Preserve that per-entry occurrence time instead of replacing every
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// log in the transaction with the shared completion cursor at flush.
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for (const log of result.logs) {
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this.pushLog(log, currentGeneral.turnTime);
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}
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}
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if (result.messages && result.messages.length > 0) {
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this.messages.push(...result.messages);
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@@ -2245,10 +2245,13 @@ export const createImmediateGeneralActionExecutor = async (options: {
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definition.formatConstraintFailure?.(reason, constraintCtx, args, view) ??
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`${reason} ${definition.name} 실패.`;
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if (input.actionKey === 'che_접경귀환' || input.actionKey === 'che_등용수락') {
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options.world.pushLog({
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...createActionLog(failureText),
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generalId: general.id,
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});
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options.world.pushLog(
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{
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...createActionLog(failureText),
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generalId: general.id,
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},
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general.turnTime
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);
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}
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return { ok: false, reason: failureText };
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}
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@@ -2325,7 +2328,7 @@ export const createImmediateGeneralActionExecutor = async (options: {
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if (input.actionKey === 'che_접경귀환' && (resolution.general as TurnGeneral).cityId === general.cityId) {
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for (const log of resolution.logs) {
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options.world.pushLog(log);
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options.world.pushLog(log, general.turnTime);
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}
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return { ok: false, reason: '가까운 아국 도시가 없습니다.' };
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}
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@@ -2409,7 +2412,7 @@ export const createImmediateGeneralActionExecutor = async (options: {
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options.world.removeTroop(troopId);
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}
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for (const log of [...resolution.logs, ...progressionLogs]) {
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options.world.pushLog(log);
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options.world.pushLog(log, general.turnTime);
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}
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options.world.updateGeneral(input.generalId, nextGeneral);
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return { ok: true };
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@@ -1,5 +1,6 @@
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import { afterAll, beforeAll, describe, expect, it } from 'vitest';
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import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
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import { LogCategory, LogScope } from '@sammo-ts/logic';
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import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
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import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
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@@ -15,6 +16,7 @@ integration('general access score reset persistence', () => {
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let closeDb: (() => Promise<void>) | undefined;
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const cleanup = async () => {
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await db.logEntry.deleteMany({ where: { generalId } });
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await db.generalAccessLog.deleteMany({ where: { generalId } });
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await db.general.deleteMany({ where: { id: generalId } });
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await db.worldState.deleteMany({ where: { scenarioCode } });
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@@ -33,8 +35,9 @@ integration('general access score reset persistence', () => {
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await closeDb?.();
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});
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it('commits the own-turn reset marker in the same world flush', async () => {
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it('commits the own-turn reset marker and per-entry log occurrence time in the same world flush', async () => {
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const turnTime = new Date('2026-08-15T00:10:00.000Z');
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const occurredAt = new Date('2026-08-15T00:07:43.000Z');
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await db.general.create({
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data: {
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id: generalId,
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@@ -95,6 +98,13 @@ integration('general access score reset persistence', () => {
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{ schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] } }
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);
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world.markGeneralAccessScoreReset(generalId);
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world.pushLog({
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scope: LogScope.GENERAL,
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category: LogCategory.ACTION,
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text: '<C>●</>1월:아무것도 실행하지 않았습니다.',
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generalId,
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occurredAt,
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});
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const hooks = await createDatabaseTurnHooks(databaseUrl!, world);
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try {
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@@ -113,6 +123,12 @@ integration('general access score reset persistence', () => {
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refreshScoreTotal: 999,
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});
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expect(world.peekDirtyState().accessScoreResetGeneralIds).toEqual([]);
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expect(
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await db.logEntry.findFirstOrThrow({
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where: { generalId, category: LogCategory.ACTION },
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select: { createdAt: true },
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})
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).toEqual({ createdAt: occurredAt });
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} finally {
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await hooks.close();
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}
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@@ -159,6 +159,25 @@ const makeState = (meta: Record<string, unknown> = {}): TurnWorldState => ({
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});
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describe('legacy general turn lifecycle', () => {
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it('timestamps action logs with the executing general turn instead of the shared flush cursor', async () => {
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const flushCursor = new Date('0200-01-01T00:35:00.000Z');
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const generalTurnTime = new Date('0200-01-01T00:37:43.000Z');
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const harness = await createTurnTestHarness({
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snapshot: makeSnapshot([makeGeneral({ turnTime: generalTurnTime })]),
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state: { ...makeState(), lastTurnTime: flushCursor },
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schedule,
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map,
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});
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harness.reservedTurnStore.getGeneralTurns(1)[0] = { action: '휴식', args: {} };
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await harness.runOneTick();
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const actionLog = harness.world
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.peekDirtyState()
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.logs.find((log) => log.text.includes('아무것도 실행하지 않았습니다.'));
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expect(actionLog?.occurredAt).toEqual(generalTurnTime);
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});
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it('emits legacy plain logs when command gains cross experience and dedication levels', async () => {
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const harness = await createTurnTestHarness({
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snapshot: makeSnapshot([
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@@ -224,4 +224,31 @@ describe('레거시 사령부 턴 실행 호환성', () => {
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},
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]);
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});
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it('첩보 도시는 실행 월부터 세 달 보이고 각 월 시작에 감소한 뒤 만료된다', async () => {
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const nation = {
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id: 1,
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meta: {
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rate: 20,
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spy: { 2: 3 },
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},
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};
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const handler = createNationTurnMonthlyHandler({
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getWorld: () =>
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({
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listNations: () => [nation],
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updateNation: (_id: number, patch: { meta?: typeof nation.meta }) => {
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if (patch.meta) nation.meta = patch.meta;
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},
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}) as never,
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});
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expect(nation.meta.spy).toEqual({ 2: 3 });
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await handler.beforeMonthChanged?.({} as never);
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expect(nation.meta.spy).toEqual({ 2: 2 });
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await handler.beforeMonthChanged?.({} as never);
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expect(nation.meta.spy).toEqual({ 2: 1 });
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await handler.beforeMonthChanged?.({} as never);
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expect(nation.meta.spy).toEqual({});
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});
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});
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@@ -416,6 +416,22 @@ const commandTable = {
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},
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],
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},
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{
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key: 'che_첩보',
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name: '첩보',
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reqArg: true,
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possible: true,
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status: 'needsInput',
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inputFields: [
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{
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key: 'destCityId',
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label: '대상 도시',
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kind: 'select',
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required: true,
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optionSource: 'cities',
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},
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],
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},
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],
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},
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],
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@@ -921,6 +937,48 @@ test('renders and accepts every Ref strategy command at mobile width', async ({
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await picker.screenshot({ path: test.info().outputPath('all-strategy-commands-mobile.png') });
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});
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test('shows and reserves the Ref spy command for a user on desktop and mobile', async ({ page }) => {
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const requests = await install(page);
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await page.setViewportSize({ width: 1200, height: 900 });
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await page.goto('/');
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const editor = page.locator('[data-command-scope="general"]');
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await editor.getByRole('button', { name: '1턴 명령 입력', exact: true }).click();
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let picker = page.getByTestId('command-picker');
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await picker.getByRole('button', { name: '군사', exact: true }).click();
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const spy = picker.getByRole('button', { name: '첩보', exact: true });
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await expect(spy).toBeVisible();
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await spy.hover();
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await spy.focus();
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await expect(spy).toBeFocused();
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await spy.click();
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const form = picker.getByTestId('command-argument-form');
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await expect(form.getByTestId('command-argument-guidance')).toContainText(
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'선택한 도시에 첩보를 실행합니다.'
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);
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await expect(form.getByTestId('command-argument-guidance')).toContainText(
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'인접 도시에서는 더 많은 정보를 얻습니다.'
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);
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await form.locator('select').selectOption('2');
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await picker.screenshot({ path: test.info().outputPath('spy-command-desktop-1200.png') });
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await picker.getByRole('button', { name: '입력', exact: true }).click();
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await expect(editor.locator('.action-column > div').first()).toHaveText('【허창】에 첩보 실행');
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expect(JSON.stringify(requests)).toContain('"action":"che_첩보","args":{"destCityId":2}');
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await page.setViewportSize({ width: 500, height: 900 });
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await editor.getByRole('button', { name: '2턴 명령 입력', exact: true }).click();
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picker = page.getByTestId('command-picker');
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await picker.getByRole('button', { name: '군사', exact: true }).click();
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await expect(picker.getByRole('button', { name: '첩보', exact: true })).toBeVisible();
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const geometry = await picker.evaluate((element) => ({
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width: element.getBoundingClientRect().width,
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horizontalOverflow: element.scrollWidth - element.clientWidth,
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}));
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expect(geometry.width).toBeLessThanOrEqual(500);
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expect(geometry.horizontalOverflow).toBeLessThanOrEqual(0);
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await picker.screenshot({ path: test.info().outputPath('spy-command-mobile-500.png') });
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});
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test('defaults founding to a Ref-selectable nation trait and paints color option labels', async ({
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page,
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}) => {
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