merge: 최신 main을 토너먼트 즉시 조편성 수정에 통합
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@@ -117,7 +117,7 @@ const buildBattleRequest = () => ({
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conflict: '{}',
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},
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attackerNation: {
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type: 'test',
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type: 'che_도적',
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tech: 1000,
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level: 1,
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capital: 1,
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@@ -193,7 +193,7 @@ const buildBattleRequest = () => ({
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conflict: '{}',
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},
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defenderNation: {
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type: 'test',
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type: 'che_도적',
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tech: 1000,
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level: 1,
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capital: 2,
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@@ -309,6 +309,27 @@ describe('battle router orchestration', () => {
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expect(battleSim.simulateCalls).toBe(0);
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});
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it('rejects the neutral storage nation type before preparing or queuing a simulation', async () => {
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const battleSim = new QueuedBattleSimTransport();
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const state: WorldStateRow = {
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id: 1,
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scenarioCode: 'default',
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currentYear: 200,
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currentMonth: 1,
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tickSeconds: 600,
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config: {},
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meta: {},
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updatedAt: new Date('2026-01-01T00:00:00Z'),
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};
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const caller = appRouter.createCaller(buildContext({ state, battleSim }));
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const request = buildBattleRequest();
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request.attackerNation.type = 'che_중립';
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await expect(caller.battle.prepareSimulation(request)).rejects.toMatchObject({ code: 'BAD_REQUEST' });
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await expect(caller.battle.simulate(request)).rejects.toMatchObject({ code: 'BAD_REQUEST' });
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expect(battleSim.simulateCalls).toBe(0);
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});
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it('returns queued then completed results via transport', async () => {
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const battleSim = new QueuedBattleSimTransport();
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const state: WorldStateRow = {
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@@ -0,0 +1,16 @@
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import { describe, expect, it } from 'vitest';
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import { AVAILABLE_NATION_TRAIT_KEYS } from '@sammo-ts/logic';
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import { loadBattleSimTraitOptions } from '../src/battleSim/simulatorOptions.js';
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describe('selectable trait options', () => {
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it('uses the Ref available nation-type list for founding and battle simulation inputs', async () => {
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const options = await loadBattleSimTraitOptions();
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expect(options.nationTypes.map((entry) => entry.key)).toEqual(AVAILABLE_NATION_TRAIT_KEYS);
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expect(options.nationTypes).not.toEqual(
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expect.arrayContaining([expect.objectContaining({ key: 'che_중립' })])
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);
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});
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});
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