fix: use HiDCHe product name in game UI

This commit is contained in:
2026-08-13 00:05:55 +00:00
parent ac48ab29d4
commit a9acb39ab2
20 changed files with 30 additions and 20 deletions
@@ -79,6 +79,7 @@ const DEFAULT_GENERAL_RICE = 1000;
const DEFAULT_CREW_TYPE_ID = 1100;
const MAX_GENERAL_TURNS = 30;
const DEFAULT_TURN_ACTION = '휴식';
export const JOIN_WELCOME_MESSAGE = '삼국지 모의전투 HiDCHe의 세계에 오신 것을 환영합니다 ^o^';
const LEGACY_TIMEZONE_OFFSET_MS = 9 * 60 * 60 * 1000;
const LEGACY_JOIN_REMOVED_CHARACTERS = /[\\/`#|-]/gu;
@@ -460,7 +461,7 @@ const pushCreationLogs = (
logger.pushGeneralHistoryLog(`<Y>${options.name}</>, <G>${options.cityName}</>에서 큰 뜻을 품다.`);
logger.pushGeneralActionLog(
[
'삼국지 모의전투 PHP의 세계에 오신 것을 환영합니다 ^o^',
JOIN_WELCOME_MESSAGE,
'처음 하시는 경우에는 <D>도움말</>을 참고하시고,',
'문의사항이 있으시면 게시판에 글을 남겨주시면 되겠네요~',
'부디 즐거운 삼모전 되시길 바랍니다 ^^',
@@ -1,6 +1,10 @@
import { describe, expect, it } from 'vitest';
import { buildJoinCreateGeneralSeed, cutJoinTurnTime } from '../src/turn/joinCreateGeneralService.js';
import {
buildJoinCreateGeneralSeed,
cutJoinTurnTime,
JOIN_WELCOME_MESSAGE,
} from '../src/turn/joinCreateGeneralService.js';
describe('generic join legacy time contracts', () => {
it('builds the Ref MakeGeneral seed from the logical game tick', () => {
@@ -14,4 +18,9 @@ describe('generic join legacy time contracts', () => {
'2026-07-30T02:00:00.000Z'
);
});
it('uses the HiDCHe product name without the legacy PHP runtime label', () => {
expect(JOIN_WELCOME_MESSAGE).toBe('삼국지 모의전투 HiDCHe의 세계에 오신 것을 환영합니다 ^o^');
expect(JOIN_WELCOME_MESSAGE).not.toContain('PHP');
});
});