merge: complete general turn compatibility
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@@ -1,10 +1,6 @@
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import type { RandUtil } from '@sammo-ts/common';
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import type {
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GeneralTriggerState,
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Nation,
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TriggerValue,
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} from '@sammo-ts/logic/domain/entities.js';
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import type { GeneralTriggerState, Nation, TriggerValue } from '@sammo-ts/logic/domain/entities.js';
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import type { ActionLogger } from '@sammo-ts/logic/logging/actionLogger.js';
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import { LogFormat } from '@sammo-ts/logic/logging/types.js';
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import type { WarEngineConfig } from '../types.js';
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@@ -14,7 +10,7 @@ import { clampMin, getDexLog, getMetaNumber, round } from '../utils.js';
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export const WAR_CRITICAL_RANGE: [number, number] = [1.3, 2.0];
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export const resolveNationTech = (nation: Nation | null): number =>
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(nation ? getMetaNumber(nation.meta, 'tech', 0) : 0);
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nation ? getMetaNumber(nation.meta, 'tech', 0) : 0;
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const resolveNationVar = (nation: Nation | null, key: string): TriggerValue | null => {
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if (!nation) {
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@@ -246,7 +242,8 @@ export abstract class WarUnit<TriggerState extends GeneralTriggerState = General
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if (warPower < 100) {
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warPower = clampMin(warPower, 0);
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warPower = (warPower + 100) / 2;
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warPower = this.rng.nextRangeInt(warPower, 100);
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// PHP의 int parameter coercion은 소수 하한을 0 방향으로 절삭한다.
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warPower = this.rng.nextRangeInt(Math.trunc(warPower), 100);
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}
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warPower *= this.getComputedAtmos();
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