feat: add database schema support for gateway and game profiles

- Introduced `dbSchema` configuration option in GatewayApiConfig and GatewayOrchestratorConfig.
- Implemented schema resolution logic in environment configuration functions.
- Updated context and orchestrator factory to use GatewayPrismaClient instead of PrismaClient.
- Refactored orchestrator server and profile repository to accommodate new database schema handling.
- Created separate Prisma schemas for game and gateway in the infra package.
- Enhanced Postgres connector to support schema overrides in database URLs.
- Updated documentation to reflect changes in database schema handling.
- Added new Prisma generation and database push scripts for game and gateway schemas.
This commit is contained in:
2026-01-03 14:47:28 +00:00
parent 67d995c65f
commit a9609dcc19
33 changed files with 388 additions and 158 deletions
+3 -3
View File
@@ -1,5 +1,5 @@
import {
createPostgresConnector,
createGamePostgresConnector,
type JsonValue,
type TurnEngineCityRow,
type TurnEngineDatabaseClient,
@@ -252,10 +252,10 @@ const mapTroopRow = (row: TurnEngineTroopRow): Troop => ({
export const loadTurnWorldFromDatabase = async (
options: TurnWorldLoaderOptions
): Promise<TurnWorldLoadResult> => {
const connector = createPostgresConnector({ url: options.databaseUrl });
const connector = createGamePostgresConnector({ url: options.databaseUrl });
await connector.connect();
try {
const prisma = connector.prisma as TurnEngineDatabaseClient;
const prisma = connector.prisma as unknown as TurnEngineDatabaseClient;
const worldState = await prisma.worldState.findFirst();
if (!worldState) {
throw new Error('world_state row is required to start turn daemon.');