fix: 유산 전투 특기 고정과 내역 스크롤 수정

초기화 시 전투 특기를 null로 정규화하고 이전 특기 배열을 보존해 다음 월 고정 배정이 daemon 재시작 없이 동작하게 한다. 다중 변경 내역이 문서 높이를 늘리도록 하고 API, 월간 persistence, 실제 Chromium 회귀 검증을 추가한다.
This commit is contained in:
2026-08-21 04:45:38 +00:00
parent 8e616ed07b
commit a403652761
10 changed files with 273 additions and 19 deletions
@@ -1,11 +1,14 @@
import { describe, expect, it } from 'vitest';
import { LogCategory, LogFormat } from '@sammo-ts/logic';
import type { TurnDaemonCommand } from '@sammo-ts/common';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { normalizeTurnDaemonCommand } from '../src/turn/commandRegistry.js';
import {
createAddGlobalBetrayHandler,
createAssignGeneralSpecialityHandler,
} from '../src/turn/monthlySpecialityBetrayAction.js';
import { createTurnDaemonCommandHandler } from '../src/turn/worldCommandHandler.js';
import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const event: TurnEvent = {
@@ -177,6 +180,84 @@ describe('monthly speciality and betrayal actions', () => {
]);
});
it.each([
['고정 후 초기화', ['reserve', 'reset']],
['초기화 후 고정', ['reset', 'reserve']],
] as const)('%s 순서에서도 다음 월에 지정한 전투 특기를 지급한다', async (_label, steps) => {
const world = buildWorld();
const initial = world.getGeneralById(3)!;
const initialMeta = { ...initial.meta };
delete initialMeta.inheritSpecificSpecialWar;
world.updateGeneral(3, {
role: { ...initial.role, specialWar: 'che_신산' },
meta: initialMeta,
});
world.acknowledgeDirtyState(world.peekDirtyState());
const commandHandler = createTurnDaemonCommandHandler({ world });
let requestIndex = 0;
const dispatchPatch = async (patch: Extract<TurnDaemonCommand, { type: 'patchGeneral' }>['patch']) => {
requestIndex += 1;
const command = normalizeTurnDaemonCommand({
requestId: `inherit-war-trait-${requestIndex}`,
sentAt: '2026-08-21T00:00:00.000Z',
command: { type: 'patchGeneral', generalId: 3, patch },
});
expect(command).not.toBeNull();
await expect(commandHandler.handle(command!)).resolves.toMatchObject({ type: 'patchGeneral', ok: true });
};
for (const step of steps) {
const current = world.getGeneralById(3)!;
if (step === 'reserve') {
await dispatchPatch({
meta: { ...current.meta, inheritSpecificSpecialWar: 'che_의술' },
});
} else {
await dispatchPatch({
specialWar: null,
meta: {
...current.meta,
inheritResetSpecialWar: 0,
prev_types_special2: ['che_신산'],
},
});
}
}
expect(world.getGeneralById(3)?.role.specialWar).toBeNull();
expect(world.getGeneralById(3)?.meta).toMatchObject({
inheritSpecificSpecialWar: 'che_의술',
prev_types_special2: ['che_신산'],
});
await createAssignGeneralSpecialityHandler({ getWorld: () => world })([], environment, event);
expect(world.getGeneralById(3)?.role.specialWar).toBe('che_의술');
expect(world.getGeneralById(3)?.meta).not.toHaveProperty('inheritSpecificSpecialWar');
expect(world.getGeneralById(3)?.meta.prev_types_special2).toEqual(['che_신산']);
expect(
world
.peekDirtyState()
.logs.filter((log) => log.generalId === 3)
.map((log) => log.text)
).toEqual(['특기 【<b><C>의술</></b>】을 습득', '특기 【<b><L>의술</></b>】을 익혔습니다!']);
});
it('normalizes the legacy None sentinel before monthly eligibility checks', async () => {
const world = buildWorld();
const target = world.getGeneralById(3)!;
world.updateGeneral(3, { role: { ...target.role, specialWar: 'che_신산' } });
world.acknowledgeDirtyState(world.peekDirtyState());
const commandHandler = createTurnDaemonCommandHandler({ world });
await expect(
commandHandler.handle({ type: 'patchGeneral', generalId: 3, patch: { specialWar: 'None' } })
).resolves.toMatchObject({ type: 'patchGeneral', ok: true });
expect(world.getGeneralById(3)?.role.specialWar).toBeNull();
});
it('does nothing before the three-year opening period ends', async () => {
const world = buildWorld();
await createAssignGeneralSpecialityHandler({ getWorld: () => world })([], { ...environment, year: 192 }, event);