feat: add logical game clock
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@@ -3,6 +3,7 @@ import { GamePrisma } from '@sammo-ts/infra';
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import type { DatabaseClient } from '../context.js';
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import type { AuctionTimerRow } from './types.js';
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import type { AuctionTimerKeys } from './keys.js';
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import { loadCurrentGameTime, type CurrentGameTime } from '../services/gameClock.js';
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interface RedisSortedSetClient {
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zAdd(key: string, values: Array<{ score: number; value: string }>): Promise<number>;
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@@ -16,6 +17,15 @@ export interface AuctionEventUpdate {
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eventAt: Date;
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}
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export const resolveAuctionTimerScore = (time: CurrentGameTime, closeAt: Date, closeTick?: bigint | null): number => {
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if (closeTick !== null && closeTick !== undefined) {
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const value = Number(closeTick);
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if (!Number.isSafeInteger(value)) throw new Error(`Auction close tick is unsafe: ${closeTick}`);
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return value;
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}
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return time.dateToTick(closeAt) ?? closeAt.getTime();
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};
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export const seedAuctionTimers = async (
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db: DatabaseClient,
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redis: RedisSortedSetClient,
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@@ -23,7 +33,7 @@ export const seedAuctionTimers = async (
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): Promise<number> => {
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const rows = await db.$queryRaw<AuctionTimerRow[]>(
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GamePrisma.sql`
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SELECT id, close_at as "closeAt", status
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SELECT id, close_at as "closeAt", close_tick as "closeTick", status
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FROM auction
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WHERE status IN ('OPEN', 'FINALIZING')
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`
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@@ -32,7 +42,11 @@ export const seedAuctionTimers = async (
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return 0;
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}
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const payload = rows.map((row) => ({ score: row.closeAt.getTime(), value: String(row.id) }));
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const gameTime = await loadCurrentGameTime(db);
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const payload = rows.map((row) => ({
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score: resolveAuctionTimerScore(gameTime, row.closeAt, row.closeTick),
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value: String(row.id),
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}));
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await redis.zAdd(keys.timerKey, payload);
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return payload.length;
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};
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@@ -44,10 +58,13 @@ export const applyAuctionEvent = async (
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event: AuctionEventUpdate
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): Promise<boolean> => {
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const now = new Date();
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const gameTime = await loadCurrentGameTime(db, now);
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const closeTick = gameTime.dateToTick(event.closeAt);
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const updated = await db.$executeRaw(
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GamePrisma.sql`
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UPDATE auction
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SET close_at = ${event.closeAt},
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close_tick = ${closeTick === null ? null : BigInt(closeTick)},
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latest_event_id = ${event.eventId},
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latest_event_at = ${event.eventAt},
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updated_at = ${now}
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@@ -61,7 +78,12 @@ export const applyAuctionEvent = async (
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);
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if (updated > 0) {
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await redis.zAdd(keys.timerKey, [{ score: event.closeAt.getTime(), value: String(event.auctionId) }]);
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await redis.zAdd(keys.timerKey, [
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{
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score: resolveAuctionTimerScore(gameTime, event.closeAt, closeTick === null ? null : BigInt(closeTick)),
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value: String(event.auctionId),
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},
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]);
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return true;
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}
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