merge: 최종 main을 사령부 모바일 호환에 통합

This commit is contained in:
2026-08-17 10:55:42 +00:00
8 changed files with 261 additions and 60 deletions
+20 -40
View File
@@ -7,6 +7,7 @@ import type { TournamentState } from '../../tournament/types.js';
import { TournamentStore } from '../../tournament/store.js';
import { buildTournamentKeys } from '../../tournament/keys.js';
import { assignManualApplicantGroup } from '../../tournament/workerHelpers.js';
import { accessAuthedProcedure, authedProcedure, router } from '../../trpc.js';
import { getMyGeneral } from '../shared/general.js';
import { loadCurrentGameTime } from '../../services/gameClock.js';
@@ -412,52 +413,31 @@ export const tournamentRouter = router({
});
}
const settingResult = await ctx.turnDaemon.requestCommand({
type: 'setMySetting',
generalId: general.id,
settings: { tnmt: 1 },
const meta = asRecord(general.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
const applicant = assignManualApplicantGroup({
state,
baseSeed: String(asRecord(worldState?.meta).hiddenSeed ?? 'tournament'),
current: participants,
applicant: {
id: general.id,
name: general.name,
leadership: general.leadership,
strength: general.strength,
intel: general.intel,
level,
},
});
if (!settingResult || settingResult.type !== 'setMySetting' || !settingResult.ok) {
const next = participants.concat(applicant);
try {
await store.setParticipants(next);
} catch (error) {
await ctx.turnDaemon.requestCommand({
type: 'adjustGeneralResources',
reason: 'tournamentJoinRollback',
adjustments: [{ generalId: general.id, goldDelta: develCost }],
});
throw new TRPCError({
code: 'BAD_REQUEST',
message:
settingResult && settingResult.type === 'setMySetting'
? (settingResult.reason ?? '요청에 실패했습니다.')
: 'Unexpected response',
});
}
const meta = asRecord(general.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
const next = participants.concat({
id: general.id,
name: general.name,
leadership: general.leadership,
strength: general.strength,
intel: general.intel,
level,
});
try {
await store.setParticipants(next);
} catch (error) {
await Promise.all([
ctx.turnDaemon.requestCommand({
type: 'adjustGeneralResources',
reason: 'tournamentJoinRollback',
adjustments: [{ generalId: general.id, goldDelta: develCost }],
}),
ctx.turnDaemon.requestCommand({
type: 'setMySetting',
generalId: general.id,
settings: { tnmt: 0 },
}),
]);
throw error;
}
return { ok: true, count: next.length };
@@ -155,6 +155,60 @@ export const assignGroupSlots = (
});
};
/**
* Ref assigns a manual applicant to one uniformly selected non-full preliminary
* group as part of the join request. Keeping that assignment in the persisted
* participant projection lets the applicant see the group immediately while
* the later participant-fill pass can still balance automatic applicants.
*/
export const assignManualApplicantGroup = (options: {
state: TournamentState;
baseSeed: string;
current: TournamentParticipantEntry[];
applicant: TournamentParticipantEntry;
groupCount?: number;
groupSize?: number;
}): TournamentParticipantEntry => {
const groupCount = options.groupCount ?? 8;
const groupSize = options.groupSize ?? 8;
const groupCounts = Array.from({ length: groupCount }, () => 0);
for (const participant of options.current) {
const groupId = participant.groupId;
if (groupId !== undefined && groupId >= 0 && groupId < groupCount) {
groupCounts[groupId] = (groupCounts[groupId] ?? 0) + 1;
}
}
const openGroupIds = groupCounts.flatMap((count, groupId) => (count < groupSize ? [groupId] : []));
if (openGroupIds.length === 0) {
throw new Error('참가 인원이 가득 찼습니다.');
}
const rng = createTournamentRng(options.baseSeed, {
openYear: options.state.openYear,
openMonth: options.state.openMonth,
stage: 1,
phase: options.state.phase,
matchIndex: options.applicant.id,
participantIndex: options.current.length,
extraSeed: `manual-group:${options.current.map((entry) => entry.id).join('-')}:${openGroupIds.join('-')}`,
});
const groupId = rng.choice(openGroupIds);
return {
...options.applicant,
groupId,
groupNo: groupCounts[groupId] ?? 0,
win: 0,
draw: 0,
lose: 0,
gl: 0,
seedRank: 0,
finalRank: 0,
};
};
const selectWeighted = <T>(rng: ReturnType<typeof createTournamentRng>, pool: Array<{ item: T; weight: number }>): T =>
rng.choiceUsingWeightPair(pool.map((entry) => [entry.item, entry.weight]));