fix nation personnel command parity

This commit is contained in:
2026-07-26 14:38:53 +00:00
parent 980781f990
commit 97f77ce96b
5 changed files with 252 additions and 32 deletions
@@ -5,6 +5,8 @@ import { ActionDefinition as DeclareWarAction } from '../../../src/actions/turn/
import { ActionDefinition as NonAggressionProposalAction } from '../../../src/actions/turn/nation/che_불가침제의.js';
import { ActionDefinition as StopWarProposalAction } from '../../../src/actions/turn/nation/che_종전제의.js';
import { ActionDefinition as NonAggressionCancelProposalAction } from '../../../src/actions/turn/nation/che_불가침파기제의.js';
import { ActionDefinition as TroopKickAction } from '../../../src/actions/turn/nation/che_부대탈퇴지시.js';
import { ActionDefinition as AssignmentAction } from '../../../src/actions/turn/nation/che_발령.js';
import { ActionDefinition as MoveCapitalAction } from '../../../src/actions/turn/nation/che_천도.js';
import {
ActionDefinition as ChangeNationNameAction,
@@ -266,6 +268,29 @@ describe('Nation Actions', () => {
});
});
describe('personnel command argument boundaries', () => {
it('keeps troop-kick target IDs strict', () => {
const definition = new TroopKickAction();
expect(definition.parseArgs({ destGeneralId: 3 })).toEqual({ destGeneralId: 3 });
expect(definition.parseArgs({ destGeneralId: '3' })).toBeNull();
expect(definition.parseArgs({ destGeneralId: 3.9 })).toBeNull();
});
it('uses PHP weak integer coercion for assignment IDs', () => {
const definition = new AssignmentAction({});
expect(definition.parseArgs({ destGeneralId: '3', destCityId: '70' })).toEqual({
destGeneralId: 3,
destCityId: 70,
});
expect(definition.parseArgs({ destGeneralId: 3.9, destCityId: 70.9 })).toEqual({
destGeneralId: 3,
destCityId: 70,
});
});
});
describe('che_필사즉생 (Last Stand)', () => {
it('applies the legacy three-turn gains and global delay', () => {
const nation = buildNation(1);