feat: complete legacy-compatible auction system
This commit is contained in:
@@ -23,6 +23,7 @@ const MIN_EXTENSION_MINUTES_PER_BID = 1;
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interface AuctionRow {
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id: number;
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type: AuctionType;
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hostGeneralId: number;
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detail: unknown;
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status: AuctionStatus;
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closeAt: Date;
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@@ -37,6 +38,7 @@ interface AuctionBidRow {
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interface AuctionDetail {
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isReverse?: boolean;
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startBidAmount?: number;
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finishBidAmount?: number | null;
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availableLatestBidCloseDate?: string | null;
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}
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@@ -85,11 +87,13 @@ const loadAuction = async (prisma: QueryClient, auctionId: number): Promise<Auct
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GamePrisma.sql`
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SELECT id,
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type,
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host_general_id as "hostGeneralId",
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detail,
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status,
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close_at as "closeAt"
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FROM auction
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WHERE id = ${auctionId}
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FOR UPDATE
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`
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);
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return rows[0] ?? null;
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@@ -218,6 +222,22 @@ export const createAuctionBidder = async (options: {
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reason: '시작가보다 낮습니다.',
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};
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}
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if (!isReverse && detail.finishBidAmount != null && command.amount > detail.finishBidAmount) {
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return {
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type: 'auctionBid',
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ok: false,
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auctionId: command.auctionId,
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reason: '즉시판매가보다 높을 수 없습니다.',
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};
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}
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if (isReverse && detail.finishBidAmount != null && command.amount < detail.finishBidAmount) {
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return {
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type: 'auctionBid',
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ok: false,
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auctionId: command.auctionId,
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reason: '즉시판매가보다 낮을 수 없습니다.',
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};
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}
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if (auction.type === 'UNIQUE_ITEM' && highestBid) {
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if (command.amount < highestBid.amount * 1.01) {
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@@ -257,6 +277,14 @@ export const createAuctionBidder = async (options: {
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reason: '장수 정보를 찾을 수 없습니다.',
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};
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}
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if (auction.type !== 'UNIQUE_ITEM' && auction.hostGeneralId === general.id) {
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return {
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type: 'auctionBid',
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ok: false,
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auctionId: command.auctionId,
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reason: '자신이 연 경매에 입찰할 수 없습니다.',
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};
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}
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if (auction.type === 'BUY_RICE' && general.gold < morePoint) {
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return {
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@@ -296,12 +324,19 @@ export const createAuctionBidder = async (options: {
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const availableLatestBidCloseDate = detail.availableLatestBidCloseDate
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? new Date(detail.availableLatestBidCloseDate)
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: null;
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const nextCloseAt = extendCloseDate({
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let nextCloseAt = extendCloseDate({
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now,
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closeAt: auction.closeAt,
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turnMinutes,
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availableLatestBidCloseDate,
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});
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if (
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auction.type !== 'UNIQUE_ITEM' &&
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detail.finishBidAmount != null &&
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command.amount === detail.finishBidAmount
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) {
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nextCloseAt = new Date(now.getTime() + turnMinutes * 60_000);
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}
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const eventId = randomUUID();
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const eventAt = now;
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@@ -347,51 +382,34 @@ export const createAuctionBidder = async (options: {
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if (!userId) {
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throw new Error('USER_NOT_FOUND');
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}
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const current = await tx.inheritancePoint.findUnique({
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where: {
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userId_key: {
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userId,
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key: 'previous',
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},
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},
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});
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const prevValue = current?.value ?? 0;
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if (prevValue < morePoint) {
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const deductedRows = await tx.$queryRaw<Array<{ value: number }>>(
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GamePrisma.sql`
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UPDATE inheritance_point
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SET value = value - ${morePoint},
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updated_at = ${eventAt}
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WHERE user_id = ${userId}
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AND key = 'previous'
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AND value >= ${morePoint}
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RETURNING value
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`
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);
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if (deductedRows.length === 0) {
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throw new Error('INSUFFICIENT_POINT');
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}
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await tx.inheritancePoint.upsert({
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where: {
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userId_key: {
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userId,
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key: 'previous',
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},
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},
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update: { value: prevValue - morePoint },
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create: { userId, key: 'previous', value: prevValue - morePoint },
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});
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if (highestBid && highestBid.generalId !== command.generalId && !myPrevBid) {
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const prevUserId = await resolveUserId(tx, highestBid.generalId);
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if (prevUserId) {
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const prevPoint = await tx.inheritancePoint.findUnique({
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where: {
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userId_key: {
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userId: prevUserId,
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key: 'previous',
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},
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},
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});
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const nextValue = (prevPoint?.value ?? 0) + highestBid.amount;
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await tx.inheritancePoint.upsert({
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where: {
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userId_key: {
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userId: prevUserId,
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key: 'previous',
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},
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},
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update: { value: nextValue },
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create: { userId: prevUserId, key: 'previous', value: nextValue },
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});
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await tx.$executeRaw(
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GamePrisma.sql`
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INSERT INTO inheritance_point (user_id, key, value, updated_at)
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VALUES (${prevUserId}, 'previous', ${highestBid.amount}, ${eventAt})
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ON CONFLICT (user_id, key)
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DO UPDATE SET
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value = inheritance_point.value + EXCLUDED.value,
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updated_at = EXCLUDED.updated_at
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`
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);
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}
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}
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}
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@@ -1,7 +1,14 @@
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import { createGamePostgresConnector, GamePrisma } from '@sammo-ts/infra';
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import { ActionLogger, ItemLoader, LogFormat, UserLogger, isItemKey } from '@sammo-ts/logic';
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import {
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ActionLogger,
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ItemLoader,
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LogFormat,
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UserLogger,
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isItemKey,
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resolveUniqueConfig,
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} from '@sammo-ts/logic';
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import { cloneItemInventory, ensureItemInventory, equipNewItem } from '@sammo-ts/logic/items/index.js';
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import { JosaUtil } from '@sammo-ts/common';
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import { asRecord, JosaUtil } from '@sammo-ts/common';
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import type { TurnDaemonCommandResult } from '../lifecycle/types.js';
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import type { InMemoryTurnWorld } from '../turn/inMemoryWorld.js';
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@@ -17,6 +24,7 @@ type AuctionStatus = 'OPEN' | 'FINALIZING' | 'FINISHED' | 'CANCELED';
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const COEFF_EXTENSION_MINUTES_PER_BID = 1 / 6;
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const MIN_EXTENSION_MINUTES_PER_BID = 1;
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const MIN_EXTENSION_MINUTES_LIMIT_BY_BID = 5;
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interface AuctionRow {
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id: number;
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@@ -33,12 +41,15 @@ interface AuctionBidRow {
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id: number;
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generalId: number;
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amount: number;
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meta: unknown;
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}
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interface AuctionDetailBase {
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title?: string;
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isReverse?: boolean;
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tryExtendCloseDate?: boolean;
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availableLatestBidCloseDate?: string | null;
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remainCloseDateExtensionCnt?: number | null;
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}
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interface AuctionDetailResource extends AuctionDetailBase {
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@@ -63,24 +74,6 @@ const resolveTurnMinutes = async (prisma: AuctionDb): Promise<number> => {
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return toTurnMinutes(rows[0]?.tickSeconds ?? 60);
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};
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const extendCloseDate = (options: {
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now: Date;
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closeAt: Date;
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turnMinutes: number;
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availableLatestBidCloseDate?: Date | null;
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}): Date => {
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const { now, closeAt, turnMinutes, availableLatestBidCloseDate } = options;
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const extendMinutes = Math.max(MIN_EXTENSION_MINUTES_PER_BID, turnMinutes * COEFF_EXTENSION_MINUTES_PER_BID);
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const extended = new Date(now.getTime() + extendMinutes * 60 * 1000);
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if (extended.getTime() <= closeAt.getTime()) {
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return closeAt;
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}
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if (availableLatestBidCloseDate && extended.getTime() > availableLatestBidCloseDate.getTime()) {
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return availableLatestBidCloseDate;
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}
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return extended;
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};
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const pushLogs = (world: InMemoryTurnWorld, logs: LogEntryDraft[]): void => {
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for (const log of logs) {
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world.pushLog(log);
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@@ -96,31 +89,16 @@ const refundInheritancePoint = async (options: {
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if (!userId || amount <= 0) {
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return;
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}
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const current = await prisma.inheritancePoint.findUnique({
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where: {
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userId_key: {
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userId,
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key: 'previous',
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},
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},
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});
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const nextValue = (current?.value ?? 0) + amount;
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await prisma.inheritancePoint.upsert({
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where: {
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userId_key: {
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userId,
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key: 'previous',
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},
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},
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update: {
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value: nextValue,
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},
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create: {
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userId,
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key: 'previous',
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value: nextValue,
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},
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});
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await prisma.$executeRaw(
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GamePrisma.sql`
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INSERT INTO inheritance_point (user_id, key, value, updated_at)
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VALUES (${userId}, 'previous', ${amount}, ${new Date()})
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ON CONFLICT (user_id, key)
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DO UPDATE SET
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value = inheritance_point.value + EXCLUDED.value,
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updated_at = EXCLUDED.updated_at
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`
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);
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};
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export const createAuctionFinalizer = async (options: {
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@@ -186,14 +164,14 @@ export const createAuctionFinalizer = async (options: {
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const bidRows = await db.$queryRaw<AuctionBidRow[]>(
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isReverse
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? GamePrisma.sql`
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SELECT id, general_id as "generalId", amount
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SELECT id, general_id as "generalId", amount, meta
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FROM auction_bid
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WHERE auction_id = ${auctionId}
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ORDER BY amount ASC, id ASC
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LIMIT 1
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`
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: GamePrisma.sql`
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SELECT id, general_id as "generalId", amount
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SELECT id, general_id as "generalId", amount, meta
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FROM auction_bid
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WHERE auction_id = ${auctionId}
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ORDER BY amount DESC, id ASC
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@@ -261,6 +239,43 @@ export const createAuctionFinalizer = async (options: {
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return { type: 'auctionFinalize', ok: true, auctionId };
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}
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if (auction.type === 'UNIQUE_ITEM') {
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const bidMeta = parseDetail(highestBid.meta);
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const remainExtension = detail.remainCloseDateExtensionCnt ?? 0;
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if (bidMeta.tryExtendCloseDate === true && remainExtension > 0) {
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const turnMinutes = await resolveTurnMinutes(db);
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const nextCloseAt = new Date(
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auction.closeAt.getTime() + Math.max(5, turnMinutes) * 60_000
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);
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const nextLatestBidCloseAt = new Date(
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nextCloseAt.getTime() +
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Math.max(MIN_EXTENSION_MINUTES_PER_BID, turnMinutes * COEFF_EXTENSION_MINUTES_PER_BID) *
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60_000
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);
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const nextDetail = {
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...detail,
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remainCloseDateExtensionCnt: remainExtension - 1,
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availableLatestBidCloseDate: nextLatestBidCloseAt.toISOString(),
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};
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await db.$executeRaw(
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GamePrisma.sql`
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UPDATE auction
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SET status = 'OPEN',
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detail = ${JSON.stringify(nextDetail)}::jsonb,
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close_at = ${nextCloseAt},
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updated_at = ${now}
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WHERE id = ${auctionId}
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`
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);
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return {
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type: 'auctionFinalize',
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ok: false,
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auctionId,
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reason: '입찰자의 요청으로 경매 종료가 연장되었습니다.',
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};
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}
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}
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const bidder = world.getGeneralById(highestBid.generalId);
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if (!bidder) {
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await finalizeStatus('CANCELED');
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@@ -355,25 +370,102 @@ export const createAuctionFinalizer = async (options: {
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};
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}
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const state = world.getState();
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const config = resolveUniqueConfig(asRecord(world.getScenarioConfig().const));
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const scenarioMeta = asRecord(state.meta.scenarioMeta);
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const startYear =
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typeof scenarioMeta.startYear === 'number' && Number.isFinite(scenarioMeta.startYear)
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? scenarioMeta.startYear
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: state.currentYear;
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const relativeYear = state.currentYear - startYear;
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let uniqueLimit = 1;
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for (const [targetYear, targetLimit] of config.maxUniqueItemLimit) {
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if (relativeYear < targetYear) {
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break;
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}
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uniqueLimit = targetLimit;
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}
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uniqueLimit = Math.min(uniqueLimit, Object.keys(config.allItems).length);
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let equippedUniqueCount = 0;
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for (const equippedKey of Object.values(bidder.role.items)) {
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if (!equippedKey || equippedKey === 'None' || !isItemKey(equippedKey)) {
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continue;
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}
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const equippedModule = await itemLoader.load(equippedKey).catch(() => null);
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if (equippedModule && !equippedModule.buyable) {
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equippedUniqueCount += 1;
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}
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}
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if (equippedUniqueCount >= uniqueLimit) {
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const turnMinutes = await resolveTurnMinutes(db);
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const nextCloseAt = new Date(
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auction.closeAt.getTime() +
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Math.max(MIN_EXTENSION_MINUTES_LIMIT_BY_BID, turnMinutes * 0.5) * 60_000
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);
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const nextLatestBidCloseAt = new Date(
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nextCloseAt.getTime() +
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Math.max(MIN_EXTENSION_MINUTES_PER_BID, turnMinutes * COEFF_EXTENSION_MINUTES_PER_BID) *
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60_000
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);
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const nextDetail = {
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...detail,
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availableLatestBidCloseDate: nextLatestBidCloseAt.toISOString(),
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};
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await db.$executeRaw(
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GamePrisma.sql`
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UPDATE auction
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SET status = 'OPEN',
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host_general_id = ${bidder.id === auction.hostGeneralId ? auction.hostGeneralId : 0},
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host_name = ${bidder.id === auction.hostGeneralId ? auction.hostName : '(상인)'},
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detail = ${JSON.stringify(nextDetail)}::jsonb,
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close_at = ${nextCloseAt},
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updated_at = ${now}
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WHERE id = ${auctionId}
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`
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);
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globalLogger.pushGlobalActionLog(
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`유니크 경매 ${auctionId}번이 전체 보유 제한으로 연장되었습니다.`,
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LogFormat.PLAIN
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);
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logs.push(...globalLogger.flush());
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pushLogs(world, logs);
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return {
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type: 'auctionFinalize',
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ok: false,
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auctionId,
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reason: '유니크 아이템 소유 제한 상태입니다. 종료 시간이 연장됩니다.',
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};
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}
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const slot = itemModule.slot;
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const currentItem = bidder.role.items?.[slot] ?? null;
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if (currentItem && currentItem !== 'None' && isItemKey(currentItem)) {
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const currentModule = await itemLoader.load(currentItem).catch(() => null);
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if (currentModule && !currentModule.buyable) {
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const turnMinutes = await resolveTurnMinutes(db);
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const availableLatestBidCloseDate = detail.availableLatestBidCloseDate
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? new Date(detail.availableLatestBidCloseDate)
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: null;
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const nextCloseAt = extendCloseDate({
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now,
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closeAt: auction.closeAt,
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turnMinutes,
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availableLatestBidCloseDate,
|
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});
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const nextCloseAt = new Date(
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auction.closeAt.getTime() +
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Math.max(MIN_EXTENSION_MINUTES_LIMIT_BY_BID, turnMinutes * 0.5) * 60_000
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);
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const nextLatestBidCloseAt = new Date(
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nextCloseAt.getTime() +
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Math.max(
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MIN_EXTENSION_MINUTES_PER_BID,
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turnMinutes * COEFF_EXTENSION_MINUTES_PER_BID
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) *
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60_000
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);
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const nextDetail = {
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...detail,
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availableLatestBidCloseDate: nextLatestBidCloseAt.toISOString(),
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};
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await db.$executeRaw(
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GamePrisma.sql`
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UPDATE auction
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SET status = 'OPEN',
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host_general_id = ${bidder.id === auction.hostGeneralId ? auction.hostGeneralId : 0},
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host_name = ${bidder.id === auction.hostGeneralId ? auction.hostName : '(상인)'},
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detail = ${JSON.stringify(nextDetail)}::jsonb,
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close_at = ${nextCloseAt},
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updated_at = ${now}
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WHERE id = ${auctionId}
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@@ -0,0 +1,304 @@
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import { randomUUID } from 'node:crypto';
|
||||
|
||||
import { asRecord, JosaUtil } from '@sammo-ts/common';
|
||||
import { GamePrisma } from '@sammo-ts/infra';
|
||||
import {
|
||||
ActionLogger,
|
||||
ItemLoader,
|
||||
LogFormat,
|
||||
buildAuctionAlias,
|
||||
isItemKey,
|
||||
resolveUniqueConfig,
|
||||
} from '@sammo-ts/logic';
|
||||
|
||||
import type { TurnDaemonCommand, TurnDaemonCommandResult } from '../lifecycle/types.js';
|
||||
import type { InMemoryTurnWorld } from '../turn/inMemoryWorld.js';
|
||||
|
||||
type AuctionOpenCommand = Extract<TurnDaemonCommand, { type: 'auctionOpen' }>;
|
||||
|
||||
const MIN_AUCTION_AMOUNT = 100;
|
||||
const MAX_AUCTION_AMOUNT = 10_000;
|
||||
const MIN_AUCTION_CLOSE_MINUTES = 30;
|
||||
const COEFF_AUCTION_CLOSE_MINUTES = 24;
|
||||
const MIN_EXTENSION_MINUTES_LIMIT_BY_BID = 5;
|
||||
const COEFF_EXTENSION_MINUTES_LIMIT_BY_BID = 0.5;
|
||||
|
||||
const readNumber = (record: Record<string, unknown>, key: string, fallback: number): number => {
|
||||
const value = record[key];
|
||||
return typeof value === 'number' && Number.isFinite(value) ? value : fallback;
|
||||
};
|
||||
|
||||
const getRelativeMonth = (world: InMemoryTurnWorld): number => {
|
||||
const state = world.getState();
|
||||
const meta = state.meta;
|
||||
const scenarioMeta = asRecord(meta.scenarioMeta);
|
||||
const initYear = readNumber(meta, 'initYear', readNumber(scenarioMeta, 'startYear', state.currentYear));
|
||||
const initMonth = readNumber(meta, 'initMonth', 1);
|
||||
return state.currentYear * 12 + state.currentMonth - (initYear * 12 + initMonth);
|
||||
};
|
||||
|
||||
const fail = (reason: string): TurnDaemonCommandResult => ({
|
||||
type: 'auctionOpen',
|
||||
ok: false,
|
||||
reason,
|
||||
});
|
||||
|
||||
const openResourceAuction = async (
|
||||
command: AuctionOpenCommand,
|
||||
world: InMemoryTurnWorld,
|
||||
db: GamePrisma.TransactionClient
|
||||
): Promise<TurnDaemonCommandResult> => {
|
||||
const general = world.getGeneralById(command.generalId);
|
||||
if (!general) {
|
||||
return fail('장수 정보를 찾을 수 없습니다.');
|
||||
}
|
||||
const closeTurnCnt = command.closeTurnCnt ?? 0;
|
||||
const startBidAmount = command.startBidAmount ?? 0;
|
||||
const finishBidAmount = command.finishBidAmount ?? 0;
|
||||
if (closeTurnCnt < 1 || closeTurnCnt > 24) {
|
||||
return fail('종료기한은 1 ~ 24 턴 이어야 합니다.');
|
||||
}
|
||||
if (command.amount < MIN_AUCTION_AMOUNT || command.amount > MAX_AUCTION_AMOUNT) {
|
||||
return fail(`거래량은 ${MIN_AUCTION_AMOUNT} ~ ${MAX_AUCTION_AMOUNT} 이어야 합니다.`);
|
||||
}
|
||||
if (startBidAmount < command.amount * 0.5 || command.amount * 2 < startBidAmount) {
|
||||
return fail('시작거래가는 50% ~ 200% 이어야 합니다.');
|
||||
}
|
||||
if (finishBidAmount < command.amount * 1.1 || command.amount * 2 < finishBidAmount) {
|
||||
return fail('즉시거래가는 110% ~ 200% 이어야 합니다.');
|
||||
}
|
||||
if (finishBidAmount < startBidAmount * 1.1) {
|
||||
return fail('즉시거래가는 시작판매가의 110% 이상이어야 합니다.');
|
||||
}
|
||||
|
||||
await db.$executeRaw(GamePrisma.sql`SELECT pg_advisory_xact_lock(${command.generalId}, 41001)`);
|
||||
const previous = await db.auction.findFirst({
|
||||
where: {
|
||||
hostGeneralId: command.generalId,
|
||||
status: { in: ['OPEN', 'FINALIZING'] },
|
||||
type: { in: ['BUY_RICE', 'SELL_RICE'] },
|
||||
},
|
||||
select: { id: true },
|
||||
});
|
||||
if (previous) {
|
||||
return fail('아직 경매가 끝나지 않았습니다.');
|
||||
}
|
||||
|
||||
const configConst = asRecord(world.getScenarioConfig().const);
|
||||
const hostResource = command.auctionType === 'BUY_RICE' ? 'rice' : 'gold';
|
||||
const minimumResource =
|
||||
hostResource === 'rice'
|
||||
? readNumber(configConst, 'generalMinimumRice', 500)
|
||||
: readNumber(configConst, 'generalMinimumGold', 0);
|
||||
if (general[hostResource] < command.amount + minimumResource) {
|
||||
return fail(`기본 ${hostResource === 'rice' ? '쌀' : '금'} ${minimumResource}은 거래할 수 없습니다.`);
|
||||
}
|
||||
|
||||
const now = new Date();
|
||||
const turnMinutes = Math.max(1, Math.round(world.getState().tickSeconds / 60));
|
||||
const closeAt = new Date(now.getTime() + closeTurnCnt * turnMinutes * 60_000);
|
||||
const auction = await db.auction.create({
|
||||
data: {
|
||||
type: command.auctionType,
|
||||
targetCode: String(command.amount),
|
||||
hostGeneralId: command.generalId,
|
||||
hostName: general.name,
|
||||
detail: {
|
||||
title: `${hostResource === 'rice' ? '쌀' : '금'} ${command.amount} 경매`,
|
||||
hostName: general.name,
|
||||
amount: command.amount,
|
||||
isReverse: false,
|
||||
startBidAmount,
|
||||
finishBidAmount,
|
||||
},
|
||||
status: 'OPEN',
|
||||
closeAt,
|
||||
},
|
||||
});
|
||||
world.updateGeneral(general.id, {
|
||||
[hostResource]: general[hostResource] - command.amount,
|
||||
});
|
||||
return {
|
||||
type: 'auctionOpen',
|
||||
ok: true,
|
||||
auctionId: auction.id,
|
||||
closeAt: closeAt.toISOString(),
|
||||
};
|
||||
};
|
||||
|
||||
const openUniqueAuction = async (
|
||||
command: AuctionOpenCommand,
|
||||
world: InMemoryTurnWorld,
|
||||
db: GamePrisma.TransactionClient
|
||||
): Promise<TurnDaemonCommandResult> => {
|
||||
const general = world.getGeneralById(command.generalId);
|
||||
if (!general) {
|
||||
return fail('장수 정보를 찾을 수 없습니다.');
|
||||
}
|
||||
const itemKey = command.itemKey;
|
||||
if (!itemKey || !isItemKey(itemKey)) {
|
||||
return fail('아이템이 올바르지 않습니다.');
|
||||
}
|
||||
const configConst = asRecord(world.getScenarioConfig().const);
|
||||
const minimumPoint = readNumber(configConst, 'inheritItemUniqueMinPoint', 5000);
|
||||
if (command.amount < minimumPoint) {
|
||||
return fail(`최소 경매 금액은 ${minimumPoint}입니다.`);
|
||||
}
|
||||
|
||||
const item = await new ItemLoader().load(itemKey).catch(() => null);
|
||||
if (!item) {
|
||||
return fail('아이템 정보를 불러올 수 없습니다.');
|
||||
}
|
||||
if (item.buyable) {
|
||||
return fail('구매할 수 있는 아이템입니다.');
|
||||
}
|
||||
const currentSlotItem = general.role.items[item.slot];
|
||||
if (currentSlotItem && currentSlotItem !== 'None' && isItemKey(currentSlotItem)) {
|
||||
const currentItem = await new ItemLoader().load(currentSlotItem).catch(() => null);
|
||||
if (currentItem && !currentItem.buyable) {
|
||||
return fail('이미 가진 아이템이 있습니다.');
|
||||
}
|
||||
}
|
||||
|
||||
await db.$executeRaw(GamePrisma.sql`SELECT pg_advisory_xact_lock(hashtext(${`auction:unique:item:${itemKey}`}))`);
|
||||
await db.$executeRaw(GamePrisma.sql`SELECT pg_advisory_xact_lock(${command.generalId}, 41002)`);
|
||||
const [sameItemAuction, previousHostAuction] = await Promise.all([
|
||||
db.auction.findFirst({
|
||||
where: {
|
||||
type: 'UNIQUE_ITEM',
|
||||
targetCode: itemKey,
|
||||
status: { in: ['OPEN', 'FINALIZING'] },
|
||||
},
|
||||
select: { id: true },
|
||||
}),
|
||||
db.auction.findFirst({
|
||||
where: {
|
||||
type: 'UNIQUE_ITEM',
|
||||
hostGeneralId: command.generalId,
|
||||
status: { in: ['OPEN', 'FINALIZING'] },
|
||||
},
|
||||
select: { id: true },
|
||||
}),
|
||||
]);
|
||||
if (sameItemAuction) {
|
||||
return fail('이미 경매가 진행중입니다.');
|
||||
}
|
||||
if (previousHostAuction) {
|
||||
return fail('아직 경매가 끝나지 않았습니다.');
|
||||
}
|
||||
|
||||
const uniqueConfig = resolveUniqueConfig(configConst);
|
||||
const configuredAmount = uniqueConfig.allItems[item.slot]?.[itemKey] ?? 0;
|
||||
const occupiedAmount = world
|
||||
.listGenerals()
|
||||
.filter((candidate) => candidate.role.items[item.slot] === itemKey).length;
|
||||
if (configuredAmount <= occupiedAmount) {
|
||||
return fail('그 유니크를 더 얻을 수 없습니다.');
|
||||
}
|
||||
|
||||
const generalRows = await db.$queryRaw<Array<{ userId: string | null }>>(
|
||||
GamePrisma.sql`SELECT user_id as "userId" FROM general WHERE id = ${command.generalId}`
|
||||
);
|
||||
const userId = generalRows[0]?.userId;
|
||||
if (!userId) {
|
||||
return fail('장수 소유자 정보를 찾을 수 없습니다.');
|
||||
}
|
||||
const pointRows = await db.$queryRaw<Array<{ value: number }>>(
|
||||
GamePrisma.sql`
|
||||
SELECT value
|
||||
FROM inheritance_point
|
||||
WHERE user_id = ${userId} AND key = 'previous'
|
||||
FOR UPDATE
|
||||
`
|
||||
);
|
||||
const currentPoint = pointRows[0]?.value ?? 0;
|
||||
if (currentPoint < command.amount) {
|
||||
return fail('경매를 시작할 포인트가 부족합니다.');
|
||||
}
|
||||
|
||||
const state = world.getState();
|
||||
const turnMinutes = Math.max(1, Math.round(state.tickSeconds / 60));
|
||||
const now = new Date();
|
||||
const closeMinutes = Math.max(MIN_AUCTION_CLOSE_MINUTES, turnMinutes * COEFF_AUCTION_CLOSE_MINUTES);
|
||||
const closeAt = new Date(now.getTime() + closeMinutes * 60_000);
|
||||
const extensionLimitMinutes = Math.max(
|
||||
MIN_EXTENSION_MINUTES_LIMIT_BY_BID,
|
||||
turnMinutes * COEFF_EXTENSION_MINUTES_LIMIT_BY_BID
|
||||
);
|
||||
const availableLatestBidCloseDate = new Date(closeAt.getTime() + extensionLimitMinutes * 60_000);
|
||||
const hiddenSeed =
|
||||
typeof state.meta.hiddenSeed === 'string' || typeof state.meta.hiddenSeed === 'number'
|
||||
? state.meta.hiddenSeed
|
||||
: state.id;
|
||||
const alias = buildAuctionAlias(command.generalId, hiddenSeed, configConst);
|
||||
const eventId = randomUUID();
|
||||
const auction = await db.auction.create({
|
||||
data: {
|
||||
type: 'UNIQUE_ITEM',
|
||||
targetCode: itemKey,
|
||||
hostGeneralId: command.generalId,
|
||||
hostName: alias,
|
||||
detail: {
|
||||
title: `${item.name} 경매`,
|
||||
hostName: alias,
|
||||
amount: 1,
|
||||
isReverse: false,
|
||||
startBidAmount: command.amount,
|
||||
finishBidAmount: null,
|
||||
remainCloseDateExtensionCnt: 1,
|
||||
availableLatestBidCloseDate: availableLatestBidCloseDate.toISOString(),
|
||||
},
|
||||
status: 'OPEN',
|
||||
closeAt,
|
||||
latestEventId: eventId,
|
||||
latestEventAt: now,
|
||||
bids: {
|
||||
create: {
|
||||
generalId: command.generalId,
|
||||
amount: command.amount,
|
||||
eventId,
|
||||
eventAt: now,
|
||||
meta: { obfuscatedName: alias, tryExtendCloseDate: false },
|
||||
},
|
||||
},
|
||||
},
|
||||
});
|
||||
await db.inheritancePoint.update({
|
||||
where: { userId_key: { userId, key: 'previous' } },
|
||||
data: { value: currentPoint - command.amount },
|
||||
});
|
||||
|
||||
const logger = new ActionLogger();
|
||||
const rawNameJosa = JosaUtil.pick(item.rawName, '라');
|
||||
logger.pushGlobalHistoryLog(
|
||||
`<C><b>【보물수배】</b></>누군가가 <C>${item.name}</>${rawNameJosa}는 보물을 구한다는 소문이 들려옵니다.`,
|
||||
LogFormat.PLAIN
|
||||
);
|
||||
for (const log of logger.flush()) {
|
||||
world.pushLog(log);
|
||||
}
|
||||
|
||||
return {
|
||||
type: 'auctionOpen',
|
||||
ok: true,
|
||||
auctionId: auction.id,
|
||||
closeAt: closeAt.toISOString(),
|
||||
};
|
||||
};
|
||||
|
||||
export const openAuction = async (
|
||||
command: AuctionOpenCommand,
|
||||
world: InMemoryTurnWorld,
|
||||
db?: GamePrisma.TransactionClient
|
||||
): Promise<TurnDaemonCommandResult> => {
|
||||
if (!db) {
|
||||
return fail('경매 등록 트랜잭션이 준비되지 않았습니다.');
|
||||
}
|
||||
if (getRelativeMonth(world) < 3) {
|
||||
return fail('시작 후 3개월이 지나야 경매를 열 수 있습니다.');
|
||||
}
|
||||
if (command.auctionType === 'UNIQUE_ITEM') {
|
||||
return openUniqueAuction(command, world, db);
|
||||
}
|
||||
return openResourceAuction(command, world, db);
|
||||
};
|
||||
@@ -36,6 +36,17 @@ const zAuctionFinalize = z.object({
|
||||
auctionId: zFiniteNumber,
|
||||
});
|
||||
|
||||
const zAuctionOpen = z.object({
|
||||
type: z.literal('auctionOpen'),
|
||||
generalId: zFiniteNumber,
|
||||
auctionType: z.enum(['BUY_RICE', 'SELL_RICE', 'UNIQUE_ITEM']),
|
||||
amount: zFiniteNumber,
|
||||
closeTurnCnt: zFiniteNumber.optional(),
|
||||
startBidAmount: zFiniteNumber.optional(),
|
||||
finishBidAmount: zFiniteNumber.optional(),
|
||||
itemKey: z.string().optional(),
|
||||
});
|
||||
|
||||
const zAuctionBid = z.object({
|
||||
type: z.literal('auctionBid'),
|
||||
auctionId: zFiniteNumber,
|
||||
@@ -246,6 +257,14 @@ const normalizeAuctionFinalize: CommandNormalizer<'auctionFinalize'> = (envelope
|
||||
return { ...command, requestId: envelope.requestId };
|
||||
};
|
||||
|
||||
const normalizeAuctionOpen: CommandNormalizer<'auctionOpen'> = (envelope) => {
|
||||
const command = parseWith(zAuctionOpen, envelope.command);
|
||||
if (!command) {
|
||||
return null;
|
||||
}
|
||||
return { ...command, requestId: envelope.requestId };
|
||||
};
|
||||
|
||||
const normalizeAuctionBid: CommandNormalizer<'auctionBid'> = (envelope) => {
|
||||
const command = parseWith(zAuctionBid, envelope.command);
|
||||
if (!command) {
|
||||
@@ -444,6 +463,7 @@ const normalizeShutdown: CommandNormalizer<'shutdown'> = (envelope) => {
|
||||
|
||||
const normalizers: CommandNormalizerMap = {
|
||||
auctionFinalize: normalizeAuctionFinalize,
|
||||
auctionOpen: normalizeAuctionOpen,
|
||||
auctionBid: normalizeAuctionBid,
|
||||
troopJoin: normalizeTroopJoin,
|
||||
troopExit: normalizeTroopExit,
|
||||
|
||||
@@ -28,6 +28,7 @@ import {
|
||||
} from '@sammo-ts/logic/items/index.js';
|
||||
import type { InMemoryTurnWorld } from './inMemoryWorld.js';
|
||||
import type { TurnGeneral } from './types.js';
|
||||
import { openAuction } from '../auction/opener.js';
|
||||
|
||||
let itemRegistryPromise: Promise<Map<string, ItemModule>> | null = null;
|
||||
|
||||
@@ -663,6 +664,13 @@ async function handleAuctionFinalize(
|
||||
return ctx.auctionFinalizer.finalize(command.auctionId, ctx.commandDb);
|
||||
}
|
||||
|
||||
async function handleAuctionOpen(
|
||||
ctx: CommandHandlerContext,
|
||||
command: Extract<TurnDaemonCommand, { type: 'auctionOpen' }>
|
||||
): Promise<TurnDaemonCommandResult> {
|
||||
return openAuction(command, ctx.world, ctx.commandDb);
|
||||
}
|
||||
|
||||
async function handleAuctionBid(
|
||||
ctx: CommandHandlerContext,
|
||||
command: Extract<TurnDaemonCommand, { type: 'auctionBid' }>
|
||||
@@ -1168,6 +1176,8 @@ export const createTurnDaemonCommandHandler = (options: {
|
||||
dropItem: (command) => handleDropItem(ctx, command as Extract<TurnDaemonCommand, { type: 'dropItem' }>),
|
||||
auctionFinalize: (command) =>
|
||||
handleAuctionFinalize(ctx, command as Extract<TurnDaemonCommand, { type: 'auctionFinalize' }>),
|
||||
auctionOpen: (command) =>
|
||||
handleAuctionOpen(ctx, command as Extract<TurnDaemonCommand, { type: 'auctionOpen' }>),
|
||||
auctionBid: (command) => handleAuctionBid(ctx, command as Extract<TurnDaemonCommand, { type: 'auctionBid' }>),
|
||||
changePermission: (command) =>
|
||||
handleChangePermission(ctx, command as Extract<TurnDaemonCommand, { type: 'changePermission' }>),
|
||||
|
||||
Reference in New Issue
Block a user