feat: Enhance Gateway Orchestrator with preopen and open scheduling, add error handling for paused states, and implement new profile management features

This commit is contained in:
2026-01-01 11:27:10 +00:00
parent e64962c3fd
commit 8c9f61700e
20 changed files with 470 additions and 86 deletions
@@ -31,6 +31,7 @@ export interface TurnDaemonLifecycleDeps {
stateStore: TurnStateStore;
processor: TurnProcessor;
hooks?: TurnDaemonHooks;
pauseGate?: () => Promise<boolean>;
}
export class TurnDaemonLifecycle {
@@ -41,12 +42,15 @@ export class TurnDaemonLifecycle {
private readonly stateStore: TurnStateStore;
private readonly processor: TurnProcessor;
private readonly hooks?: TurnDaemonHooks;
private readonly pauseGate?: () => Promise<boolean>;
private readonly options: TurnDaemonLifecycleOptions;
private status: TurnDaemonStatus;
private pendingRun: PendingRun | null = null;
private stopping = false;
private loopPromise: Promise<void> | null = null;
private manualPaused = false;
private errorPaused = false;
constructor(deps: TurnDaemonLifecycleDeps, options: TurnDaemonLifecycleOptions) {
this.clock = deps.clock;
@@ -55,6 +59,7 @@ export class TurnDaemonLifecycle {
this.stateStore = deps.stateStore;
this.processor = deps.processor;
this.hooks = deps.hooks;
this.pauseGate = deps.pauseGate;
this.options = options;
this.status = {
state: 'idle',
@@ -109,10 +114,24 @@ export class TurnDaemonLifecycle {
if (this.stopping) {
break;
}
const gatePaused = (await this.pauseGate?.()) ?? false;
if (this.errorPaused && !gatePaused) {
this.errorPaused = false;
this.status.lastError = undefined;
}
this.status.paused = this.manualPaused || gatePaused || this.errorPaused;
if (this.status.paused) {
await this.waitForResume();
this.status.state = 'paused';
if (this.manualPaused) {
await this.waitForResume();
} else {
await this.clock.sleepMs(500);
}
continue;
}
if (this.status.state === 'paused') {
this.status.state = 'idle';
}
if (this.pendingRun) {
await this.runOnce(this.pendingRun);
@@ -186,11 +205,13 @@ export class TurnDaemonLifecycle {
private async handleCommand(command: TurnDaemonCommand): Promise<void> {
switch (command.type) {
case 'pause':
this.manualPaused = true;
this.status.paused = true;
this.status.state = 'paused';
return;
case 'resume':
this.status.paused = false;
this.manualPaused = false;
this.status.paused = this.errorPaused;
this.status.state = 'idle';
return;
case 'shutdown':
@@ -221,6 +242,15 @@ export class TurnDaemonLifecycle {
try {
result = await this.processor.run(targetTime, budget, checkpoint);
} catch (error) {
this.status.running = false;
this.status.state = 'paused';
this.status.paused = true;
this.errorPaused = true;
this.status.lastError =
error instanceof Error ? error.message : 'Unknown turn daemon error.';
await this.hooks?.onRunError?.(error);
return;
} finally {
this.status.running = false;
}
+2
View File
@@ -28,6 +28,7 @@ export interface TurnDaemonStatus {
state: TurnDaemonState;
running: boolean;
paused: boolean;
lastError?: string;
lastRunAt?: string;
lastDurationMs?: number;
lastTurnTime?: string;
@@ -70,4 +71,5 @@ export interface TurnDaemonControlQueue {
export interface TurnDaemonHooks {
flushChanges?(result: TurnRunResult): Promise<void>;
publishEvents?(result: TurnRunResult): Promise<void>;
onRunError?(error: unknown): Promise<void>;
}