Merge branch 'main' into feature/main-record-panels

# Conflicts:
#	app/game-api/src/router/general/index.ts
#	app/game-frontend/src/stores/mainDashboard.ts
#	app/game-frontend/src/views/MainView.vue
This commit is contained in:
2026-07-26 08:59:32 +00:00
12 changed files with 576 additions and 19 deletions
+34 -2
View File
@@ -1,5 +1,6 @@
import { TRPCError } from '@trpc/server';
import { asRecord } from '@sammo-ts/common';
import { LogCategory, LogScope } from '@sammo-ts/infra';
import { z } from 'zod';
import type { GameApiContext } from '../../context.js';
@@ -241,14 +242,45 @@ export const publicRouter = router({
return loadMapLayout(ctx.profile.scenario);
}),
getCachedMap: procedure.query(async ({ ctx }) => {
const map = await loadPublicMap(ctx, true);
const cacheKey = buildPublicCacheKey(ctx, 'cachedMapWithHistory');
const cached = await ctx.redis.get(cacheKey);
if (cached) {
try {
return JSON.parse(cached) as NonNullable<Awaited<ReturnType<typeof loadPublicMap>>> & {
history: { id: number; text: string }[];
};
} catch {
// Ignore cache parse errors.
}
}
const [map, history] = await Promise.all([
loadPublicMap(ctx, true),
ctx.db.logEntry.findMany({
where: {
scope: LogScope.SYSTEM,
category: LogCategory.HISTORY,
},
select: {
id: true,
text: true,
},
orderBy: { id: 'desc' },
take: 10,
}),
]);
if (!map) {
throw new TRPCError({
code: 'PRECONDITION_FAILED',
message: 'World state is not initialized.',
});
}
return map;
const snapshot = {
...map,
history,
};
await ctx.redis.set(cacheKey, JSON.stringify(snapshot), { EX: PUBLIC_CACHE_TTL_SECONDS });
return snapshot;
}),
getWorldTrend: procedure.query(async ({ ctx }) => {
return loadCachedWorldTrend(ctx);