fix: Ref 게임 로직과 시나리오 풀 호환을 보정
월 경계, 전투 기술 상한, 연감과 베팅·설문·경매 정산 순서를 Ref 계약에 맞춘다.\n\n시나리오 일반 풀을 ENGINE mutation과 logical tick 기반으로 직렬화하고 914·915 catalog 및 조건부 100기 pool 실행 경계를 추가한다.\n\n경매 worker는 세대별 durable event만 만들고 ENGINE이 row lock 후 상태 전이와 정산을 단일 transaction으로 소유한다.
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import { describe, expect, it } from 'vitest';
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import {
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buildScenarioGeneralPoolClaimMeta,
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getScenarioGeneralPoolCandidateWeight,
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parseScenarioGeneralPoolCandidate,
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pickUniqueScenarioGeneralPoolCandidates,
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readScenarioGeneralPoolClaim,
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resolveLegacyNpcStatTypeFromFixedStats,
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type ScenarioGeneralPoolCandidate,
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} from '../../../src/actions/turn/generalPool.js';
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const candidate = (poolEntryId: number, name: string, weight: number): ScenarioGeneralPoolCandidate => ({
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poolEntryId,
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uniqueName: name,
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name,
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dex: [weight, 0, 0, 0, 0],
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sourceInfo: {},
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});
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describe('scenario general pool', () => {
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it('keeps the Ref weighted array and consumes duplicate draws before selecting a new row', () => {
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const draws = [0, 0, 0.75];
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let drawCount = 0;
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const rng = {
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nextFloat1: () => {
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const value = draws[drawCount];
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drawCount += 1;
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return value ?? 0;
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},
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nextBool: () => false,
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nextInt: () => 0,
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};
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expect(pickUniqueScenarioGeneralPoolCandidates(rng, [candidate(1, '갑', 1), candidate(2, '을', 1)], 2)).toEqual(
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[expect.objectContaining({ poolEntryId: 1 }), expect.objectContaining({ poolEntryId: 2 })]
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);
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expect(drawCount).toBe(3);
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});
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it('fails with the Ref pool-shortage message instead of using a random-name fallback', () => {
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const rng = { nextFloat1: () => 0, nextBool: () => false, nextInt: () => 0 };
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expect(() => pickUniqueScenarioGeneralPoolCandidates(rng, [candidate(1, '갑', 1)], 2)).toThrow('pool 부족');
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});
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it('keeps zero-dex centennial NPC candidates selectable with the Ref minimum weight', () => {
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const centennial = {
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...candidate(3, '성장후보', 0),
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sourceInfo: { event100Growth: true },
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};
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let draws = 0;
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const rng = {
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nextFloat1: () => {
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draws += 1;
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return 0;
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},
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nextBool: () => false,
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nextInt: () => 0,
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};
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expect(getScenarioGeneralPoolCandidateWeight(centennial)).toBe(100_000);
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expect(pickUniqueScenarioGeneralPoolCandidates(rng, [centennial], 1)).toEqual([centennial]);
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expect(draws).toBe(1);
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});
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it('parses the U30 builder fields and round-trips the persisted claim marker', () => {
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const parsed = parseScenarioGeneralPoolCandidate({
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id: 17,
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uniqueName: '풀장수',
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info: {
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generalName: '풀장수',
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leadership: 69,
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strength: 12,
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intel: 80,
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specialDomestic: 'che_event_징병',
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dex: [1, 2, 3, 4, 5],
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imgsvr: 1,
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picture: 'pool.gif',
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},
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});
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const claimedAt = new Date('0200-05-01T00:00:00.000Z');
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const meta = { killturn: 1, ...buildScenarioGeneralPoolClaimMeta(parsed, claimedAt) };
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expect(parsed).toMatchObject({
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poolEntryId: 17,
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uniqueName: '풀장수',
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name: '풀장수',
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stats: { leadership: 69, strength: 12, intelligence: 80 },
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dex: [1, 2, 3, 4, 5],
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specialDomestic: 'che_event_징병',
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imageServer: 1,
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picture: 'pool.gif',
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});
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expect(readScenarioGeneralPoolClaim(meta)).toEqual({
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poolEntryId: 17,
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uniqueName: '풀장수',
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claimedAt: claimedAt.toISOString(),
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});
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});
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it('only consumes a stat-type draw for an ambiguous fixed-stat candidate', () => {
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let draws = 0;
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const rng = {
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nextFloat1: () => {
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draws += 1;
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return 0;
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},
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nextBool: () => false,
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nextInt: () => 0,
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};
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expect(
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resolveLegacyNpcStatTypeFromFixedStats(rng, {
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leadership: 70,
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strength: 80,
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intelligence: 10,
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})
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).toBe('무');
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expect(draws).toBe(0);
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expect(
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resolveLegacyNpcStatTypeFromFixedStats(rng, {
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leadership: 70,
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strength: 50,
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intelligence: 50,
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})
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).toBe('무');
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expect(draws).toBe(1);
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});
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});
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