fix(gateway): show legacy season states

This commit is contained in:
2026-07-31 15:28:16 +00:00
parent 8a17412fcd
commit 809de8ace6
12 changed files with 246 additions and 43 deletions
+39
View File
@@ -0,0 +1,39 @@
import { describe, expect, it, vi } from 'vitest';
import type { DatabaseClient, GameApiContext } from '../src/context.js';
import { appRouter } from '../src/router.js';
const buildContext = (meta: Record<string, unknown>): GameApiContext =>
({
auth: null,
db: {
worldState: {
findFirst: vi.fn(async () => ({
id: 1,
scenarioCode: 'default',
currentYear: 200,
currentMonth: 1,
tickSeconds: 3_600,
config: {},
meta,
updatedAt: new Date('2026-07-31T00:00:00.000Z'),
})),
},
general: {
count: vi.fn(async () => 0),
},
nation: {
count: vi.fn(async () => 0),
},
} as unknown as DatabaseClient,
}) as GameApiContext;
describe('lobby season state', () => {
it.each([0, 1, 2, 3])('returns legacy isunited state %i', async (isunited) => {
const result = await appRouter
.createCaller(buildContext({ isUnited: isunited === 0 ? 2 : 0, isunited }))
.lobby.info();
expect(result.isUnited).toBe(isunited);
});
});