feat(admin): apply durable runtime clock shifts

This commit is contained in:
2026-07-30 17:21:01 +00:00
parent d6904f2c9d
commit 7f31459385
23 changed files with 1889 additions and 93 deletions
+15
View File
@@ -76,6 +76,7 @@ import {
import { buildCommandEnv } from './reservedTurnCommands.js';
import { DatabaseTurnDaemonLease, TurnDaemonLeaseUnavailableError } from '../lifecycle/databaseTurnDaemonLease.js';
import { EngineStateManager } from './engineStateManager.js';
import { applyRuntimeClockShift } from './runtimeClockShift.js';
export interface TurnDaemonRuntimeOptions {
profile: string;
@@ -755,10 +756,24 @@ const createTurnDaemonRuntimeWithLease = async (
pollIntervalMs: options.adminActionIntervalMs,
handler: async (action) => {
const reason = action.reason ?? `admin:${action.action ?? 'action'}`;
if (turnDaemonLease?.isLost()) {
return { status: 'REQUESTED', detail: 'turn-daemon lease 재획득을 기다리는 중입니다.' };
}
if (action.action === 'RESET_NOW' || action.action === 'RESET_SCHEDULED') {
// 리셋은 오케스트레이터에서 빌드+재기동으로 처리한다.
return { status: 'REQUESTED', detail: 'waiting for orchestrator reset' };
}
if (action.action === 'ACCELERATE' || action.action === 'DELAY') {
if (!commandConnector) {
return { status: 'FAILED', detail: '게임 command database 연결이 없습니다.' };
}
return applyRuntimeClockShift({
action,
profileName: options.profileName!,
db: commandConnector.prisma,
redis: redisConnector?.client,
});
}
switch (action.action) {
case 'RESUME':
resolvedControlQueue.enqueue({ type: 'resume', reason });