feat(admin): apply durable runtime clock shifts
This commit is contained in:
@@ -276,30 +276,36 @@ export class TurnDaemonLifecycle {
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const executeHandler = async (
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context?: TurnDaemonCommandExecutionContext
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): Promise<TurnDaemonCommandResult> => {
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const execute = async (): Promise<TurnDaemonCommandResult> => {
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const handled = this.commandHandler ? await this.commandHandler.handle(command, context) : null;
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return (
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handled ?? {
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type: 'commandRejected',
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ok: false,
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commandType: command.type,
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reason: '턴 데몬이 명령을 처리할 수 없습니다.',
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}
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);
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};
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return this.stateManager ? this.stateManager.transaction(execute) : execute();
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const handled = this.commandHandler ? await this.commandHandler.handle(command, context) : null;
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return (
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handled ?? {
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type: 'commandRejected',
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ok: false,
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commandType: command.type,
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reason: '턴 데몬이 명령을 처리할 수 없습니다.',
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}
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);
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};
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try {
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if (command.requestId && this.hooks?.executeCommand) {
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result = await this.hooks.executeCommand(command.requestId, executeHandler);
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committedByExecutionBoundary = true;
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} else {
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result = await executeHandler();
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}
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const executeAndCommit = async (): Promise<TurnDaemonCommandResult> => {
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let nextResult: TurnDaemonCommandResult;
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if (command.requestId && this.hooks?.executeCommand) {
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nextResult = await this.hooks.executeCommand(command.requestId, executeHandler);
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committedByExecutionBoundary = true;
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} else {
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nextResult = await executeHandler();
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}
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if (!committedByExecutionBoundary && command.requestId && this.hooks?.commitCommand) {
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await this.hooks.commitCommand(command.requestId, nextResult);
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}
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return nextResult;
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};
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result = this.stateManager
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? await this.stateManager.transaction(executeAndCommit)
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: await executeAndCommit();
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} catch (error) {
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// A handler may already have changed the in-memory world. Do not commit
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// either those changes or the inbox completion marker after an exception.
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// Pausing forces a reload/retry instead of acknowledging a partial event.
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// The state-manager boundary includes the durable command commit, so a
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// database/fencing failure restores every in-memory mutation as well.
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this.status.state = 'paused';
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this.status.paused = true;
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this.errorPaused = true;
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@@ -308,17 +314,11 @@ export class TurnDaemonLifecycle {
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return;
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}
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if (!committedByExecutionBoundary && command.requestId && this.hooks?.commitCommand) {
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try {
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await this.hooks.commitCommand(command.requestId, result);
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} catch (error) {
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this.status.state = 'paused';
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this.status.paused = true;
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this.errorPaused = true;
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this.status.lastError = error instanceof Error ? error.message : 'Unknown input event commit error.';
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await this.hooks.onRunError?.(error);
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return;
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}
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if (result.type === 'shiftSchedule' && result.ok) {
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this.status.lastTurnTime = result.lastTurnTime;
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this.status.checkpoint = result.checkpoint;
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await this.stateStore.saveCheckpoint(result.checkpoint);
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await this.resolveNextRunTime();
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}
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if (this.commandResponder && command.requestId) {
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@@ -270,6 +270,12 @@ const zShutdown = z.object({
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reason: z.string().optional(),
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});
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const zShiftSchedule = z.object({
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type: z.literal('shiftSchedule'),
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actionId: z.string().uuid(),
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deltaMinutes: z.number().int().min(-1440).max(1440).refine((value) => value !== 0),
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});
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const normalizeAuctionFinalize: CommandNormalizer<'auctionFinalize'> = (envelope) => {
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const command = parseWith(zAuctionFinalize, envelope.command);
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if (!command) {
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@@ -506,6 +512,14 @@ const normalizeShutdown: CommandNormalizer<'shutdown'> = (envelope) => {
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return command ? { ...command, requestId: envelope.requestId } : null;
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};
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const normalizeShiftSchedule: CommandNormalizer<'shiftSchedule'> = (envelope) => {
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const command = parseWith(zShiftSchedule, envelope.command);
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if (!command) {
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return null;
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}
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return { ...command, requestId: envelope.requestId };
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};
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const normalizers: CommandNormalizerMap = {
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auctionFinalize: normalizeAuctionFinalize,
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auctionOpen: normalizeAuctionOpen,
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@@ -538,6 +552,7 @@ const normalizers: CommandNormalizerMap = {
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pause: normalizePause,
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resume: normalizeResume,
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shutdown: normalizeShutdown,
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shiftSchedule: normalizeShiftSchedule,
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};
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export const normalizeTurnDaemonCommand = (envelope: TurnDaemonCommandEnvelope): TurnDaemonCommand | null => {
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@@ -1,9 +1,11 @@
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import { createGatewayPostgresConnector } from '@sammo-ts/infra';
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import { isRecord } from '@sammo-ts/common';
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export type GatewayAdminActionStatus = 'REQUESTED' | 'APPLIED' | 'FAILED' | 'IGNORED';
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export type GatewayAdminActionStatus = 'REQUESTED' | 'PARTIAL' | 'APPLIED' | 'FAILED' | 'IGNORED';
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export interface GatewayAdminActionRecord {
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id?: string;
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profileName?: string;
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action?: string;
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requestedAt?: string;
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durationMinutes?: number | null;
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@@ -79,12 +81,71 @@ export const createGatewayAdminActionConsumer = async (
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let timer: NodeJS.Timeout | null = null;
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let inFlight = false;
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const pollRuntimeActions = async (): Promise<void> => {
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const pending = await prisma.gatewayRuntimeAction.findMany({
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where: {
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profileName: options.profileName,
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status: { in: ['REQUESTED', 'PARTIAL'] },
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OR: [{ nextAttemptAt: null }, { nextAttemptAt: { lte: new Date() } }],
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},
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orderBy: { createdAt: 'asc' },
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});
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for (const action of pending) {
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const actionRecord: GatewayAdminActionRecord = {
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id: action.id,
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profileName: action.profileName,
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action: action.action,
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requestedAt: action.createdAt.toISOString(),
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durationMinutes: action.durationMinutes,
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scheduledAt: action.scheduledAt?.toISOString() ?? null,
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reason: action.reason,
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status: action.status,
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handledAt: action.handledAt?.toISOString() ?? null,
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handler: action.handler,
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detail: action.detail,
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};
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let result: GatewayAdminActionResult;
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try {
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result = await options.handler(actionRecord);
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} catch (error) {
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result = {
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status: 'PARTIAL',
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detail: error instanceof Error ? error.message : String(error),
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};
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}
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if (result.status === 'REQUESTED') {
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continue;
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}
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const terminal = result.status !== 'PARTIAL';
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const updated = await prisma.gatewayRuntimeAction.updateMany({
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where: {
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id: action.id,
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status: { in: ['REQUESTED', 'PARTIAL'] },
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},
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data: {
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status: result.status,
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detail: result.detail ?? null,
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handler: 'turn-daemon',
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handledAt: terminal ? new Date() : null,
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attempts: { increment: 1 },
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nextAttemptAt: terminal
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? null
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: new Date(Date.now() + Math.min(60_000, 1_000 * 2 ** Math.min(action.attempts, 6))),
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},
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});
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if (terminal && updated.count > 0) {
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await options.onActionApplied?.(actionRecord, result);
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}
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}
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};
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const pollOnce = async (): Promise<void> => {
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if (inFlight) {
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return;
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}
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inFlight = true;
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try {
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await pollRuntimeActions();
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const profile = await prisma.gatewayProfile.findUnique({
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where: { profileName: options.profileName },
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});
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@@ -782,6 +782,78 @@ export class InMemoryTurnWorld {
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};
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}
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shiftSchedule(deltaMinutes: number): { shiftedGenerals: number; lastTurnTime: string } {
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if (!Number.isInteger(deltaMinutes) || deltaMinutes === 0) {
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throw new Error('Schedule shift must be a non-zero integer number of minutes.');
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}
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const deltaMs = deltaMinutes * 60_000;
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const shiftDate = (date: Date): Date => new Date(date.getTime() + deltaMs);
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const shiftMetaDate = (value: unknown): unknown => {
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if (typeof value !== 'string' || !value.trim()) {
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return value;
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}
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if (value.includes('T')) {
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const shifted = shiftDate(new Date(value));
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return Number.isNaN(shifted.getTime()) ? value : shifted.toISOString();
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}
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const match = /^(\d{4})-(\d{2})-(\d{2})[ ](\d{2}):(\d{2}):(\d{2})(\.\d{1,6})?$/.exec(value);
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if (!match) {
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return value;
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}
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const parts = match.slice(1).map(Number);
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const shifted = new Date(
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Date.UTC(parts[0]!, parts[1]! - 1, parts[2]!, parts[3]!, parts[4]!, parts[5]!) + deltaMs
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);
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return (
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[
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shifted.getUTCFullYear().toString().padStart(4, '0'),
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(shifted.getUTCMonth() + 1).toString().padStart(2, '0'),
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shifted.getUTCDate().toString().padStart(2, '0'),
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].join('-') +
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' ' +
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[
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shifted.getUTCHours().toString().padStart(2, '0'),
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shifted.getUTCMinutes().toString().padStart(2, '0'),
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shifted.getUTCSeconds().toString().padStart(2, '0'),
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].join(':') +
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(match[7] ?? '')
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);
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};
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const nextLastTurnTime = shiftDate(this.state.lastTurnTime);
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const nextMeta = {
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...this.state.meta,
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lastTurnTime: nextLastTurnTime.toISOString(),
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turntime: shiftMetaDate(this.state.meta.turntime),
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starttime: shiftMetaDate(this.state.meta.starttime),
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tnmt_time: shiftMetaDate(this.state.meta.tnmt_time),
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};
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this.state = {
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...this.state,
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lastTurnTime: nextLastTurnTime,
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meta: nextMeta,
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};
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for (const general of this.generals.values()) {
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this.updateGeneral(general.id, { turnTime: shiftDate(general.turnTime) });
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}
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for (const auction of this.pendingNeutralAuctions) {
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auction.closeAt = shiftDate(auction.closeAt);
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}
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if (this.checkpoint) {
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const checkpointTime = shiftDate(new Date(this.checkpoint.turnTime));
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this.checkpoint = {
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...this.checkpoint,
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turnTime: checkpointTime.toISOString(),
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};
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}
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return {
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shiftedGenerals: this.generals.size,
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lastTurnTime: nextLastTurnTime.toISOString(),
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};
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}
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getNextNationId(): number {
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const meta = this.state.meta as Record<string, unknown>;
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let lastId = (meta.lastNationId as number | undefined) ?? 0;
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@@ -0,0 +1,211 @@
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import type { GamePrisma, GamePrismaClient } from '@sammo-ts/infra';
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import { randomUUID } from 'node:crypto';
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import type { TurnDaemonCommand, TurnDaemonCommandResult } from '@sammo-ts/common';
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import type { GatewayAdminActionRecord, GatewayAdminActionResult } from './gatewayAdminActions.js';
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interface RuntimeRedisClient {
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get(key: string): Promise<string | null>;
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set(
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key: string,
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value: string,
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options?: {
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NX?: boolean;
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PX?: number;
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}
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): Promise<unknown>;
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del(key: string): Promise<unknown>;
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zAdd(key: string, values: Array<{ score: number; value: string }>): Promise<number>;
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}
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type TournamentClockState = {
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nextAt?: string;
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bettingCloseAt?: string;
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runtimeClockShiftActionIds?: string[];
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[key: string]: unknown;
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};
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const asJson = (value: unknown): GamePrisma.InputJsonValue => value as GamePrisma.InputJsonValue;
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const sleep = (ms: number): Promise<void> => new Promise((resolve) => setTimeout(resolve, ms));
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const isUniqueConflict = (error: unknown): boolean =>
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typeof error === 'object' && error !== null && 'code' in error && error.code === 'P2002';
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const shiftDateText = (value: unknown, deltaMinutes: number): unknown => {
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if (typeof value !== 'string' || !value.trim()) {
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return value;
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}
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const shifted = new Date(new Date(value).getTime() + deltaMinutes * 60_000);
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return Number.isNaN(shifted.getTime()) ? value : shifted.toISOString();
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};
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const syncAuctionTimers = async (
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db: GamePrismaClient,
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redis: RuntimeRedisClient,
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profileName: string
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): Promise<number> => {
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const auctions = await db.auction.findMany({
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where: { status: 'OPEN' },
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select: { id: true, closeAt: true },
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});
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if (auctions.length > 0) {
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await redis.zAdd(
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`sammo:${profileName}:auction:timer`,
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auctions.map((auction) => ({
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score: auction.closeAt.getTime(),
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value: String(auction.id),
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}))
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);
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}
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return auctions.length;
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};
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const shiftTournamentClock = async (
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redis: RuntimeRedisClient,
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profileName: string,
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actionId: string,
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deltaMinutes: number
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): Promise<boolean> => {
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const stateKey = `sammo:${profileName}:tournament:state`;
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const lockKey = `${stateKey}:mutation-lock`;
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const token = randomUUID();
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const deadline = Date.now() + 2_000;
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while (Date.now() < deadline) {
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const acquired = await redis.set(lockKey, token, { NX: true, PX: 30_000 });
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if (acquired) {
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try {
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const rawState = await redis.get(stateKey);
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if (!rawState) {
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return false;
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}
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const state = JSON.parse(rawState) as TournamentClockState;
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const applied = Array.isArray(state.runtimeClockShiftActionIds)
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? state.runtimeClockShiftActionIds.filter((entry): entry is string => typeof entry === 'string')
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: [];
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if (applied.includes(actionId)) {
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return true;
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}
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const nextState: TournamentClockState = {
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...state,
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nextAt: shiftDateText(state.nextAt, deltaMinutes) as string | undefined,
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bettingCloseAt: shiftDateText(state.bettingCloseAt, deltaMinutes) as string | undefined,
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runtimeClockShiftActionIds: [...applied, actionId],
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};
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await redis.set(stateKey, JSON.stringify(nextState));
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return true;
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} finally {
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if ((await redis.get(lockKey)) === token) {
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await redis.del(lockKey);
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}
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}
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}
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await sleep(10);
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}
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throw new Error('토너먼트 시간 조정 lock을 획득하지 못했습니다.');
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};
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|
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const ensureEngineCommand = async (
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db: GamePrismaClient,
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actionId: string,
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deltaMinutes: number
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): Promise<{ requestId: string; result?: TurnDaemonCommandResult; failed?: string }> => {
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const requestId = `gateway-runtime:${actionId}`;
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const command: TurnDaemonCommand = {
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type: 'shiftSchedule',
|
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requestId,
|
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actionId,
|
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deltaMinutes,
|
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};
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try {
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await db.inputEvent.create({
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data: {
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requestId,
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target: 'ENGINE',
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eventType: command.type,
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payload: asJson(command),
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},
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});
|
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} catch (error) {
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if (!isUniqueConflict(error)) {
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throw error;
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}
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const existing = await db.inputEvent.findUniqueOrThrow({
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where: { requestId },
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select: { eventType: true, payload: true },
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});
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const payload = existing.payload as Partial<TurnDaemonCommand>;
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if (
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existing.eventType !== command.type ||
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payload.type !== command.type ||
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payload.actionId !== actionId ||
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payload.deltaMinutes !== deltaMinutes
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) {
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return { requestId, failed: '같은 action ID에 다른 시간 조정 payload가 이미 존재합니다.' };
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}
|
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}
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const event = await db.inputEvent.findUniqueOrThrow({
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where: { requestId },
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select: { status: true, result: true, error: true },
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});
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if (event.status === 'FAILED') {
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return { requestId, failed: event.error ?? '게임 엔진 시간 조정이 실패했습니다.' };
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}
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if (event.status !== 'SUCCEEDED') {
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return { requestId };
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}
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return { requestId, result: event.result as TurnDaemonCommandResult };
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};
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|
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export const applyRuntimeClockShift = async (options: {
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action: GatewayAdminActionRecord;
|
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profileName: string;
|
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db: GamePrismaClient;
|
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redis?: RuntimeRedisClient;
|
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}): Promise<GatewayAdminActionResult> => {
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const { action, profileName, db, redis } = options;
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if (!action.id) {
|
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return { status: 'FAILED', detail: '시간 조정 action ID가 없습니다.' };
|
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}
|
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if (!Number.isInteger(action.durationMinutes) || (action.durationMinutes ?? 0) < 1) {
|
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return { status: 'FAILED', detail: '시간 조정 분은 1 이상의 정수여야 합니다.' };
|
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}
|
||||
const direction = action.action === 'ACCELERATE' ? -1 : action.action === 'DELAY' ? 1 : 0;
|
||||
if (direction === 0) {
|
||||
return { status: 'IGNORED', detail: `지원하지 않는 시간 조정 action입니다: ${action.action ?? ''}` };
|
||||
}
|
||||
const deltaMinutes = direction * action.durationMinutes!;
|
||||
const engine = await ensureEngineCommand(db, action.id, deltaMinutes);
|
||||
if (engine.failed) {
|
||||
return { status: 'FAILED', detail: engine.failed };
|
||||
}
|
||||
if (!engine.result) {
|
||||
return { status: 'REQUESTED', detail: `게임 엔진 처리 대기 중: ${engine.requestId}` };
|
||||
}
|
||||
if (engine.result.type !== 'shiftSchedule' || !engine.result.ok) {
|
||||
return {
|
||||
status: 'FAILED',
|
||||
detail:
|
||||
engine.result.type === 'shiftSchedule' ? engine.result.reason : '게임 엔진이 다른 결과를 반환했습니다.',
|
||||
};
|
||||
}
|
||||
if (!redis) {
|
||||
return {
|
||||
status: 'PARTIAL',
|
||||
detail: `DB 시간 조정은 적용됐지만 Redis timer 동기화를 기다리는 중입니다: ${engine.requestId}`,
|
||||
};
|
||||
}
|
||||
|
||||
const syncedAuctions = await syncAuctionTimers(db, redis, profileName);
|
||||
const shiftedTournament = await shiftTournamentClock(redis, profileName, action.id, deltaMinutes);
|
||||
return {
|
||||
status: 'APPLIED',
|
||||
detail: [
|
||||
`${Math.abs(deltaMinutes)}분 ${deltaMinutes < 0 ? '가속' : '연기'}`,
|
||||
`장수 ${engine.result.shiftedGenerals}명`,
|
||||
`경매 ${engine.result.shiftedAuctions}건(DB)/${syncedAuctions}건(timer)`,
|
||||
shiftedTournament ? '토너먼트 적용' : '활성 토너먼트 없음',
|
||||
].join(' · '),
|
||||
};
|
||||
};
|
||||
@@ -76,6 +76,7 @@ import {
|
||||
import { buildCommandEnv } from './reservedTurnCommands.js';
|
||||
import { DatabaseTurnDaemonLease, TurnDaemonLeaseUnavailableError } from '../lifecycle/databaseTurnDaemonLease.js';
|
||||
import { EngineStateManager } from './engineStateManager.js';
|
||||
import { applyRuntimeClockShift } from './runtimeClockShift.js';
|
||||
|
||||
export interface TurnDaemonRuntimeOptions {
|
||||
profile: string;
|
||||
@@ -755,10 +756,24 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
pollIntervalMs: options.adminActionIntervalMs,
|
||||
handler: async (action) => {
|
||||
const reason = action.reason ?? `admin:${action.action ?? 'action'}`;
|
||||
if (turnDaemonLease?.isLost()) {
|
||||
return { status: 'REQUESTED', detail: 'turn-daemon lease 재획득을 기다리는 중입니다.' };
|
||||
}
|
||||
if (action.action === 'RESET_NOW' || action.action === 'RESET_SCHEDULED') {
|
||||
// 리셋은 오케스트레이터에서 빌드+재기동으로 처리한다.
|
||||
return { status: 'REQUESTED', detail: 'waiting for orchestrator reset' };
|
||||
}
|
||||
if (action.action === 'ACCELERATE' || action.action === 'DELAY') {
|
||||
if (!commandConnector) {
|
||||
return { status: 'FAILED', detail: '게임 command database 연결이 없습니다.' };
|
||||
}
|
||||
return applyRuntimeClockShift({
|
||||
action,
|
||||
profileName: options.profileName!,
|
||||
db: commandConnector.prisma,
|
||||
redis: redisConnector?.client,
|
||||
});
|
||||
}
|
||||
switch (action.action) {
|
||||
case 'RESUME':
|
||||
resolvedControlQueue.enqueue({ type: 'resume', reason });
|
||||
|
||||
@@ -4,7 +4,7 @@ import type {
|
||||
TurnDaemonCommandExecutionContext,
|
||||
TurnDaemonCommandResult,
|
||||
} from '../lifecycle/types.js';
|
||||
import type { GamePrisma } from '@sammo-ts/infra';
|
||||
import { GamePrisma } from '@sammo-ts/infra';
|
||||
import { asRecord, JosaUtil, LiteHashDRBG, RandUtil } from '@sammo-ts/common';
|
||||
import {
|
||||
LogCategory,
|
||||
@@ -442,6 +442,41 @@ async function handlePatchGeneral(
|
||||
return { type: 'patchGeneral', ok: true, generalId: command.generalId };
|
||||
}
|
||||
|
||||
async function handleShiftSchedule(
|
||||
ctx: CommandHandlerContext,
|
||||
command: Extract<TurnDaemonCommand, { type: 'shiftSchedule' }>
|
||||
): Promise<TurnDaemonCommandResult> {
|
||||
if (!ctx.commandDb) {
|
||||
return {
|
||||
type: 'shiftSchedule',
|
||||
ok: false,
|
||||
actionId: command.actionId,
|
||||
reason: '시간 조정은 데이터베이스 transaction 경계에서만 실행할 수 있습니다.',
|
||||
};
|
||||
}
|
||||
|
||||
const shifted = ctx.world.shiftSchedule(command.deltaMinutes);
|
||||
const shiftedAuctions = await ctx.commandDb.$executeRaw(
|
||||
GamePrisma.sql`
|
||||
UPDATE auction
|
||||
SET close_at = close_at + (${command.deltaMinutes} * INTERVAL '1 minute'),
|
||||
updated_at = NOW()
|
||||
WHERE status = 'OPEN'
|
||||
`
|
||||
);
|
||||
|
||||
return {
|
||||
type: 'shiftSchedule',
|
||||
ok: true,
|
||||
actionId: command.actionId,
|
||||
deltaMinutes: command.deltaMinutes,
|
||||
lastTurnTime: shifted.lastTurnTime,
|
||||
shiftedGenerals: shifted.shiftedGenerals,
|
||||
shiftedAuctions,
|
||||
checkpoint: ctx.world.getCheckpoint(),
|
||||
};
|
||||
}
|
||||
|
||||
async function handleTroopJoin(
|
||||
ctx: CommandHandlerContext,
|
||||
command: Extract<TurnDaemonCommand, { type: 'troopJoin' }>
|
||||
@@ -1812,6 +1847,8 @@ export const createTurnDaemonCommandHandler = (options: {
|
||||
handleTournamentMatchResult(ctx, command as Extract<TurnDaemonCommand, { type: 'tournamentMatchResult' }>),
|
||||
patchGeneral: (command) =>
|
||||
handlePatchGeneral(ctx, command as Extract<TurnDaemonCommand, { type: 'patchGeneral' }>),
|
||||
shiftSchedule: (command) =>
|
||||
handleShiftSchedule(ctx, command as Extract<TurnDaemonCommand, { type: 'shiftSchedule' }>),
|
||||
};
|
||||
|
||||
return {
|
||||
|
||||
Reference in New Issue
Block a user