fix: render Ref-compatible GUI display names
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@@ -0,0 +1,32 @@
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import { describe, expect, it } from 'vitest';
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import {
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resolveCityLevelName,
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resolveDedicationLevelName,
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resolveNationLevelName,
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resolveOfficerLevelName,
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resolveRegionName,
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sanitizeInternalDisplayCode,
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} from '../src/services/gameDisplayNames.js';
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describe('Ref GUI display names', () => {
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it('maps nation, city, region, office, and dedication levels to Ref labels', () => {
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expect(resolveNationLevelName(3)).toBe('주자사');
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expect(resolveCityLevelName(8)).toBe('특');
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expect(resolveRegionName(2)).toBe('중원');
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expect(resolveOfficerLevelName(9, 3)).toBe('간의대부');
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expect(resolveOfficerLevelName(5, 3)).toBe('-');
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expect(resolveOfficerLevelName(5)).toBe('제3모사');
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expect(resolveDedicationLevelName(2, 30)).toBe('29품관');
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expect(resolveDedicationLevelName(0, 30)).toBe('무품관');
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});
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it('never exposes internal prefixes or numeric fallback codes', () => {
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expect(sanitizeInternalDisplayCode('che_event_의병')).toBe('의병');
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expect(sanitizeInternalDisplayCode('che_법가')).toBe('법가');
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expect(sanitizeInternalDisplayCode('3')).toBe('-');
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expect(resolveNationLevelName(99)).toBe('-');
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expect(resolveCityLevelName(99)).toBe('-');
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expect(resolveRegionName(99)).toBe('-');
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});
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});
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