fix(game): preserve scenario NPC progression
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@@ -205,6 +205,9 @@ export const seedScenarioToDatabase = async (options: ScenarioSeedOptions): Prom
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const generalPoolEntries = targetGeneralPool
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? await loadGeneralPoolEntries(targetGeneralPool, options.generalPoolOptions)
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: [];
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const integrationSeed = process.env[INTEGRATION_WORLD_SEED_ENV]?.trim();
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const hiddenSeed =
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integrationSeed && integrationSeed.length > 0 ? integrationSeed : randomBytes(16).toString('hex');
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const { seed, warnings } = buildScenarioBootstrap({
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scenario: scenarioDefinition,
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@@ -212,6 +215,7 @@ export const seedScenarioToDatabase = async (options: ScenarioSeedOptions): Prom
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unitSet,
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options: {
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includeNeutralNationInSeed: options.includeNeutralNationInSeed ?? true,
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hiddenSeed,
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},
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});
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seed.cities = applyInitialChangeCityEvents(seed.cities, seed.initialEvents);
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@@ -273,9 +277,7 @@ export const seedScenarioToDatabase = async (options: ScenarioSeedOptions): Prom
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worldMeta.installCommitSha = install.installCommitSha.trim();
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}
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const integrationSeed = process.env[INTEGRATION_WORLD_SEED_ENV]?.trim();
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worldMeta.hiddenSeed =
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integrationSeed && integrationSeed.length > 0 ? integrationSeed : randomBytes(16).toString('hex');
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worldMeta.hiddenSeed = hiddenSeed;
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if (install?.preopenAt) {
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worldMeta.preopenAt = formatDateTime(install.preopenAt);
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