feat: NPC 세금 처리 로직 및 관련 핸들러 추가, 대형 테스트 맵 수정
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@@ -6,6 +6,8 @@ import { InMemoryReservedTurnStore } from '../src/turn/reservedTurnStore.js';
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import { createReservedTurnHandler } from '../src/turn/reservedTurnHandler.js';
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import { InMemoryTurnProcessor } from '../src/turn/inMemoryTurnProcessor.js';
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import { createIncomeHandler } from '../src/turn/incomeHandler.js';
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import { createNpcTaxHandler } from '../src/turn/npcTaxHandler.js';
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import { composeCalendarHandlers } from '../src/turn/calendarHandlers.js';
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import { LARGE_TEST_MAP, buildLargeTestCities } from './fixtures/largeTestMap.js';
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const mockDate = new Date('0179-08-01T00:00:00Z');
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@@ -108,7 +110,7 @@ describe('NPC 대형 시뮬레이션', () => {
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generals.length + 1,
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cityId,
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{ leadership: 75, strength: 10, intelligence: 75 },
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3
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2
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)
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);
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}
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@@ -176,7 +178,7 @@ describe('NPC 대형 시뮬레이션', () => {
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currentMonth: 8,
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tickSeconds: 600,
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lastTurnTime: mockDate,
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meta: { seed: 1 },
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meta: { seed: 1, initYear: 179, initMonth: 8 },
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};
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const schedule: TurnSchedule = {
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@@ -207,10 +209,16 @@ describe('NPC 대형 시뮬레이션', () => {
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nationTraits: new Map(),
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});
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const npcTaxHandler = createNpcTaxHandler({
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getWorld: () => wrapper.world,
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});
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const calendarHandler = composeCalendarHandlers(incomeHandler, npcTaxHandler);
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const world = new InMemoryTurnWorld(state, snapshot, {
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schedule,
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generalTurnHandler: handler,
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calendarHandler: incomeHandler,
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calendarHandler,
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});
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wrapper.world = world;
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@@ -266,7 +274,7 @@ describe('NPC 대형 시뮬레이션', () => {
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const generals = world.listGenerals();
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for (const nation of nations) {
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const nationGenerals = generals.filter((general) => general.nationId === nation.id);
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expect(nationGenerals.length).toBe(targetCount);
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expect(nationGenerals.length).toBeGreaterThanOrEqual(targetCount);
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}
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};
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