Merge branch 'main' into feature/ingame-message-parity
This commit is contained in:
@@ -19,19 +19,30 @@ const profile: GameProfile = {
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class QueuedBattleSimTransport implements BattleSimTransport {
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public simulateCalls = 0;
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public lastPayload: BattleSimJobPayload | null = null;
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public lastRequesterUserId: string | null = null;
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private readonly owners = new Map<string, string>();
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private readonly results = new Map<string, BattleSimResultPayload>();
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async simulate(payload: BattleSimJobPayload) {
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async simulate(payload: BattleSimJobPayload, requesterUserId: string) {
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this.simulateCalls += 1;
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this.lastPayload = payload;
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return { status: 'queued', jobId: 'job-1' } as const;
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this.lastRequesterUserId = requesterUserId;
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const jobId = `job-${this.simulateCalls}`;
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this.owners.set(jobId, requesterUserId);
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return { status: 'queued', jobId } as const;
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}
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async getSimulationResult(jobId: string) {
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async getSimulationResult(jobId: string, requesterUserId: string) {
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if (this.owners.get(jobId) !== requesterUserId) {
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return null;
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}
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return this.results.get(jobId) ?? null;
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}
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pushResult(jobId: string, payload: BattleSimResultPayload) {
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pushResult(jobId: string, requesterUserId: string, payload: BattleSimResultPayload) {
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if (this.owners.get(jobId) !== requesterUserId) {
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throw new Error('requester mismatch');
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}
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this.results.set(jobId, payload);
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}
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}
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@@ -194,8 +205,13 @@ const buildBattleRequest = () => ({
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},
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});
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const buildContext = (options: { state: WorldStateRow; battleSim: BattleSimTransport }): GameApiContext => {
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const db = {
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const buildContext = (options: {
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state: WorldStateRow;
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battleSim: BattleSimTransport;
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userId?: string | null;
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db?: Partial<DatabaseClient>;
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}): GameApiContext => {
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const db = options.db ?? {
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worldState: {
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findFirst: async () => options.state,
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},
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@@ -207,20 +223,23 @@ const buildContext = (options: { state: WorldStateRow; battleSim: BattleSimTrans
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},
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profile.name
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);
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const auth: GameSessionTokenPayload = {
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version: 1,
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profile: profile.name,
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issuedAt: new Date('2026-01-01T00:00:00Z').toISOString(),
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expiresAt: new Date('2026-01-02T00:00:00Z').toISOString(),
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sessionId: 'session-1',
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user: {
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id: 'user-1',
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username: 'tester',
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displayName: 'Tester',
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roles: [],
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},
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sanctions: {},
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};
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const auth: GameSessionTokenPayload | null =
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options.userId === null
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? null
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: {
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version: 1,
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profile: profile.name,
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issuedAt: new Date('2026-01-01T00:00:00Z').toISOString(),
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expiresAt: new Date('2026-01-02T00:00:00Z').toISOString(),
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sessionId: 'session-1',
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user: {
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id: options.userId ?? 'user-1',
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username: 'tester',
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displayName: 'Tester',
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roles: [],
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},
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sanctions: {},
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};
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return {
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db: db as unknown as DatabaseClient,
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turnDaemon: new InMemoryTurnDaemonTransport(),
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@@ -255,14 +274,204 @@ describe('battle router orchestration', () => {
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const response = await caller.battle.simulate(buildBattleRequest());
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expect(response.status).toBe('queued');
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expect(battleSim.simulateCalls).toBe(1);
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expect(battleSim.lastRequesterUserId).toBe('user-1');
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const queued = await caller.battle.getSimulation({ jobId: response.jobId });
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expect(queued.status).toBe('queued');
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battleSim.pushResult(response.jobId, { result: true, reason: 'success', avgWar: 1 });
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battleSim.pushResult(response.jobId, 'user-1', { result: true, reason: 'success', avgWar: 1 });
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const completed = await caller.battle.getSimulation({ jobId: response.jobId });
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expect(completed.status).toBe('completed');
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expect(completed.payload?.result).toBe(true);
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});
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it('requires login, allows a user without a general, and does not open an input-event transaction', async () => {
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const battleSim = new QueuedBattleSimTransport();
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const state: WorldStateRow = {
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id: 1,
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scenarioCode: 'default',
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currentYear: 200,
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currentMonth: 1,
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tickSeconds: 600,
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config: {},
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meta: {},
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updatedAt: new Date('2026-01-01T00:00:00Z'),
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};
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let transactionCalls = 0;
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const db = {
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worldState: { findFirst: async () => state },
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$transaction: async () => {
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transactionCalls += 1;
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throw new Error('simulation must not create an input event transaction');
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},
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} as unknown as DatabaseClient;
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const anonymous = appRouter.createCaller(buildContext({ state, battleSim, userId: null, db }));
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await expect(anonymous.battle.simulate(buildBattleRequest())).rejects.toMatchObject({
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code: 'UNAUTHORIZED',
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});
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const noGeneralUser = appRouter.createCaller(
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buildContext({ state, battleSim, userId: 'user-without-general', db })
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);
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await expect(noGeneralUser.battle.simulate(buildBattleRequest())).resolves.toMatchObject({
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status: 'queued',
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});
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expect(transactionCalls).toBe(0);
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expect(battleSim.lastRequesterUserId).toBe('user-without-general');
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});
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it('does not expose queued results across authenticated users', async () => {
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const battleSim = new QueuedBattleSimTransport();
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const state: WorldStateRow = {
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id: 1,
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scenarioCode: 'default',
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currentYear: 200,
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currentMonth: 1,
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tickSeconds: 600,
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config: {},
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meta: {},
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updatedAt: new Date('2026-01-01T00:00:00Z'),
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};
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const owner = appRouter.createCaller(buildContext({ state, battleSim, userId: 'owner-user' }));
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const other = appRouter.createCaller(buildContext({ state, battleSim, userId: 'other-user' }));
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const response = await owner.battle.simulate(buildBattleRequest());
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battleSim.pushResult(response.jobId, 'owner-user', { result: true, reason: 'success', avgWar: 7 });
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await expect(owner.battle.getSimulation({ jobId: response.jobId })).resolves.toMatchObject({
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status: 'completed',
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payload: { avgWar: 7 },
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});
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await expect(other.battle.getSimulation({ jobId: response.jobId })).resolves.toEqual({
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status: 'queued',
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jobId: response.jobId,
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});
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});
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});
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describe('battle simulator general import permissions', () => {
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const state: WorldStateRow = {
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id: 1,
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scenarioCode: 'default',
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currentYear: 200,
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currentMonth: 1,
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tickSeconds: 600,
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config: {},
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meta: {},
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updatedAt: new Date('2026-01-01T00:00:00Z'),
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};
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const buildGeneral = (overrides: Record<string, unknown>) => ({
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id: 1,
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userId: 'same-nation-user',
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name: '관전자',
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npcState: 0,
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nationId: 1,
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leadership: 70,
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strength: 71,
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intel: 72,
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officerLevel: 1,
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injury: 0,
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rice: 9000,
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crew: 5000,
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crewTypeId: 100,
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atmos: 100,
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train: 100,
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experience: 400,
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horseCode: null,
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weaponCode: null,
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bookCode: null,
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itemCode: null,
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personalCode: null,
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special2Code: null,
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meta: {},
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...overrides,
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});
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const actor = buildGeneral({ id: 1, userId: 'same-nation-user', nationId: 1 });
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const ally = buildGeneral({
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id: 2,
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userId: 'ally-user',
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name: '아군 장수',
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nationId: 1,
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officerLevel: 4,
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rice: 4321,
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crew: 3210,
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train: 97,
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atmos: 96,
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horseCode: 'che_적토마',
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weaponCode: 'che_의천검',
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bookCode: 'che_손자병법',
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itemCode: 'che_옥새',
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meta: {
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dex1: 10000,
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rank_warnum: 33,
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rank_killnum: 22,
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rank_killcrew: 1111,
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},
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});
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const foreignActor = buildGeneral({ id: 3, userId: 'foreign-user', nationId: 2 });
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const generals = [actor, ally, foreignActor];
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const db = {
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worldState: { findFirst: async () => state },
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general: {
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findFirst: async ({ where }: { where: { userId: string } }) =>
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generals.find((general) => general.userId === where.userId) ?? null,
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findUnique: async ({ where }: { where: { id: number } }) =>
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generals.find((general) => general.id === where.id) ?? null,
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},
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} as unknown as DatabaseClient;
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it('returns full ally details to the same nation but redacts them for another nation', async () => {
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const battleSim = new QueuedBattleSimTransport();
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const sameNation = appRouter.createCaller(buildContext({ state, battleSim, userId: 'same-nation-user', db }));
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const foreign = appRouter.createCaller(buildContext({ state, battleSim, userId: 'foreign-user', db }));
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const visible = await sameNation.battle.getGeneralDetail({ generalId: ally.id });
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expect(visible.general).toMatchObject({
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name: '아군 장수',
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officer_level: 4,
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horse: 'che_적토마',
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crew: 3210,
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rice: 4321,
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train: 97,
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atmos: 96,
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warnum: 33,
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killnum: 22,
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killcrew: 1111,
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});
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const redacted = await foreign.battle.getGeneralDetail({ generalId: ally.id });
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expect(redacted.general).toMatchObject({
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name: '아군 장수',
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officer_level: 1,
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horse: null,
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weapon: null,
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book: null,
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item: null,
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crew: 0,
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rice: 10000,
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dex1: 0,
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warnum: 0,
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killnum: 0,
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killcrew: 0,
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});
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});
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it('requires a game general only for server-side general import', async () => {
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const caller = appRouter.createCaller(
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buildContext({
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state,
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battleSim: new QueuedBattleSimTransport(),
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userId: 'user-without-general',
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db,
|
||||
})
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);
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|
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await expect(caller.battle.getGeneralDetail({ generalId: ally.id })).rejects.toMatchObject({
|
||||
code: 'NOT_FOUND',
|
||||
message: 'General not found',
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
import { buildBattleSimQueueKeys } from '../src/battleSim/keys.js';
|
||||
import { RedisBattleSimTransport } from '../src/battleSim/redisTransport.js';
|
||||
import type { BattleSimJob, BattleSimJobPayload } from '../src/battleSim/types.js';
|
||||
|
||||
class FakeRedisClient {
|
||||
readonly values = new Map<string, string>();
|
||||
readonly lists = new Map<string, string[]>();
|
||||
|
||||
async rPush(key: string, value: string): Promise<number> {
|
||||
const list = this.lists.get(key) ?? [];
|
||||
list.push(value);
|
||||
this.lists.set(key, list);
|
||||
return list.length;
|
||||
}
|
||||
|
||||
async blPop(): Promise<null> {
|
||||
return null;
|
||||
}
|
||||
|
||||
async set(key: string, value: string): Promise<'OK'> {
|
||||
this.values.set(key, value);
|
||||
return 'OK';
|
||||
}
|
||||
|
||||
async get(key: string): Promise<string | null> {
|
||||
return this.values.get(key) ?? null;
|
||||
}
|
||||
|
||||
async expire(): Promise<number> {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
describe('RedisBattleSimTransport requester isolation', () => {
|
||||
it('records the requester on queued jobs and scopes completed results to that user', async () => {
|
||||
const client = new FakeRedisClient();
|
||||
const keys = buildBattleSimQueueKeys('che:test');
|
||||
const transport = new RedisBattleSimTransport(client, {
|
||||
keys,
|
||||
requestTimeoutMs: 1,
|
||||
resultTtlSeconds: 60,
|
||||
});
|
||||
|
||||
const response = await transport.simulate({} as BattleSimJobPayload, 'user/one');
|
||||
expect(response.status).toBe('queued');
|
||||
|
||||
const queuedRaw = client.lists.get(keys.queueKey)?.[0];
|
||||
expect(queuedRaw).toBeTruthy();
|
||||
expect(JSON.parse(queuedRaw ?? '{}') as BattleSimJob).toMatchObject({
|
||||
jobId: response.jobId,
|
||||
requesterUserId: 'user/one',
|
||||
});
|
||||
|
||||
await transport.pushResult(response.jobId, 'user/one', {
|
||||
result: true,
|
||||
reason: 'success',
|
||||
avgWar: 3,
|
||||
});
|
||||
|
||||
await expect(transport.getSimulationResult(response.jobId, 'user/one')).resolves.toMatchObject({
|
||||
result: true,
|
||||
avgWar: 3,
|
||||
});
|
||||
await expect(transport.getSimulationResult(response.jobId, 'user/two')).resolves.toBeNull();
|
||||
expect(Array.from(client.values.keys()).some((key) => key.includes('user%2Fone'))).toBe(true);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,94 @@
|
||||
import fs from 'node:fs/promises';
|
||||
import path from 'node:path';
|
||||
import { randomUUID } from 'node:crypto';
|
||||
|
||||
import { createRedisConnector, resolveRedisConfigFromEnv } from '@sammo-ts/infra';
|
||||
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import { buildBattleSimEnvironment } from '../src/battleSim/environment.js';
|
||||
import { buildBattleSimQueueKeys } from '../src/battleSim/keys.js';
|
||||
import { RedisBattleSimTransport } from '../src/battleSim/redisTransport.js';
|
||||
import type { BattleSimRequestPayload } from '../src/battleSim/types.js';
|
||||
import { runBattleSimWorker } from '../src/battleSim/worker.js';
|
||||
import type { WorldStateRow } from '../src/context.js';
|
||||
|
||||
const liveDescribe = process.env.REDIS_URL ? describe : describe.skip;
|
||||
|
||||
afterEach(() => {
|
||||
vi.unstubAllEnvs();
|
||||
});
|
||||
|
||||
liveDescribe('battle simulator worker with live Redis', () => {
|
||||
it('consumes an isolated queue, produces a result, and stops cleanly', { timeout: 30_000 }, async () => {
|
||||
const scenario = `battle-sim-e2e-${randomUUID()}`;
|
||||
const profileName = `che:${scenario}`;
|
||||
const requesterUserId = 'worker-e2e-user';
|
||||
vi.stubEnv('PROFILE', 'che');
|
||||
vi.stubEnv('SCENARIO', scenario);
|
||||
vi.stubEnv('GAME_TOKEN_SECRET', 'battle-sim-test-only');
|
||||
|
||||
const fixturePath = path.resolve(
|
||||
process.cwd(),
|
||||
'../../tools/integration-tests/fixtures/battle/basic-infantry.json'
|
||||
);
|
||||
const fixture = JSON.parse(await fs.readFile(fixturePath, 'utf8')) as BattleSimRequestPayload & {
|
||||
startYear: number;
|
||||
};
|
||||
const { startYear, ...request } = fixture;
|
||||
const worldState: WorldStateRow = {
|
||||
id: 1,
|
||||
scenarioCode: 'default',
|
||||
currentYear: request.year,
|
||||
currentMonth: request.month,
|
||||
tickSeconds: 600,
|
||||
config: {},
|
||||
meta: { scenarioMeta: { startYear } },
|
||||
updatedAt: new Date(),
|
||||
};
|
||||
const environment = await buildBattleSimEnvironment(worldState, 'che');
|
||||
const payload = {
|
||||
...request,
|
||||
unitSet: environment.unitSet,
|
||||
config: environment.config,
|
||||
time: { year: request.year, month: request.month, startYear },
|
||||
};
|
||||
|
||||
const clientConnector = createRedisConnector(resolveRedisConfigFromEnv());
|
||||
await clientConnector.connect();
|
||||
const keys = buildBattleSimQueueKeys(profileName);
|
||||
const transport = new RedisBattleSimTransport(clientConnector.client, {
|
||||
keys,
|
||||
requestTimeoutMs: 15_000,
|
||||
resultTtlSeconds: 60,
|
||||
});
|
||||
const abortController = new AbortController();
|
||||
const worker = runBattleSimWorker({ signal: abortController.signal });
|
||||
let jobId: string | null = null;
|
||||
|
||||
try {
|
||||
const result = await transport.simulate(payload, requesterUserId);
|
||||
jobId = result.jobId;
|
||||
expect(result.status).toBe('completed');
|
||||
if (result.status === 'completed') {
|
||||
expect(result.payload).toMatchObject({
|
||||
result: true,
|
||||
reason: 'success',
|
||||
avgWar: 1,
|
||||
});
|
||||
expect(result.payload.phase).toBeGreaterThan(0);
|
||||
}
|
||||
} finally {
|
||||
abortController.abort();
|
||||
await worker;
|
||||
if (jobId) {
|
||||
const encodedRequester = encodeURIComponent(requesterUserId);
|
||||
await clientConnector.client.del([
|
||||
keys.queueKey,
|
||||
`${keys.resultKeyPrefix}${encodedRequester}:${jobId}`,
|
||||
`${keys.notifyKeyPrefix}${encodedRequester}:${jobId}`,
|
||||
]);
|
||||
}
|
||||
await clientConnector.disconnect();
|
||||
}
|
||||
});
|
||||
});
|
||||
@@ -14,8 +14,12 @@ const integration = describe.skipIf(!databaseUrl);
|
||||
const bettingId = 990_071;
|
||||
const concurrentBettingId = 990_072;
|
||||
const generalId = 9_971;
|
||||
const otherGeneralId = 9_972;
|
||||
const nationId = 990_071;
|
||||
const otherNationId = 990_072;
|
||||
const userId = 'nation-betting-router-user';
|
||||
const otherUserId = 'nation-betting-router-other-user';
|
||||
const noGeneralUserId = 'nation-betting-router-no-general-user';
|
||||
|
||||
const auth: GameSessionTokenPayload = {
|
||||
version: 1,
|
||||
@@ -32,12 +36,34 @@ const auth: GameSessionTokenPayload = {
|
||||
sanctions: {},
|
||||
};
|
||||
|
||||
const otherAuth: GameSessionTokenPayload = {
|
||||
...auth,
|
||||
sessionId: 'nation-betting-router-other-session',
|
||||
user: {
|
||||
...auth.user,
|
||||
id: otherUserId,
|
||||
username: 'other-bettor',
|
||||
displayName: 'Other Bettor',
|
||||
},
|
||||
};
|
||||
|
||||
const noGeneralAuth: GameSessionTokenPayload = {
|
||||
...auth,
|
||||
sessionId: 'nation-betting-router-no-general-session',
|
||||
user: {
|
||||
...auth.user,
|
||||
id: noGeneralUserId,
|
||||
username: 'no-general',
|
||||
displayName: 'No General',
|
||||
},
|
||||
};
|
||||
|
||||
integration('nation betting router', () => {
|
||||
let db: GamePrismaClient;
|
||||
let closeDb: (() => Promise<void>) | undefined;
|
||||
let worldStateId: number;
|
||||
|
||||
const buildContext = (requestId: string): GameApiContext => {
|
||||
const buildContext = (requestId: string, actorAuth: GameSessionTokenPayload | null = auth): GameApiContext => {
|
||||
const redisClient = {
|
||||
get: async () => null,
|
||||
set: async () => null,
|
||||
@@ -52,7 +78,7 @@ integration('nation betting router', () => {
|
||||
uploadDir: 'uploads',
|
||||
uploadPath: '/uploads',
|
||||
uploadPublicUrl: null,
|
||||
auth,
|
||||
auth: actorAuth,
|
||||
accessTokenStore: new RedisAccessTokenStore(redisClient, 'che:2'),
|
||||
flushStore: new InMemoryFlushStore(),
|
||||
gameTokenSecret: 'test-secret',
|
||||
@@ -64,33 +90,55 @@ integration('nation betting router', () => {
|
||||
await connector.connect();
|
||||
db = connector.prisma;
|
||||
closeDb = () => connector.disconnect();
|
||||
await db.inputEvent.deleteMany({ where: { actorUserId: userId } });
|
||||
await db.inputEvent.deleteMany({ where: { actorUserId: { in: [userId, otherUserId, noGeneralUserId] } } });
|
||||
await db.nationBetting.deleteMany({ where: { id: { in: [bettingId, concurrentBettingId] } } });
|
||||
await db.rankData.deleteMany({ where: { generalId } });
|
||||
await db.inheritanceLog.deleteMany({ where: { userId } });
|
||||
await db.inheritancePoint.deleteMany({ where: { userId } });
|
||||
await db.general.deleteMany({ where: { id: generalId } });
|
||||
await db.nation.deleteMany({ where: { id: nationId } });
|
||||
await db.rankData.deleteMany({ where: { generalId: { in: [generalId, otherGeneralId] } } });
|
||||
await db.inheritanceLog.deleteMany({ where: { userId: { in: [userId, otherUserId] } } });
|
||||
await db.inheritancePoint.deleteMany({ where: { userId: { in: [userId, otherUserId] } } });
|
||||
await db.general.deleteMany({ where: { id: { in: [generalId, otherGeneralId] } } });
|
||||
await db.nation.deleteMany({ where: { id: { in: [nationId, otherNationId] } } });
|
||||
|
||||
await db.nation.create({
|
||||
data: {
|
||||
id: nationId,
|
||||
name: '베팅국',
|
||||
color: '#123456',
|
||||
level: 2,
|
||||
},
|
||||
await db.nation.createMany({
|
||||
data: [
|
||||
{
|
||||
id: nationId,
|
||||
name: '베팅국',
|
||||
color: '#123456',
|
||||
level: 2,
|
||||
},
|
||||
{
|
||||
id: otherNationId,
|
||||
name: '다른베팅국',
|
||||
color: '#654321',
|
||||
level: 6,
|
||||
},
|
||||
],
|
||||
});
|
||||
await db.general.create({
|
||||
data: {
|
||||
id: generalId,
|
||||
userId,
|
||||
name: '베팅장수',
|
||||
nationId,
|
||||
cityId: 1,
|
||||
npcState: 0,
|
||||
turnTime: new Date('0200-01-01T00:00:00.000Z'),
|
||||
meta: {},
|
||||
},
|
||||
await db.general.createMany({
|
||||
data: [
|
||||
{
|
||||
id: generalId,
|
||||
userId,
|
||||
name: '베팅장수',
|
||||
nationId,
|
||||
cityId: 1,
|
||||
npcState: 0,
|
||||
officerLevel: 0,
|
||||
turnTime: new Date('0200-01-01T00:00:00.000Z'),
|
||||
meta: {},
|
||||
},
|
||||
{
|
||||
id: otherGeneralId,
|
||||
userId: otherUserId,
|
||||
name: '다른국가수뇌',
|
||||
nationId: otherNationId,
|
||||
cityId: 1,
|
||||
npcState: 0,
|
||||
officerLevel: 12,
|
||||
turnTime: new Date('0200-01-01T00:00:00.000Z'),
|
||||
meta: {},
|
||||
},
|
||||
],
|
||||
});
|
||||
const world = await db.worldState.create({
|
||||
data: {
|
||||
@@ -132,19 +180,22 @@ integration('nation betting router', () => {
|
||||
candidates: [{ title: '베팅국', info: '', isHtml: true, aux: { nation: nationId } }],
|
||||
},
|
||||
});
|
||||
await db.inheritancePoint.create({
|
||||
data: { userId, key: 'previous', value: 1_000 },
|
||||
await db.inheritancePoint.createMany({
|
||||
data: [
|
||||
{ userId, key: 'previous', value: 1_000 },
|
||||
{ userId: otherUserId, key: 'previous', value: 500 },
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
afterAll(async () => {
|
||||
await db.inputEvent.deleteMany({ where: { actorUserId: userId } });
|
||||
await db.inputEvent.deleteMany({ where: { actorUserId: { in: [userId, otherUserId, noGeneralUserId] } } });
|
||||
await db.nationBetting.deleteMany({ where: { id: { in: [bettingId, concurrentBettingId] } } });
|
||||
await db.rankData.deleteMany({ where: { generalId } });
|
||||
await db.inheritanceLog.deleteMany({ where: { userId } });
|
||||
await db.inheritancePoint.deleteMany({ where: { userId } });
|
||||
await db.general.deleteMany({ where: { id: generalId } });
|
||||
await db.nation.deleteMany({ where: { id: nationId } });
|
||||
await db.rankData.deleteMany({ where: { generalId: { in: [generalId, otherGeneralId] } } });
|
||||
await db.inheritanceLog.deleteMany({ where: { userId: { in: [userId, otherUserId] } } });
|
||||
await db.inheritancePoint.deleteMany({ where: { userId: { in: [userId, otherUserId] } } });
|
||||
await db.general.deleteMany({ where: { id: { in: [generalId, otherGeneralId] } } });
|
||||
await db.nation.deleteMany({ where: { id: { in: [nationId, otherNationId] } } });
|
||||
await db.worldState.delete({ where: { id: worldStateId } });
|
||||
await closeDb?.();
|
||||
});
|
||||
@@ -229,12 +280,107 @@ integration('nation betting router', () => {
|
||||
}),
|
||||
]);
|
||||
expect(results.map((result) => result.status).sort()).toEqual(['fulfilled', 'rejected']);
|
||||
expect(await db.nationBet.aggregate({ where: { bettingId: concurrentBettingId }, _sum: { amount: true } }))
|
||||
.toMatchObject({ _sum: { amount: 600 } });
|
||||
expect(
|
||||
await db.nationBet.aggregate({ where: { bettingId: concurrentBettingId }, _sum: { amount: true } })
|
||||
).toMatchObject({ _sum: { amount: 600 } });
|
||||
expect(
|
||||
await db.inheritancePoint.findUniqueOrThrow({
|
||||
where: { userId_key: { userId, key: 'previous' } },
|
||||
})
|
||||
).toMatchObject({ value: 250 });
|
||||
});
|
||||
|
||||
it('requires authentication and an owned player general for every betting operation', async () => {
|
||||
await expect(
|
||||
appRouter.createCaller(buildContext('nation-betting-anonymous-list', null)).betting.getList({
|
||||
req: 'bettingNation',
|
||||
})
|
||||
).rejects.toMatchObject({ code: 'UNAUTHORIZED' });
|
||||
await expect(
|
||||
appRouter
|
||||
.createCaller(buildContext('nation-betting-anonymous-detail', null))
|
||||
.betting.getDetail({ bettingId })
|
||||
).rejects.toMatchObject({ code: 'UNAUTHORIZED' });
|
||||
await expect(
|
||||
appRouter.createCaller(buildContext('nation-betting-anonymous-bet', null)).betting.bet({
|
||||
bettingId,
|
||||
bettingType: [0],
|
||||
amount: 10,
|
||||
})
|
||||
).rejects.toMatchObject({ code: 'UNAUTHORIZED' });
|
||||
await expect(
|
||||
appRouter.createCaller(buildContext('nation-betting-no-general-list', noGeneralAuth)).betting.getList({
|
||||
req: 'bettingNation',
|
||||
})
|
||||
).rejects.toMatchObject({ code: 'NOT_FOUND', message: 'General not found' });
|
||||
await expect(
|
||||
appRouter
|
||||
.createCaller(buildContext('nation-betting-no-general-detail', noGeneralAuth))
|
||||
.betting.getDetail({ bettingId })
|
||||
).rejects.toMatchObject({ code: 'NOT_FOUND', message: 'General not found' });
|
||||
await expect(
|
||||
appRouter.createCaller(buildContext('nation-betting-no-general-bet', noGeneralAuth)).betting.bet({
|
||||
bettingId,
|
||||
bettingType: [0],
|
||||
amount: 10,
|
||||
})
|
||||
).rejects.toMatchObject({ code: 'NOT_FOUND', message: 'General not found' });
|
||||
});
|
||||
|
||||
it('allows generals across nation and office levels while isolating each session user bet', async () => {
|
||||
await expect(
|
||||
appRouter.createCaller(buildContext('nation-betting-other-list', otherAuth)).betting.getList({
|
||||
req: 'bettingNation',
|
||||
})
|
||||
).resolves.toMatchObject({
|
||||
result: true,
|
||||
bettingList: {
|
||||
[bettingId]: { name: '천통국 예상' },
|
||||
},
|
||||
});
|
||||
await expect(
|
||||
appRouter.createCaller(buildContext('nation-betting-other-bet', otherAuth)).betting.bet({
|
||||
bettingId,
|
||||
bettingType: [0],
|
||||
amount: 100,
|
||||
})
|
||||
).resolves.toEqual({ result: true });
|
||||
|
||||
const [firstUserDetail, otherUserDetail] = await Promise.all([
|
||||
appRouter.createCaller(buildContext('nation-betting-first-user-detail')).betting.getDetail({ bettingId }),
|
||||
appRouter
|
||||
.createCaller(buildContext('nation-betting-other-user-detail', otherAuth))
|
||||
.betting.getDetail({ bettingId }),
|
||||
]);
|
||||
expect(firstUserDetail.myBetting).toEqual([['[0]', 150]]);
|
||||
expect(otherUserDetail.myBetting).toEqual([['[0]', 100]]);
|
||||
expect(firstUserDetail.bettingDetail).toEqual([['[0]', 250]]);
|
||||
expect(otherUserDetail.bettingDetail).toEqual([['[0]', 250]]);
|
||||
|
||||
expect(
|
||||
await db.nationBet.findUniqueOrThrow({
|
||||
where: {
|
||||
bettingId_userId_selectionKey: {
|
||||
bettingId,
|
||||
userId: otherUserId,
|
||||
selectionKey: '[0]',
|
||||
},
|
||||
},
|
||||
})
|
||||
).toMatchObject({
|
||||
generalId: otherGeneralId,
|
||||
userId: otherUserId,
|
||||
amount: 100,
|
||||
});
|
||||
expect(
|
||||
await db.inheritancePoint.findUniqueOrThrow({
|
||||
where: { userId_key: { userId: otherUserId, key: 'previous' } },
|
||||
})
|
||||
).toMatchObject({ value: 400 });
|
||||
expect(
|
||||
await db.rankData.findUniqueOrThrow({
|
||||
where: { generalId_type: { generalId: otherGeneralId, type: 'inherit_spent_dyn' } },
|
||||
})
|
||||
).toMatchObject({ nationId: otherNationId, value: 100 });
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user