fix: 특수 유저 커맨드의 Ref 호환 경계를 보강한다

수뇌 국가 설정과 NPC 정책을 actor-bound ENGINE mutation으로 옮기고, 추방·등용·점령·멸망·아이템 폐기의 특수 분기를 Ref와 맞춘다.

요청 ID를 사용자·프로필별로 격리하고 토너먼트 손상 projection을 fail-closed하며 실제 DB 및 Ref 차등 회귀를 보강한다.
This commit is contained in:
2026-08-24 12:10:57 +00:00
parent 5389f8ed94
commit 630bc29100
74 changed files with 3893 additions and 1141 deletions
+266 -26
View File
@@ -6,7 +6,7 @@ import { asRecord } from '@sammo-ts/common';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { AutorunNationPolicy } from '../src/turn/ai/policies.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createTurnDaemonCommandHandler } from '../src/turn/worldCommandHandler.js';
import { applyNpcPolicyMutation } from '../src/turn/npcPolicyMutation.js';
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
const general: TurnGeneral = {
@@ -83,7 +83,7 @@ const snapshot: TurnWorldSnapshot = {
meta: { tech: 3_000, preserved: 'yes', _updatedAt: '2026-01-01T00:00:00.000Z' },
},
],
troops: [],
troops: [{ id: 101, nationId: 1, name: '선봉부대' }],
diplomacy: [],
events: [],
initialEvents: [],
@@ -176,28 +176,71 @@ const unitSet: UnitSetDefinition = {
};
describe('NPC policy lifecycle', () => {
it('applies one CAS-protected metadata command and the next AI instance consumes it without scheduler changes', async () => {
it('applies CAS-protected semantic policy changes and the next AI instance consumes them without scheduler changes', () => {
const world = new InMemoryTurnWorld(state, snapshot, { schedule });
const handler = createTurnDaemonCommandHandler({ world });
const updates = {
const first = applyNpcPolicyMutation({
world,
acceptedAt: new Date('2026-02-03T04:05:06.000Z'),
command: {
type: 'setNpcPolicy',
userId: 'owner-1',
generalId: 1,
nationId: 1,
requestId: 'npc-policy-values',
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
mutation: { kind: 'nationPolicy', values: { reqNationGold: 4_321 } },
},
});
expect(first).toMatchObject({
type: 'setNpcPolicy',
ok: true,
nationId: 1,
updatedAt: expect.stringMatching(/^2026-02-03T04:05:06\.000Z#[0-9a-f]{16}$/),
});
if (!first.ok) {
throw new Error(first.reason);
}
world.updateNation(1, {
meta: {
...world.getNationById(1)!.meta,
_updatedAt: '2026-02-03T04:05:06.500Z#unrelated-setting',
},
});
const second = applyNpcPolicyMutation({
world,
acceptedAt: new Date('2026-02-03T04:05:07.000Z'),
command: {
type: 'setNpcPolicy',
userId: 'owner-1',
generalId: 1,
nationId: 1,
requestId: 'npc-policy-priority',
expectedUpdatedAt: first.updatedAt,
mutation: { kind: 'nationPriority', priority: ['천도'] },
},
});
expect(second).toMatchObject({
type: 'setNpcPolicy',
ok: true,
nationId: 1,
updatedAt: expect.stringMatching(/^2026-02-03T04:05:07\.000Z#[0-9a-f]{16}$/),
});
if (!second.ok) {
throw new Error(second.reason);
}
const nation = world.getNationById(1)!;
expect(nation.meta).toMatchObject({
preserved: 'yes',
npc_nation_policy: {
values: { reqNationGold: 4_321 },
priority: ['천도'],
valueSetter: '정책담당',
valueSetter: 'NPC군주',
prioritySetter: 'NPC군주',
},
};
await expect(
handler.handle({
type: 'setNationMeta',
nationId: 1,
updates,
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
})
).resolves.toMatchObject({ type: 'setNationMeta', ok: true, nationId: 1 });
const nation = world.getNationById(1)!;
expect(nation.meta).toMatchObject({ preserved: 'yes', npc_nation_policy: updates.npc_nation_policy });
});
const policy = new AutorunNationPolicy({
general: world.getGeneralById(1)!,
aiOptions: null,
@@ -214,17 +257,214 @@ describe('NPC policy lifecycle', () => {
expect(policy.reqNpcWarGold).toBe(3_900);
expect(policy.reqNpcWarRice).toBe(3_900);
await expect(
handler.handle({
type: 'setNationMeta',
nationId: 1,
updates: { npc_nation_policy: { values: { reqNationGold: 9_999 } } },
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
const beforeConflict = structuredClone(world.getNationById(1)?.meta);
expect(
applyNpcPolicyMutation({
world,
acceptedAt: new Date('2026-02-03T04:05:08.000Z'),
command: {
type: 'setNpcPolicy',
userId: 'owner-1',
generalId: 1,
nationId: 1,
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
mutation: { kind: 'nationPolicy', values: { reqNationGold: 9_999 } },
},
})
).resolves.toMatchObject({ type: 'setNationMeta', ok: false, reason: 'CONFLICT' });
).toMatchObject({
type: 'setNpcPolicy',
ok: false,
code: 'CONFLICT',
currentUpdatedAt: second.updatedAt,
});
expect(world.getNationById(1)?.meta).toEqual(beforeConflict);
expect(asRecord(asRecord(world.getNationById(1)?.meta).npc_nation_policy).values).toEqual({
reqNationGold: 4_321,
});
expect(world.getState()).toMatchObject({ currentYear: 185, currentMonth: 1, tickSeconds: 600 });
});
it('requires an exact nullable revision when policy metadata has never been versioned', () => {
const noRevisionSnapshot = structuredClone(snapshot);
delete noRevisionSnapshot.nations[0]!.meta._npcPolicyUpdatedAt;
delete noRevisionSnapshot.nations[0]!.meta._updatedAt;
const world = new InMemoryTurnWorld(state, noRevisionSnapshot, { schedule });
const initialMeta = structuredClone(world.getNationById(1)?.meta);
expect(
applyNpcPolicyMutation({
world,
acceptedAt: new Date('2026-02-03T04:05:06.000Z'),
command: {
type: 'setNpcPolicy',
userId: 'owner-1',
generalId: 1,
nationId: 1,
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
mutation: { kind: 'nationPriority', priority: ['천도'] },
},
})
).toMatchObject({ type: 'setNpcPolicy', ok: false, code: 'CONFLICT', currentUpdatedAt: null });
expect(world.getNationById(1)?.meta).toEqual(initialMeta);
const accepted = applyNpcPolicyMutation({
world,
acceptedAt: new Date('2026-02-03T04:05:07.000Z'),
command: {
type: 'setNpcPolicy',
requestId: 'initial-null-revision',
userId: 'owner-1',
generalId: 1,
nationId: 1,
expectedUpdatedAt: null,
mutation: { kind: 'nationPriority', priority: ['천도'] },
},
});
expect(accepted).toMatchObject({
type: 'setNpcPolicy',
ok: true,
nationId: 1,
updatedAt: expect.stringMatching(/^2026-02-03T04:05:07\.000Z#[0-9a-f]{16}$/),
});
if (!accepted.ok) {
throw new Error(accepted.reason);
}
expect(world.getNationById(1)?.meta).toMatchObject({
preserved: 'yes',
_npcPolicyUpdatedAt: accepted.updatedAt,
npc_nation_policy: { priority: ['천도'] },
});
});
it('validates and merges policy intent against current ENGINE state without materialising defaults', () => {
const world = new InMemoryTurnWorld(
{
...state,
clockBaseTime: new Date('0185-01-01T00:00:00.000Z'),
clockTick: 0,
clockMode: 'manual',
clockWallAnchor: new Date('2026-01-01T00:00:00.000Z'),
lastTurnTick: 0,
},
snapshot,
{ schedule }
);
world.updateNation(1, {
meta: {
...world.getNationById(1)!.meta,
npc_nation_policy: { values: { reqNationRice: 456 }, preserved: 'root' },
},
});
const result = applyNpcPolicyMutation({
world,
acceptedAt: new Date('2026-02-03T04:05:06.000Z'),
command: {
type: 'setNpcPolicy',
userId: 'owner-1',
generalId: 1,
nationId: 1,
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
mutation: {
kind: 'nationPolicy',
values: {
reqNationGold: -100,
safeRecruitCityPopulationRatio: -0.5,
CombatForce: {},
SupportForce: [101],
},
},
},
});
expect(result).toMatchObject({
type: 'setNpcPolicy',
ok: true,
nationId: 1,
updatedAt: expect.stringMatching(/^2026-02-03T04:05:06\.000Z#[0-9a-f]{16}$/),
});
expect(asRecord(world.getNationById(1)?.meta).npc_nation_policy).toEqual({
values: {
reqNationRice: 456,
reqNationGold: 0,
safeRecruitCityPopulationRatio: -0.5,
CombatForce: {},
SupportForce: [101],
},
preserved: 'root',
valueSetter: 'NPC군주',
valueSetTime: '0185-01-01 09:00:00',
});
});
it('rejects stale authority, empty input, malformed combat targets, and lost CAS inside ENGINE', () => {
const world = new InMemoryTurnWorld(state, snapshot, { schedule });
const baseCommand = {
type: 'setNpcPolicy' as const,
userId: 'owner-1',
generalId: 1,
nationId: 1,
expectedUpdatedAt: '2026-01-01T00:00:00.000Z',
};
const acceptedAt = new Date('2026-02-03T04:05:06.000Z');
expect(
applyNpcPolicyMutation({
world,
acceptedAt,
command: { ...baseCommand, mutation: { kind: 'nationPolicy', values: {} } },
})
).toMatchObject({ ok: false, code: 'BAD_REQUEST' });
expect(
applyNpcPolicyMutation({
world,
acceptedAt,
command: {
...baseCommand,
mutation: { kind: 'nationPolicy', values: { CombatForce: { 101: [1, 1, 1] } } },
},
})
).toMatchObject({ ok: false, code: 'BAD_REQUEST', reason: '101의 입력양식이 올바르지 않습니다.' });
expect(
applyNpcPolicyMutation({
world,
acceptedAt,
command: {
...baseCommand,
mutation: { kind: 'nationPolicy', values: { CombatForce: { 101: [1, 1] } } },
},
})
).toMatchObject({
ok: false,
code: 'BAD_REQUEST',
reason: '101의 도시 , 가 올바른 도시 번호가 아닙니다.',
});
expect(
applyNpcPolicyMutation({
world,
acceptedAt,
command: { ...baseCommand, mutation: { kind: 'nationPriority', priority: [] } },
})
).toMatchObject({ ok: false, code: 'BAD_REQUEST' });
expect(
applyNpcPolicyMutation({
world,
acceptedAt,
command: {
...baseCommand,
expectedUpdatedAt: '1999-01-01T00:00:00.000Z',
mutation: { kind: 'nationPriority', priority: ['천도'] },
},
})
).toMatchObject({ ok: false, code: 'CONFLICT' });
world.updateGeneral(1, { officerLevel: 2 });
expect(
applyNpcPolicyMutation({
world,
acceptedAt,
command: { ...baseCommand, mutation: { kind: 'nationPriority', priority: ['천도'] } },
})
).toMatchObject({ ok: false, code: 'FORBIDDEN' });
});
});