Merge branch 'main' into test/full-suite-20260730

# Conflicts:
#	docs/architecture/turn-state-differential-testing.md
#	docs/command-log-checklist.md
#	docs/integration-tests.md
This commit is contained in:
2026-07-30 16:21:04 +00:00
56 changed files with 939 additions and 6363 deletions
+3 -3
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@@ -41,7 +41,7 @@ screenshots.
Run the focused simulator fixture with:
```sh
pnpm --filter game-frontend test:e2e:battle-simulator
pnpm --filter @sammo-ts/game-frontend test:e2e:battle-simulator
```
The optional reference check uses `REF_BATTLE_SIM_URL`, `REF_USER_ID`, and
@@ -85,8 +85,8 @@ storage, route guards, and image loading.
The global game baseline is black, white, Pretendard 14px. Legacy texture
helpers intentionally follow `common.orig.css`: `bg0` is walnut, `bg1` is
green, and `bg2` is blue. Shared `PanelCard` uses the same walnut body and green
header so screens that still use the common component no longer inherit the
discarded Galmuri/parchment visual system.
header. Screens using the common component therefore render the walnut/green
contract with Pretendard typography.
The survey fixture covers both the poll list and an open detail. Its result
rows are visible before the current general votes when the poll uses the