merge: 로컬 main의 도시정보 변경을 공통 버튼 작업에 반영한다
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@@ -210,7 +210,44 @@ const install = async (
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}
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if (operation === 'general.me') return response(generalContext);
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if (operation === 'world.getMap') return response(mapFixture);
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if (operation === 'turns.getCommandTable') return response({ general: [], nation: [] });
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if (operation === 'turns.getCommandTable')
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return response({
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general: [
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{
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category: '군사',
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values: [
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{
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key: 'che_징병',
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name: '징병',
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reqArg: true,
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status: 'needsInput',
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possible: true,
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inputFields: [],
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},
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{
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key: 'che_화계',
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name: '화계',
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reqArg: true,
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status: 'needsInput',
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possible: true,
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inputFields: [],
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},
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],
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},
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],
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nation: [],
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inputOptions: {
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cities: [{ value: 1, label: '업 (아국)' }],
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nations: [],
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generals: [],
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crewTypes: [{ value: 1, label: '보병' }],
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armTypes: [],
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nationTypes: [],
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colors: [],
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items: {},
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recruitment: null,
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},
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});
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if (operation === 'turns.reserved.getGeneral' || operation === 'turns.reserved.getNation') {
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return response({ turns: [], revision: 0 });
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}
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@@ -373,7 +410,12 @@ const install = async (
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crew: 500,
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train: 90,
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atmos: 90,
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turns: denseCurrentCity ? ['징병', '훈련'] : ['징병'],
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turns: denseCurrentCity
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? [
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{ action: 'che_징병', args: { crewType: 1, amount: 300 } },
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{ action: 'che_화계', args: { destCityId: 1 } },
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]
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: [{ action: 'che_징병', args: { crewType: 1, amount: 300 } }],
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},
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...(denseCurrentCity
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? Array.from({ length: 12 }, (_, index) => ({
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@@ -1082,8 +1124,10 @@ test('current-city wraps dense general names and only shrinks reserved turns', a
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const rows = page.locator('.generals tbody tr');
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const reservedTurns = rows.nth(0).locator('.turns');
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const npcTurns = rows.nth(1).locator('.turns');
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await expect(reservedTurns).toContainText('1 : 징병');
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await expect(reservedTurns).toContainText('2 : 훈련');
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await expect(reservedTurns).toContainText('1 : 【보병】 300명 징병');
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await expect(reservedTurns).toContainText('2 : 【업】에 화계실행');
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await expect(reservedTurns.locator('.turn-line').nth(0)).toHaveAttribute('title', '【보병】 300명 징병');
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await expect(reservedTurns.locator('.turn-line').nth(1)).toHaveAttribute('title', '【업】에 화계실행');
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await expect(reservedTurns).toHaveClass(/turns--reserved/);
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await expect(npcTurns).toHaveText('NPC 장수');
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await expect(npcTurns).not.toHaveClass(/turns--reserved/);
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@@ -1,6 +1,8 @@
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<script setup lang="ts">
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import { computed, ref, watch } from 'vue';
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import { useRoute, useRouter } from 'vue-router';
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import { formatReservedCommandBrief } from '../components/command/reservedCommandBrief';
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import type { CommandTable } from '../components/command/types';
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import { cityLevelMap, formatOfficerLevelText, regionMap } from '../utils/nationFormat';
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import { getNpcColor } from '../utils/npcColor';
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import { resolveGeneralIconUrl, useDefaultGeneralIcon } from '../utils/generalIcon';
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@@ -9,10 +11,12 @@ import { trpc } from '../utils/trpc';
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type Result = Awaited<ReturnType<typeof trpc.world.getCurrentCity.query>>;
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type General = Result['generals'][number];
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type ReservedCommand = General['turns'][number];
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const route = useRoute();
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const router = useRouter();
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const data = ref<Result | null>(null);
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const commandTable = ref<CommandTable | null>(null);
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const error = ref('');
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const selected = ref<number>();
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let loadSequence = 0;
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@@ -29,8 +33,10 @@ const load = async (cityId?: number) => {
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const sequence = ++loadSequence;
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try {
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const result = await trpc.world.getCurrentCity.query(cityId ? { cityId } : undefined);
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const table = await trpc.turns.getCommandTable.query({ generalId: result.me.id });
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if (sequence !== loadSequence) return;
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data.value = result;
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commandTable.value = table;
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selected.value = result.city.id;
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error.value = '';
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} catch (cause) {
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@@ -76,6 +82,8 @@ const defenceTrainText = (value: number | null) => {
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return '△';
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};
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const generalImage = (general: General): string => resolveGeneralIconUrl(general);
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const commandBrief = (command: ReservedCommand): string =>
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formatReservedCommandBrief('general', command.action, command.args, commandTable.value);
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</script>
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<template>
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@@ -282,8 +290,12 @@ const generalImage = (general: General): string => resolveGeneralIconUrl(general
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<td>{{ general.atmos ?? '?' }}</td>
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<td class="turns" :class="{ 'turns--reserved': general.turns.length > 0 }">
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<template v-if="general.turns.length">
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<span v-for="(turn, index) in general.turns" :key="index" class="turn-line"
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>{{ index + 1 }} : {{ turn }}</span
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<span
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v-for="(turn, index) in general.turns"
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:key="index"
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class="turn-line"
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:title="commandBrief(turn)"
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>{{ index + 1 }} : {{ commandBrief(turn) }}</span
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>
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</template>
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<template v-else-if="general.npcState > 1">NPC 장수</template>
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