merge: 최신 main을 메인 도시 정보 호환에 통합
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@@ -218,6 +218,32 @@ describe('inherit router actor and permission boundaries', () => {
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}
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);
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it('orders unique auction candidates by Ref slot order and preserves order within each slot', async () => {
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const fixture = buildContext({
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configConst: {
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allItems: {
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item: { che_보물_도기: 1 },
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book: { che_서적_07_논어: 1 },
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weapon: { che_무기_12_칠성검: 1 },
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horse: {
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che_명마_07_백마: 1,
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che_명마_07_기주마: 1,
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},
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},
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},
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});
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const status = await appRouter.createCaller(fixture.context).inherit.getStatus();
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expect(status.availableUnique.map(({ key, slot }) => ({ key, slot }))).toEqual([
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{ key: 'che_명마_07_백마', slot: 'horse' },
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{ key: 'che_명마_07_기주마', slot: 'horse' },
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{ key: 'che_무기_12_칠성검', slot: 'weapon' },
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{ key: 'che_서적_07_논어', slot: 'book' },
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{ key: 'che_보물_도기', slot: 'item' },
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]);
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});
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it('loads the first inheritance-log page without an out-of-range integer cursor', async () => {
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const createdAt = new Date('2026-07-26T00:00:00Z');
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const fixture = buildContext({
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@@ -15,6 +15,7 @@ const buildContext = (
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): GameApiContext =>
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({
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auth: null,
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profile: { id: 'che', scenario: 'default', name: 'che:default' },
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db: {
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worldState: {
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findFirst: vi.fn(async () => ({
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@@ -75,6 +76,7 @@ describe('lobby season state', () => {
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buildContext(
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{
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serverId: 'che_260819_season',
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gameIdx: 101,
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preopenAt: '2026-08-19 22:00:00',
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opentime: '2026-08-19 23:00:00',
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scenarioMeta: { title: '【가상모드27-b】 아시아 명장전(비급)' },
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@@ -103,6 +105,8 @@ describe('lobby season state', () => {
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expect(result).toMatchObject({
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serverId: 'che_260819_season',
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profile: 'che',
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gameIdx: 101,
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preopenAt: '2026-08-19 22:00:00',
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opentime: '2026-08-19 23:00:00',
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scenarioTitle: '【가상모드27-b】 아시아 명장전(비급)',
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