feat: implement real-time event handling and SSE support; add event publishing and subscription mechanisms

This commit is contained in:
2026-01-17 01:39:06 +00:00
parent f3c0f492be
commit 56b1c40642
13 changed files with 473 additions and 13 deletions
+2
View File
@@ -2,6 +2,7 @@ export interface GameApiConfig {
host: string;
port: number;
trpcPath: string;
eventsPath: string;
profile: string;
scenario: string;
profileName: string;
@@ -37,6 +38,7 @@ export const resolveGameApiConfigFromEnv = (env: NodeJS.ProcessEnv = process.env
host: env.GAME_API_HOST ?? '0.0.0.0',
port: parseNumber(env.GAME_API_PORT, 14000, 'GAME_API_PORT'),
trpcPath: env.TRPC_PATH ?? '/trpc',
eventsPath: env.GAME_API_EVENTS_PATH ?? '/events',
profile,
scenario,
profileName,
+64
View File
@@ -0,0 +1,64 @@
import type { RedisConnector } from '@sammo-ts/infra';
import type { RealtimeEvent } from '@sammo-ts/common';
export type RealtimeListener = (event: RealtimeEvent) => void;
export const parseRealtimeEvent = (message: string): RealtimeEvent | null => {
if (!message) {
return null;
}
try {
const parsed = JSON.parse(message) as RealtimeEvent;
if (!parsed || typeof parsed !== 'object') {
return null;
}
if (typeof parsed.type !== 'string') {
return null;
}
return parsed;
} catch {
return null;
}
};
// Redis pub/sub 이벤트를 SSE 구독자에게 전달하는 중계 허브.
export class RedisRealtimeEventHub {
private readonly listeners = new Set<RealtimeListener>();
private subscribed = false;
constructor(
private readonly redis: RedisConnector['client'],
private readonly channel: string
) {}
async start(): Promise<void> {
if (this.subscribed) {
return;
}
await this.redis.subscribe(this.channel, (message) => {
const event = parseRealtimeEvent(message);
if (!event) {
return;
}
for (const listener of this.listeners) {
listener(event);
}
});
this.subscribed = true;
}
subscribe(listener: RealtimeListener): () => void {
this.listeners.add(listener);
return () => {
this.listeners.delete(listener);
};
}
async stop(): Promise<void> {
if (this.subscribed) {
await this.redis.unsubscribe(this.channel);
this.subscribed = false;
}
await this.redis.quit();
}
}
+12
View File
@@ -0,0 +1,12 @@
import type { RedisConnector } from '@sammo-ts/infra';
import { buildGameEventChannel, type RealtimeEvent } from '@sammo-ts/common';
// 게임 서버의 실시간 이벤트를 Redis pub/sub 채널로 송신한다.
export const publishRealtimeEvent = async (
redis: RedisConnector['client'],
profileName: string,
event: RealtimeEvent
): Promise<void> => {
const channel = buildGameEventChannel(profileName);
await redis.publish(channel, JSON.stringify(event));
};
+30
View File
@@ -0,0 +1,30 @@
export interface SseFrame {
event?: string;
data?: string;
id?: string;
retry?: number;
}
const splitLines = (value: string): string[] => value.split(/\r?\n/);
export const formatSseFrame = (frame: SseFrame): string => {
const lines: string[] = [];
if (frame.event) {
lines.push(`event: ${frame.event}`);
}
if (frame.id) {
lines.push(`id: ${frame.id}`);
}
if (frame.retry !== undefined) {
lines.push(`retry: ${frame.retry}`);
}
const dataLines = splitLines(frame.data ?? '');
for (const line of dataLines) {
lines.push(`data: ${line}`);
}
lines.push('');
return lines.join('\n');
};
+14
View File
@@ -17,6 +17,7 @@ import {
insertMessage,
type MessageView,
} from '../../messages/store.js';
import { publishRealtimeEvent } from '../../realtime/publisher.js';
const zMessageType = z.enum(['private', 'public', 'national', 'diplomacy']);
@@ -255,6 +256,19 @@ export const messagesRouter = router({
draft
);
try {
await publishRealtimeEvent(ctx.redis, ctx.profile.name, {
type: 'messageCreated',
at: now.toISOString(),
mailbox: input.mailbox,
msgType,
messageId: result.receiverId,
senderId: general.id,
});
} catch {
// 실시간 알림 실패는 메시지 전송 실패로 취급하지 않는다.
}
return { msgType, msgId: result.receiverId };
}),
});
+95 -9
View File
@@ -1,6 +1,7 @@
import fastify, { type FastifyRequest } from 'fastify';
import cors from '@fastify/cors';
import { fastifyTRPCPlugin } from '@trpc/server/adapters/fastify';
import { buildGameEventChannel, type GameSessionTokenPayload } from '@sammo-ts/common';
import {
createGamePostgresConnector,
createRedisConnector,
@@ -12,11 +13,13 @@ import { resolveGameApiConfigFromEnv } from './config.js';
import { createGameApiContext, type DatabaseClient as _DatabaseClient } from './context.js';
import { buildTurnDaemonStreamKeys } from './daemon/streamKeys.js';
import { RedisTurnDaemonTransport } from './daemon/redisTransport.js';
import { InMemoryFlushStore, RedisGatewayFlushSubscriber } from './auth/flushStore.js';
import { InMemoryFlushStore, RedisGatewayFlushSubscriber, type FlushStore } from './auth/flushStore.js';
import { RedisAccessTokenStore } from './auth/accessTokenStore.js';
import { appRouter } from './router.js';
import { buildBattleSimQueueKeys } from './battleSim/keys.js';
import { RedisBattleSimTransport } from './battleSim/redisTransport.js';
import { RedisRealtimeEventHub } from './realtime/eventHub.js';
import { formatSseFrame } from './realtime/sse.js';
const extractBearerToken = (value: string | string[] | undefined): string | null => {
if (!value) {
@@ -33,6 +36,25 @@ const extractBearerToken = (value: string | string[] | undefined): string | null
return header.trim();
};
const resolveAuthFromToken = async (
token: string | null,
accessTokenStore: RedisAccessTokenStore,
flushStore: FlushStore
): Promise<GameSessionTokenPayload | null> => {
if (!token) {
return null;
}
const stored = await accessTokenStore.get(token);
if (!stored) {
return null;
}
const flushedAt = flushStore.getFlushedAt(stored.user.id);
if (flushedAt && new Date(stored.issuedAt) <= flushedAt) {
return null;
}
return stored;
};
export const createGameApiServer = async () => {
const config = resolveGameApiConfigFromEnv();
const postgres = createGamePostgresConnector(resolvePostgresConfigFromEnv({ schema: config.profile }));
@@ -56,6 +78,13 @@ export const createGameApiServer = async () => {
const flushSubscriber = new RedisGatewayFlushSubscriber(flushSubscriberClient, config.flushChannel, flushStore);
await flushSubscriber.start();
const accessTokenStore = new RedisAccessTokenStore(redis.client, config.profileName);
const realtimeSubscriberClient = redis.client.duplicate();
await realtimeSubscriberClient.connect();
const realtimeHub = new RedisRealtimeEventHub(
realtimeSubscriberClient,
buildGameEventChannel(config.profileName)
);
await realtimeHub.start();
const app = fastify({
logger: true,
@@ -72,14 +101,7 @@ export const createGameApiServer = async () => {
router: appRouter,
createContext: async ({ req }: { req: FastifyRequest }) => {
const token = extractBearerToken(req.headers.authorization);
let auth = null;
if (token) {
const stored = await accessTokenStore.get(token);
if (stored) {
const flushedAt = flushStore.getFlushedAt(stored.user.id);
auth = flushedAt && new Date(stored.issuedAt) <= flushedAt ? null : stored;
}
}
const auth = await resolveAuthFromToken(token, accessTokenStore, flushStore);
return createGameApiContext({
db: postgres.prisma,
redis: redis.client,
@@ -99,6 +121,69 @@ export const createGameApiServer = async () => {
},
});
app.get(config.eventsPath, async (request, reply) => {
const query = request.query as { token?: string };
const tokenFromHeader = extractBearerToken(request.headers.authorization);
const tokenFromQuery = typeof query.token === 'string' ? query.token : null;
const auth = await resolveAuthFromToken(tokenFromHeader ?? tokenFromQuery, accessTokenStore, flushStore);
if (!auth) {
await reply.status(401).send({ ok: false, error: 'unauthorized' });
return;
}
reply.hijack();
reply.raw.setHeader('Content-Type', 'text/event-stream');
reply.raw.setHeader('Cache-Control', 'no-cache');
reply.raw.setHeader('Connection', 'keep-alive');
reply.raw.setHeader('X-Accel-Buffering', 'no');
request.raw.setTimeout(0);
reply.raw.setTimeout?.(0);
reply.raw.flushHeaders?.();
const sendFrame = (payload: string) => {
try {
reply.raw.write(payload);
} catch {
return;
}
};
sendFrame(
formatSseFrame({
event: 'ready',
data: JSON.stringify({ at: new Date().toISOString() }),
})
);
const unsubscribe = realtimeHub.subscribe((event) => {
sendFrame(
formatSseFrame({
event: event.type,
data: JSON.stringify(event),
id: event.at,
})
);
});
const heartbeat = setInterval(() => {
sendFrame(
formatSseFrame({
event: 'ping',
data: JSON.stringify({ at: new Date().toISOString() }),
})
);
}, 15000);
const close = () => {
clearInterval(heartbeat);
unsubscribe();
};
request.raw.on('close', close);
request.raw.on('aborted', close);
});
app.get('/healthz', async () => ({
ok: true,
profile: config.profileName,
@@ -107,6 +192,7 @@ export const createGameApiServer = async () => {
app.addHook('onClose', async () => {
await flushSubscriber.stop();
await flushSubscriberClient.quit();
await realtimeHub.stop();
await redis.disconnect();
await postgres.disconnect();
});
+57
View File
@@ -0,0 +1,57 @@
import { describe, expect, it } from 'vitest';
import { buildGameEventChannel, type RealtimeEvent } from '@sammo-ts/common';
import { parseRealtimeEvent } from '../src/realtime/eventHub.js';
import { formatSseFrame } from '../src/realtime/sse.js';
describe('formatSseFrame', () => {
it('renders basic SSE payloads', () => {
const output = formatSseFrame({
event: 'ping',
id: '1',
retry: 1500,
data: 'ok',
});
expect(output).toBe(['event: ping', 'id: 1', 'retry: 1500', 'data: ok', ''].join('\n'));
});
it('splits multiline data', () => {
const output = formatSseFrame({
event: 'notice',
data: 'first\nsecond',
});
expect(output).toBe(['event: notice', 'data: first', 'data: second', ''].join('\n'));
});
});
describe('parseRealtimeEvent', () => {
it('accepts valid realtime events', () => {
const payload: RealtimeEvent = {
type: 'turnCompleted',
at: '2026-01-01T00:00:00.000Z',
result: {
lastTurnTime: '2026-01-01T00:00:00.000Z',
processedGenerals: 2,
processedTurns: 1,
durationMs: 1200,
partial: false,
},
};
const parsed = parseRealtimeEvent(JSON.stringify(payload));
expect(parsed?.type).toBe('turnCompleted');
});
it('rejects invalid payloads', () => {
expect(parseRealtimeEvent('not-json')).toBeNull();
expect(parseRealtimeEvent(JSON.stringify({}))).toBeNull();
});
});
describe('buildGameEventChannel', () => {
it('namespaces channels by profile', () => {
expect(buildGameEventChannel('che:default')).toBe('sammo:che:default:realtime:events');
});
});