feat: NPC 유닛의 공격력, 방어력 및 속성 조정
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@@ -140,13 +140,32 @@ describe('NPC 건국/통일 장기 시뮬레이션', () => {
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id: 1100,
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id: 1100,
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armType: 1,
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armType: 1,
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name: '보병',
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name: '보병',
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attack: 10,
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attack: 100,
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defence: 10,
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defence: 150,
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speed: 10,
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speed: 7,
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avoid: 0,
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avoid: 10,
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magicCoef: 0,
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magicCoef: 0,
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cost: 10,
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cost: 10,
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rice: 1,
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rice: 10,
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requirements: [],
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attackCoef: {},
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defenceCoef: {},
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info: [],
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initSkillTrigger: null,
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phaseSkillTrigger: null,
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iActionList: null,
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},
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{
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id: 1400,
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armType: 4,
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name: '귀병',
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attack: 80,
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defence: 80,
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speed: 7,
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avoid: 5,
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magicCoef: 0.5,
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cost: 9,
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rice: 9,
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requirements: [],
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requirements: [],
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attackCoef: {},
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attackCoef: {},
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defenceCoef: {},
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defenceCoef: {},
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