feat: 월드 스냅샷 및 시나리오 부트스트랩 관련 타입 및 로더 구현
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@@ -33,6 +33,8 @@ Move items into the main docs once they are finalized.
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- Profile selection workflow and deployment mapping
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- [AI suggestion] Define a scenario bootstrap pipeline that turns scenario/map/unit set inputs into a world snapshot or DB seed payload.
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- [AI suggestion] Implement a DB-backed world loader for turn daemon startup (nation/city/general + scenario config).
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- [AI suggestion] Add map/unit set loaders that normalize legacy `CityConstBase`/`GameUnitConstBase` into `MapDefinition`/`UnitSetDefinition` inputs.
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- [AI suggestion] Add a DB seed writer that converts `WorldSeedPayload` into DB inserts with defaults and audit logs.
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## Legacy Engine Docs
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