refactor: improve war module type safety and reserved turns test data handling
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@@ -17,14 +17,10 @@ const buildDb = () => {
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type GeneralTurnFindManyArgs = Parameters<DatabaseClient['generalTurn']['findMany']>[0];
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type GeneralTurnDeleteManyArgs = NonNullable<Parameters<DatabaseClient['generalTurn']['deleteMany']>[0]>;
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type GeneralTurnCreateManyArgs = NonNullable<Parameters<DatabaseClient['generalTurn']['createMany']>[0]>;
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type GeneralTurnCreateManyData = GeneralTurnCreateManyArgs['data'];
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type GeneralTurnCreateManyRow = GeneralTurnCreateManyData extends Array<infer Row> ? Row : never;
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type NationTurnFindManyArgs = Parameters<DatabaseClient['nationTurn']['findMany']>[0];
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type NationTurnDeleteManyArgs = NonNullable<Parameters<DatabaseClient['nationTurn']['deleteMany']>[0]>;
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type NationTurnCreateManyArgs = NonNullable<Parameters<DatabaseClient['nationTurn']['createMany']>[0]>;
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type NationTurnCreateManyData = NationTurnCreateManyArgs['data'];
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type NationTurnCreateManyRow = NationTurnCreateManyData extends Array<infer Row> ? Row : never;
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const db = {
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worldState: {
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@@ -45,20 +41,23 @@ const buildDb = () => {
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return generalId !== undefined ? (generalTurns.get(generalId) ?? []) : [];
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},
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deleteMany: async ({ where }: GeneralTurnDeleteManyArgs) => {
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if (typeof where.generalId === 'number') {
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if (where && typeof where.generalId === 'number') {
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generalTurns.delete(where.generalId);
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}
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return {};
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},
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createMany: async ({ data }: GeneralTurnCreateManyArgs) => {
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const rows = data.map((row: GeneralTurnCreateManyRow, index: number) => ({
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const dataList = (Array.isArray(data) ? data : [data]) as Record<string, unknown>[];
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const rows: GeneralTurnRow[] = dataList.map((row, index: number) => ({
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id: index + 1,
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generalId: row.generalId,
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turnIdx: row.turnIdx,
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actionCode: row.actionCode,
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arg: row.arg,
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generalId: row.generalId as number,
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turnIdx: row.turnIdx as number,
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actionCode: row.actionCode as string,
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arg: row.arg as unknown as GeneralTurnRow['arg'],
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createdAt: new Date(),
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}));
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const generalId = data[0]?.generalId;
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const firstRow = dataList[0];
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const generalId = firstRow?.generalId as number | undefined;
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if (generalId !== undefined) {
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generalTurns.set(generalId, rows);
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}
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@@ -76,22 +75,25 @@ const buildDb = () => {
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return nationTurns.get(`${nationId}:${officerLevel}`) ?? [];
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},
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deleteMany: async ({ where }: NationTurnDeleteManyArgs) => {
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if (typeof where.nationId === 'number' && typeof where.officerLevel === 'number') {
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if (where && typeof where.nationId === 'number' && typeof where.officerLevel === 'number') {
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nationTurns.delete(`${where.nationId}:${where.officerLevel}`);
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}
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return {};
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},
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createMany: async ({ data }: NationTurnCreateManyArgs) => {
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const rows = data.map((row: NationTurnCreateManyRow, index: number) => ({
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const dataList = (Array.isArray(data) ? data : [data]) as Record<string, unknown>[];
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const rows: NationTurnRow[] = dataList.map((row, index: number) => ({
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id: index + 1,
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nationId: row.nationId,
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officerLevel: row.officerLevel,
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turnIdx: row.turnIdx,
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actionCode: row.actionCode,
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arg: row.arg,
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nationId: row.nationId as number,
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officerLevel: row.officerLevel as number,
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turnIdx: row.turnIdx as number,
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actionCode: row.actionCode as string,
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arg: row.arg as unknown as NationTurnRow['arg'],
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createdAt: new Date(),
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}));
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const nationId = data[0]?.nationId;
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const officerLevel = data[0]?.officerLevel;
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const firstRow = dataList[0];
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const nationId = firstRow?.nationId as number | undefined;
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const officerLevel = firstRow?.officerLevel as number | undefined;
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if (nationId !== undefined && officerLevel !== undefined) {
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nationTurns.set(`${nationId}:${officerLevel}`, rows);
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}
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