feat(game): align in-game GUI with ref captures
This commit is contained in:
@@ -331,7 +331,7 @@ test('desktop menus preserve ref columns, prefix-safe routes, and controlled dro
|
||||
await persistArtifact(page, `${basePath.slice(1)}-desktop-1200`);
|
||||
});
|
||||
|
||||
test('the 939/940 boundary switches to the Ref-style 500px single document', async ({ page }) => {
|
||||
test('the 939/940 boundary switches to the Ref-style 502px single document', async ({ page }) => {
|
||||
const state: NavigationFixture = {
|
||||
officerLevel: 5,
|
||||
permission: 2,
|
||||
@@ -367,8 +367,8 @@ test('the 939/940 boundary switches to the Ref-style 500px single document', asy
|
||||
});
|
||||
expect(documentGeometry).toMatchObject({
|
||||
x: 0,
|
||||
width: 500,
|
||||
scrollWidth: 500,
|
||||
width: 502,
|
||||
scrollWidth: 502,
|
||||
});
|
||||
expect(documentGeometry.height).toBeGreaterThan(900);
|
||||
for (const selector of [
|
||||
|
||||
Reference in New Issue
Block a user