fix: 시나리오별 장비 매매 품목 범위를 보존

현재 시나리오 allItems를 API 선택지와 턴 실행 검증에 함께 적용한다. 빈 설정은 Ref 기본 장비 24종으로 복원하고 명시된 비급 시나리오는 기존 품목을 유지한다.
This commit is contained in:
2026-08-21 02:11:40 +00:00
parent 4ce2477103
commit 3b933a75b8
12 changed files with 301 additions and 28 deletions
@@ -15,6 +15,7 @@ import {
loadActionModuleBundle,
} from '@sammo-ts/logic';
import { asRecord } from '@sammo-ts/common';
import { resolveLegacyPurchasableItemKeys } from '@sammo-ts/logic/rewards/legacyUniqueItemPool.js';
import { createRuntimeTrace } from './runtimeTrace.js';
// legacy GameConstBase 기본값
@@ -146,6 +147,7 @@ export const buildCommandEnv = (config: ScenarioConfig, unitSet?: UnitSetDefinit
['maxResourceActionAmount'],
DEFAULT_MAX_RESOURCE_ACTION_AMOUNT
),
purchasableItemKeys: resolveLegacyPurchasableItemKeys(constValues),
};
};
@@ -4,6 +4,7 @@ import path from 'node:path';
import { describe, expect, it } from 'vitest';
import { loadScenarioDefinitionById, resolveScenarioDefaultsPath } from '../src/scenario/scenarioLoader.js';
import { buildCommandEnv } from '../src/turn/reservedTurnCommands.js';
type LoadedScenario = Awaited<ReturnType<typeof loadScenarioDefinitionById>>;
@@ -77,4 +78,18 @@ describe('tracked scenario resources', () => {
expect(readItemSlot(moreEffectBlank, 'horse').che_명마_07_백마).toBe(4);
expect(readItemSlot(composedAddon, 'horse').che_명마_07_백마).toBe(2);
});
it('projects ordinary and explicit secret-item scenario pools into command execution', async () => {
const [ordinaryBlank, secretScenario] = await Promise.all(
[1, 2701].map((scenarioId) => loadScenarioDefinitionById(scenarioId))
);
const ordinaryKeys = buildCommandEnv(ordinaryBlank.config).purchasableItemKeys;
const secretScenarioKeys = buildCommandEnv(secretScenario.config).purchasableItemKeys;
expect(ordinaryKeys?.size).toBe(24);
expect(ordinaryKeys?.has('che_치료_환약')).toBe(true);
expect([...ordinaryKeys!].filter((key) => key.startsWith('event_전투특기_'))).toEqual([]);
expect([...secretScenarioKeys!].filter((key) => key.startsWith('event_전투특기_'))).toHaveLength(20);
expect(secretScenarioKeys?.has('event_전투특기_격노')).toBe(true);
});
});