feat(game-ui): port Ref progress bars

This commit is contained in:
2026-08-11 00:40:38 +00:00
parent 3b5ae0594f
commit 322a8533fb
18 changed files with 1161 additions and 89 deletions
@@ -75,6 +75,7 @@ const auth: GameSessionTokenPayload = {
const createContext = (options: {
me?: GeneralRow | null;
city?: Record<string, unknown> | null;
targets?: GeneralRow[];
nationMeta?: Record<string, unknown>;
requestCommand?: ReturnType<typeof vi.fn>;
@@ -95,7 +96,7 @@ const createContext = (options: {
findMany: vi.fn(async () => targets.filter((general) => general.nationId === (me?.nationId ?? 0))),
update: vi.fn(),
},
city: { findUnique: vi.fn(async () => null) },
city: { findUnique: vi.fn(async () => options.city ?? null) },
nation: {
findUnique: vi.fn(async () => ({
id: 1,
@@ -115,6 +116,7 @@ const createContext = (options: {
currentYear: 185,
currentMonth: 1,
tickSeconds: 600,
config: { const: { upgradeLimit: 20 } },
})),
},
logEntry: {
@@ -162,6 +164,90 @@ const createContext = (options: {
};
describe('in-game my information ownership', () => {
it('returns every ref progress-bar input from the owned general and current city read model', async () => {
const fixture = createContext({
me: buildGeneral({
meta: {
explevel: 4,
dedlevel: 3,
leadership_exp: 7,
strength_exp: 8,
intel_exp: 9,
dex1: 350,
dex2: 1_375,
dex3: 3_500,
dex4: 7_125,
dex5: 12_650,
},
}),
city: {
id: 1,
name: '계',
level: 5,
nationId: 1,
population: 322_886,
populationMax: 388_500,
agriculture: 6_911,
agricultureMax: 7_500,
commerce: 7_451,
commerceMax: 8_000,
security: 5_792,
securityMax: 6_000,
trust: 72,
trade: 101,
defence: 7_529,
defenceMax: 7_800,
wall: 7_819,
wallMax: 8_100,
region: 1,
supplyState: 1,
frontState: 0,
},
});
await expect(appRouter.createCaller(fixture.context).general.me()).resolves.toMatchObject({
general: {
progression: {
experienceLevel: 4,
dedicationLevel: 3,
statExperience: { leadership: 7, strength: 8, intelligence: 9 },
statUpgradeLimit: 20,
dex: [350, 1_375, 3_500, 7_125, 12_650],
},
},
city: {
population: 322_886,
populationMax: 388_500,
agriculture: 6_911,
agricultureMax: 7_500,
commerce: 7_451,
commerceMax: 8_000,
security: 5_792,
securityMax: 6_000,
trust: 72,
trade: 101,
defence: 7_529,
defenceMax: 7_800,
wall: 7_819,
wallMax: 8_100,
},
});
expect(fixture.db.city.findUnique).toHaveBeenCalledWith(
expect.objectContaining({
select: expect.objectContaining({
populationMax: true,
agricultureMax: true,
commerceMax: true,
securityMax: true,
trust: true,
trade: true,
defenceMax: true,
wallMax: true,
}),
})
);
});
it('reads legacy top-level settings and dispatches only the session-owned general', async () => {
const requestCommand = vi.fn(async () => ({ type: 'setMySetting', ok: true, generalId: 7 }));
const fixture = createContext({ requestCommand });
@@ -422,6 +508,12 @@ describe('battle-center general and user permissions', () => {
id: 7,
picture: 'default.jpg',
imageServer: 0,
progression: {
experienceLevel: 0,
statExperience: { leadership: 0, strength: 0, intelligence: 0 },
statUpgradeLimit: 20,
dex: [0, 0, 0, 0, 0],
},
battleStats: { kills: 0, deaths: 0, fire: 0, killCrew: 0, deathCrew: 0, dex: [0, 0, 0, 0, 0] },
},
],