test: compare reserved commands against legacy
This commit is contained in:
@@ -0,0 +1,241 @@
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import { describe, expect, it } from 'vitest';
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import { compareTurnSnapshotDeltas } from '../src/turn-differential/compare.js';
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import { runCoreTurnCommandTrace, type TurnCommandFixtureRequest } from '../src/turn-differential/coreCommandTrace.js';
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import {
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findTurnDifferentialWorkspaceRoot,
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runReferenceTurnCommandTraceRequest,
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} from '../src/turn-differential/referenceSnapshot.js';
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const configuredWorkspaceRoot = process.env.TURN_DIFFERENTIAL_WORKSPACE_ROOT;
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const workspaceRoot = configuredWorkspaceRoot ?? findTurnDifferentialWorkspaceRoot(process.cwd());
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const integration = describe.skipIf(!workspaceRoot || process.env.TURN_DIFFERENTIAL_REFERENCE !== '1');
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const ignoredLifecyclePaths = [
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/^generalTurns/,
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/^nationTurns/,
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/^logs/,
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/^messages/,
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/^world\.turnTime$/,
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/^generals\[[^\]]+\]\.(?:turnTime|recentWarTime|lastTurn|killTurn|mySet)(?:\.|$)/,
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/^generals\[[^\]]+\]\.meta(?:\.|$)/,
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/^nations\[[^\]]+\]\.meta(?:\.|$)/,
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];
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const general = (id: number, nationId: number, cityId: number, officerLevel: number): Record<string, unknown> => ({
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id,
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nationId,
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cityId,
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troopId: 0,
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leadership: 90,
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strength: 80,
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intelligence: 70,
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leadershipExp: 0,
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strengthExp: 0,
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intelExp: 0,
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experience: 1000,
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dedication: 1000,
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expLevel: 0,
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officerLevel,
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officerCityId: officerLevel >= 5 ? cityId : 0,
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injury: 0,
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age: 30,
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gold: 100_000,
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rice: 100_000,
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crew: 1_000,
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crewTypeId: 1100,
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train: 50,
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atmos: 50,
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dex1: 0,
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dex2: 0,
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dex3: 0,
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dex4: 0,
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dex5: 0,
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killTurn: 24,
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npcState: 0,
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blockState: 0,
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personality: 'None',
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specialDomestic: 'None',
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specialWar: 'None',
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itemHorse: 'None',
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itemWeapon: 'None',
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itemBook: 'None',
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itemExtra: 'None',
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meta: {},
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});
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const buildRequest = (
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action: string,
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args?: Record<string, unknown>,
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actorPatch: Record<string, unknown> = {}
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): TurnCommandFixtureRequest => ({
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kind: 'general',
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actorGeneralId: 1,
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action,
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...(args ? { args } : {}),
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setup: {
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isolateWorld: true,
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world: {
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startYear: 180,
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year: 190,
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month: 1,
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hiddenSeed: 'turn-command-general-matrix-v1',
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},
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nations: [
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{
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id: 1,
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name: '아국',
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capitalCityId: 3,
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gold: 1_000_000,
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rice: 1_000_000,
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tech: 1000,
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level: 1,
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typeCode: 'che_중립',
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war: 0,
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generalCount: 2,
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meta: {},
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},
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{
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id: 2,
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name: '타국',
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capitalCityId: 70,
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gold: 1_000_000,
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rice: 1_000_000,
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tech: 1000,
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level: 1,
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typeCode: 'che_중립',
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war: 0,
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generalCount: 1,
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meta: {},
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},
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],
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cities: [
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{
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id: 3,
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nationId: 1,
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population: 100_000,
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agriculture: 1_000,
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commerce: 1_000,
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security: 1_000,
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defence: 1_000,
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wall: 1_000,
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supplyState: 1,
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frontState: 0,
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state: 0,
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term: 0,
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trust: 80,
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trade: 100,
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},
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{
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id: 70,
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nationId: 2,
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population: 100_000,
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agriculture: 1_000,
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commerce: 1_000,
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security: 1_000,
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defence: 1_000,
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wall: 1_000,
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supplyState: 1,
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frontState: 1,
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state: 0,
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term: 0,
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trust: 80,
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trade: 100,
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},
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],
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generals: [{ ...general(1, 1, 3, 12), ...actorPatch }, general(2, 2, 70, 12), general(3, 1, 3, 1)],
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diplomacy: [
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{ fromNationId: 1, toNationId: 2, state: 0, term: 12, dead: 0 },
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{ fromNationId: 2, toNationId: 1, state: 0, term: 12, dead: 0 },
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],
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},
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observe: {
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generalIds: [1, 2, 3],
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cityIds: [3, 70],
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nationIds: [1, 2],
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logAfterId: 0,
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messageAfterId: 0,
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},
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});
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const cases: Array<[string, Record<string, unknown> | undefined, Record<string, unknown> | undefined]> = [
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['휴식', undefined, undefined],
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['che_훈련', undefined, undefined],
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['cr_맹훈련', undefined, undefined],
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['che_전투태세', undefined, { lastTurn: { command: '전투태세', term: 3 } }],
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['che_단련', undefined, undefined],
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['che_사기진작', undefined, undefined],
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['che_요양', undefined, { injury: 30 }],
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['che_견문', undefined, undefined],
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['che_주민선정', undefined, undefined],
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['che_정착장려', undefined, undefined],
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['che_농지개간', undefined, undefined],
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['che_상업투자', undefined, undefined],
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['che_기술연구', undefined, undefined],
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['che_치안강화', undefined, undefined],
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['che_수비강화', undefined, undefined],
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['che_성벽보수', undefined, undefined],
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['che_인재탐색', undefined, undefined],
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['che_소집해제', undefined, undefined],
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['che_군량매매', { buyRice: true, amount: 100 }, undefined],
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['che_물자조달', undefined, undefined],
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['che_헌납', { isGold: true, amount: 100 }, undefined],
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];
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integration('general command success matrix', () => {
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it.each(cases)(
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'%s matches the legacy state delta and command RNG',
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async (action, args, actorPatch) => {
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const request = buildRequest(action, args, actorPatch);
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const reference = runReferenceTurnCommandTraceRequest(
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workspaceRoot!,
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request as unknown as Record<string, unknown>
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);
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const core = await runCoreTurnCommandTrace(request, reference.before);
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if (process.env.TURN_DIFFERENTIAL_DEBUG === '1') {
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process.stderr.write(
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`${JSON.stringify(
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{
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action,
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referenceRng: reference.rng,
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coreRng: core.rng,
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referenceGeneralDelta: compareTurnSnapshotDeltas(
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reference.before,
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reference.after,
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reference.before,
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reference.before,
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{ ignoredPathPatterns: ignoredLifecyclePaths }
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).filter((entry) => entry.path.startsWith('generals')),
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coreGeneralDelta: compareTurnSnapshotDeltas(
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core.before,
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core.after,
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core.before,
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core.before,
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{ ignoredPathPatterns: ignoredLifecyclePaths }
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).filter((entry) => entry.path.startsWith('generals')),
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referenceGenerals: reference.after.generals,
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coreGenerals: core.after.generals,
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},
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null,
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2
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)}\n`
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);
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}
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expect(core.execution.outcome).toMatchObject({
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requestedAction: action,
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actionKey: action,
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usedFallback: false,
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});
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expect(reference.execution.outcome).toMatchObject({ completed: true });
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expect(core.execution.outcome).not.toHaveProperty('blockedReason');
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expect(core.rng).toEqual(reference.rng);
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expect(
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compareTurnSnapshotDeltas(reference.before, reference.after, core.before, core.after, {
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ignoredPathPatterns: ignoredLifecyclePaths,
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})
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).toEqual([]);
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},
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120_000
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);
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});
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