fix: 토너먼트 참가 즉시 조편성과 화면 여백을 수정

수동 참가자를 비포화 예선 조에 즉시 배치하고 자동 참가 설정을 건드리던 잘못된 부작용을 제거한다. 자동 참가 장수와 NPC의 8x8 조 편입을 회귀 테스트로 고정한다. 장수 아이콘 아래 배당이 잘리지 않도록 대진 높이를 늘리고 갱신·참가·닫기 버튼의 클릭 영역을 확대한다.
This commit is contained in:
2026-08-17 10:48:52 +00:00
parent a80d58f761
commit 2fdc81369f
8 changed files with 261 additions and 60 deletions
+20 -40
View File
@@ -7,6 +7,7 @@ import type { TournamentState } from '../../tournament/types.js';
import { TournamentStore } from '../../tournament/store.js';
import { buildTournamentKeys } from '../../tournament/keys.js';
import { assignManualApplicantGroup } from '../../tournament/workerHelpers.js';
import { accessAuthedProcedure, authedProcedure, router } from '../../trpc.js';
import { getMyGeneral } from '../shared/general.js';
import { loadCurrentGameTime } from '../../services/gameClock.js';
@@ -412,52 +413,31 @@ export const tournamentRouter = router({
});
}
const settingResult = await ctx.turnDaemon.requestCommand({
type: 'setMySetting',
generalId: general.id,
settings: { tnmt: 1 },
const meta = asRecord(general.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
const applicant = assignManualApplicantGroup({
state,
baseSeed: String(asRecord(worldState?.meta).hiddenSeed ?? 'tournament'),
current: participants,
applicant: {
id: general.id,
name: general.name,
leadership: general.leadership,
strength: general.strength,
intel: general.intel,
level,
},
});
if (!settingResult || settingResult.type !== 'setMySetting' || !settingResult.ok) {
const next = participants.concat(applicant);
try {
await store.setParticipants(next);
} catch (error) {
await ctx.turnDaemon.requestCommand({
type: 'adjustGeneralResources',
reason: 'tournamentJoinRollback',
adjustments: [{ generalId: general.id, goldDelta: develCost }],
});
throw new TRPCError({
code: 'BAD_REQUEST',
message:
settingResult && settingResult.type === 'setMySetting'
? (settingResult.reason ?? '요청에 실패했습니다.')
: 'Unexpected response',
});
}
const meta = asRecord(general.meta);
const level = typeof meta.explevel === 'number' ? meta.explevel : 0;
const next = participants.concat({
id: general.id,
name: general.name,
leadership: general.leadership,
strength: general.strength,
intel: general.intel,
level,
});
try {
await store.setParticipants(next);
} catch (error) {
await Promise.all([
ctx.turnDaemon.requestCommand({
type: 'adjustGeneralResources',
reason: 'tournamentJoinRollback',
adjustments: [{ generalId: general.id, goldDelta: develCost }],
}),
ctx.turnDaemon.requestCommand({
type: 'setMySetting',
generalId: general.id,
settings: { tnmt: 0 },
}),
]);
throw error;
}
return { ok: true, count: next.length };
@@ -155,6 +155,60 @@ export const assignGroupSlots = (
});
};
/**
* Ref assigns a manual applicant to one uniformly selected non-full preliminary
* group as part of the join request. Keeping that assignment in the persisted
* participant projection lets the applicant see the group immediately while
* the later participant-fill pass can still balance automatic applicants.
*/
export const assignManualApplicantGroup = (options: {
state: TournamentState;
baseSeed: string;
current: TournamentParticipantEntry[];
applicant: TournamentParticipantEntry;
groupCount?: number;
groupSize?: number;
}): TournamentParticipantEntry => {
const groupCount = options.groupCount ?? 8;
const groupSize = options.groupSize ?? 8;
const groupCounts = Array.from({ length: groupCount }, () => 0);
for (const participant of options.current) {
const groupId = participant.groupId;
if (groupId !== undefined && groupId >= 0 && groupId < groupCount) {
groupCounts[groupId] = (groupCounts[groupId] ?? 0) + 1;
}
}
const openGroupIds = groupCounts.flatMap((count, groupId) => (count < groupSize ? [groupId] : []));
if (openGroupIds.length === 0) {
throw new Error('참가 인원이 가득 찼습니다.');
}
const rng = createTournamentRng(options.baseSeed, {
openYear: options.state.openYear,
openMonth: options.state.openMonth,
stage: 1,
phase: options.state.phase,
matchIndex: options.applicant.id,
participantIndex: options.current.length,
extraSeed: `manual-group:${options.current.map((entry) => entry.id).join('-')}:${openGroupIds.join('-')}`,
});
const groupId = rng.choice(openGroupIds);
return {
...options.applicant,
groupId,
groupNo: groupCounts[groupId] ?? 0,
win: 0,
draw: 0,
lose: 0,
gl: 0,
seedRank: 0,
finalRank: 0,
};
};
const selectWeighted = <T>(rng: ReturnType<typeof createTournamentRng>, pool: Array<{ item: T; weight: number }>): T =>
rng.choiceUsingWeightPair(pool.map((entry) => [entry.item, entry.weight]));
@@ -204,6 +204,20 @@ describe('tournament router permissions and mutations', () => {
expect(transport.gold.get(general.id)).toBe(1_800);
expect(transport.commands.filter((command) => command.type === 'adjustGeneralResources')).toHaveLength(1);
expect(transport.commands.filter((command) => command.type === 'setMySetting')).toHaveLength(0);
const snapshot = await caller.tournament.getSnapshot();
expect(snapshot.participants).toHaveLength(1);
expect(snapshot.participants[0]).toMatchObject({
id: general.id,
groupId: expect.any(Number),
groupNo: 0,
win: 0,
draw: 0,
lose: 0,
gl: 0,
});
expect(snapshot.participants[0]!.groupId).toBeGreaterThanOrEqual(0);
expect(snapshot.participants[0]!.groupId).toBeLessThan(8);
});
it('serializes concurrent bets and enforces the legacy per-user 1000 limit', async () => {
+53 -1
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@@ -12,7 +12,12 @@ import type {
TournamentState,
} from '../src/tournament/types.js';
import { applyBattle, applyPreBattleStage, settleTournamentOutcome } from '../src/tournament/worker.js';
import { buildBettingPayouts, resolveBettingCloseAt, resolveNextAt } from '../src/tournament/workerHelpers.js';
import {
assignManualApplicantGroup,
buildBettingPayouts,
resolveBettingCloseAt,
resolveNextAt,
} from '../src/tournament/workerHelpers.js';
import type { TurnDaemonTransport } from '../src/daemon/transport.js';
class MemoryRedis {
@@ -226,6 +231,45 @@ const runTournamentToCompletion = async (options: {
const delayTick = async (): Promise<void> => new Promise((resolve) => setTimeout(resolve, 0));
describe('tournament worker schedule compatibility', () => {
it('수동 참가자를 즉시 남은 예선 조의 다음 슬롯에 배치한다', () => {
const current = Array.from({ length: 63 }, (_, index): TournamentParticipantEntry => {
const groupId = index < 47 ? index % 8 : (index + 1) % 8;
const groupNo = Math.floor(index / 8);
return {
id: index + 1,
name: `참가자${index + 1}`,
leadership: 70,
strength: 70,
intel: 70,
level: 10,
groupId,
groupNo,
};
});
const groupCounts = Array.from({ length: 8 }, (_, groupId) =>
current.filter((entry) => entry.groupId === groupId).length
);
const openGroupId = groupCounts.findIndex((count) => count === 7);
expect(openGroupId).toBeGreaterThanOrEqual(0);
expect(groupCounts.filter((count) => count === 7)).toHaveLength(1);
const applicant = assignManualApplicantGroup({
state: createTournamentState(),
baseSeed: 'manual-join-seed',
current,
applicant: {
id: 100,
name: '즉시배치',
leadership: 80,
strength: 81,
intel: 82,
level: 20,
},
});
expect(applicant).toMatchObject({ groupId: openGroupId, groupNo: 7, win: 0, draw: 0, lose: 0, gl: 0 });
});
it('catches up from the stored schedule instead of discarding elapsed legacy phases', () => {
const state = createTournamentState({
termSeconds: 600,
@@ -600,6 +644,14 @@ describe('tournament worker (in-memory)', () => {
expect(participants.some((entry) => entry.id === 99)).toBe(false);
expect(participants.some((entry) => entry.id === 1001)).toBe(true);
expect(participants.some((entry) => entry.id < 0)).toBe(true);
expect(participants.every((entry) => entry.groupId !== undefined && entry.groupNo !== undefined)).toBe(true);
expect(participants.find((entry) => entry.id === 1)).toMatchObject({ groupId: expect.any(Number) });
expect(participants.find((entry) => entry.id === 1001)).toMatchObject({ groupId: expect.any(Number) });
expect(
Array.from({ length: 8 }, (_, groupId) =>
participants.filter((entry) => entry.groupId === groupId).length
)
).toEqual(Array.from({ length: 8 }, () => 8));
await store.setState(afterJoin);
const finalState = await runTournamentToCompletion({ store, prisma, baseSeed: 'seed' });