feat: port NPC possession through turn daemon
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@@ -0,0 +1,77 @@
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import { dirname, resolve } from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { defineConfig, devices } from '@playwright/test';
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const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..');
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const frontendPort = Number(process.env.PLAYWRIGHT_FRONTEND_PORT ?? 15134);
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const apiPort = Number(process.env.PLAYWRIGHT_GAME_API_PORT ?? 15135);
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const basePath = `/${(process.env.PLAYWRIGHT_GAME_BASE_PATH ?? 'hwe').replace(/^\/+|\/+$/g, '')}`;
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const profileId = process.env.PLAYWRIGHT_PROFILE_ID ?? 'npc_possession_integration';
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const scenario = process.env.PLAYWRIGHT_SCENARIO ?? '2';
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const expectedGameProfile = `${profileId}:${scenario}`;
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const gameProfile = process.env.PLAYWRIGHT_GAME_PROFILE ?? expectedGameProfile;
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const baseURL = `http://127.0.0.1:${frontendPort}${basePath}/`;
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const gameApiUrl = `http://127.0.0.1:${apiPort}/trpc`;
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const databaseUrl = process.env.NPC_POSSESSION_LIVE_DATABASE_URL ?? '';
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const redisUrl = process.env.NPC_POSSESSION_LIVE_REDIS_URL ?? '';
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const gameSecret = process.env.NPC_POSSESSION_LIVE_GAME_SECRET ?? '';
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const databaseSchema = databaseUrl ? new URL(databaseUrl).searchParams.get('schema') : null;
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if (databaseUrl && databaseSchema !== profileId) {
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throw new Error(
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`NPC possession live schema must exactly match PLAYWRIGHT_PROFILE_ID: ${databaseSchema ?? '(missing)'} != ${profileId}`
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);
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}
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if (gameProfile !== expectedGameProfile) {
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throw new Error(
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`PLAYWRIGHT_GAME_PROFILE must match profile and scenario: ${gameProfile} != ${expectedGameProfile}`
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);
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}
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export default defineConfig({
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testDir: '.',
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testMatch: ['npcPossessionLive.spec.ts'],
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fullyParallel: false,
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workers: 1,
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timeout: 60_000,
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expect: {
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timeout: 10_000,
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},
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reporter: [['list']],
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outputDir: resolve(repositoryRoot, 'test-results/npc-possession-live'),
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use: {
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baseURL,
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...devices['Desktop Chrome'],
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deviceScaleFactor: 1,
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locale: 'ko-KR',
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timezoneId: 'Asia/Seoul',
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trace: 'retain-on-failure',
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screenshot: 'only-on-failure',
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},
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webServer: [
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{
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command: 'node app/game-api/dist/index.js',
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cwd: repositoryRoot,
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url: `http://127.0.0.1:${apiPort}/healthz`,
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reuseExistingServer: false,
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timeout: 120_000,
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env: {
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DATABASE_URL: databaseUrl,
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REDIS_URL: redisUrl,
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GAME_TOKEN_SECRET: gameSecret,
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GAME_API_HOST: '127.0.0.1',
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GAME_API_PORT: String(apiPort),
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PROFILE: profileId,
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SCENARIO: scenario,
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GAME_PROFILE_NAME: gameProfile,
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},
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},
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{
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command: `VITE_APP_BASE_PATH=${basePath} VITE_GAME_API_URL=${gameApiUrl} VITE_GAME_PROFILE=${gameProfile} VITE_GATEWAY_WEB_URL=/gateway/ pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${frontendPort}`,
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cwd: repositoryRoot,
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url: baseURL,
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reuseExistingServer: false,
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timeout: 120_000,
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},
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],
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});
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