feat: port monthly unique loss and inheritance merge
This commit is contained in:
@@ -0,0 +1,321 @@
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import { describe, expect, it } from 'vitest';
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import { LogCategory, LogFormat, loadActionModuleBundle, type GeneralItemSlots } from '@sammo-ts/logic';
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import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
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import {
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createLostUniqueItemHandler,
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createMergeInheritPointRankHandler,
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} from '../src/turn/monthlyUniqueInheritAction.js';
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import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
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const event: TurnEvent = {
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id: 1,
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targetCode: 'month',
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priority: 9_000,
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condition: true,
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action: [],
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meta: {},
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};
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const environment = {
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year: 210,
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month: 1,
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startyear: 180,
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currentEventID: 1,
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turnTime: new Date('0210-01-01T00:00:00.000Z'),
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};
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const buildGeneral = (options: {
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id: number;
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name: string;
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npcState: number;
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items?: Partial<GeneralItemSlots>;
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meta?: Record<string, unknown>;
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inheritancePoints?: Record<string, number>;
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}): TurnGeneral => ({
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id: options.id,
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userId: `user-${options.id}`,
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name: options.name,
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nationId: 1,
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cityId: 1,
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troopId: 0,
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stats: { leadership: 50, strength: 50, intelligence: 50 },
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experience: 0,
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dedication: 0,
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officerLevel: 1,
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role: {
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personality: null,
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specialDomestic: null,
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specialWar: null,
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items: {
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horse: options.items?.horse ?? null,
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weapon: options.items?.weapon ?? null,
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book: options.items?.book ?? null,
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item: options.items?.item ?? null,
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},
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},
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injury: 0,
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gold: 0,
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rice: 0,
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crew: 0,
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crewTypeId: 0,
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train: 0,
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atmos: 0,
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age: 30,
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startAge: 20,
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npcState: options.npcState,
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triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
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meta: { killturn: 1, ...(options.meta ?? {}) },
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inheritancePoints: options.inheritancePoints,
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lastTurn: { command: '휴식' },
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turnTime: new Date('0210-01-01T00:00:00.000Z'),
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});
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const buildWorld = (generals: TurnGeneral[], worldMeta: Record<string, unknown> = {}) => {
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const state: TurnWorldState = {
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id: 1,
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currentYear: 210,
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currentMonth: 1,
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tickSeconds: 600,
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lastTurnTime: environment.turnTime,
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meta: { hiddenSeed: 'monthly-unique-fixture', ...worldMeta },
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};
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const scenarioConfig: TurnWorldSnapshot['scenarioConfig'] = {
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stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 },
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iconPath: '.',
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map: {},
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const: {},
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environment: { mapName: 'test', unitSet: 'default' },
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};
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return new InMemoryTurnWorld(
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state,
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{
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scenarioConfig,
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map: { id: 'test', name: 'test', cities: [] },
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generals,
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cities: [],
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nations: [],
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troops: [],
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diplomacy: [],
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events: [event],
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initialEvents: [],
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},
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{ schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] } }
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);
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};
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describe('monthly unique-item loss and inheritance rank merge', () => {
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it('drops only non-buyable items in legacy slot and general order and writes the summary', async () => {
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const modules = (await loadActionModuleBundle()).itemModules;
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const world = buildWorld([
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buildGeneral({
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id: 1,
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name: '갑',
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npcState: 0,
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items: {
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horse: 'che_명마_12_옥란백용구',
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weapon: 'che_무기_15_의천검',
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book: 'che_서적_01_효경전',
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item: 'che_저지_삼황내문',
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},
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}),
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buildGeneral({
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id: 2,
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name: '을',
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npcState: 1,
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items: {
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horse: 'che_명마_12_사륜거',
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weapon: 'che_무기_01_단도',
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item: 'che_부적_태현청생부',
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},
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}),
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buildGeneral({
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id: 3,
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name: '제외',
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npcState: 2,
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items: { item: 'che_저지_삼황내문' },
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}),
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]);
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await createLostUniqueItemHandler({ getWorld: () => world, itemModules: modules })([1], environment, event);
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expect(world.getGeneralById(1)?.role.items).toEqual({
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horse: null,
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weapon: null,
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book: 'che_서적_01_효경전',
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item: null,
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});
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expect(world.getGeneralById(2)?.role.items).toEqual({
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horse: null,
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weapon: 'che_무기_01_단도',
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book: null,
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item: null,
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});
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expect(world.getGeneralById(3)?.role.items.item).toBe('che_저지_삼황내문');
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expect(world.peekDirtyState().logs.map((log) => log.text)).toEqual([
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'<C>옥란백용구(+12)</>를 잃었습니다.',
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'<C>의천검(+15)</>을 잃었습니다.',
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'<C>삼황내문(저지)</>을 잃었습니다.',
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'<C>사륜거(+12)</>를 잃었습니다.',
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'<C>태현청생부(부적)</>를 잃었습니다.',
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'<R><b>【망실】</b></>불운하게도 <Y>갑</>이 한 번에 유니크 <C>3</>종을 잃었습니다! (총 <C>5</>개)',
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]);
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expect(world.peekDirtyState().logs.at(-1)).toEqual(
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expect.objectContaining({ category: LogCategory.HISTORY, format: LogFormat.YEAR_MONTH })
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);
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});
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it('writes the no-loss history without consuming RNG for buyable items', async () => {
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const modules = (await loadActionModuleBundle()).itemModules;
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const world = buildWorld([
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buildGeneral({
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id: 1,
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name: '갑',
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npcState: 0,
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items: { horse: 'che_명마_05_갈색마', weapon: 'che_무기_01_단도' },
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}),
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]);
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await createLostUniqueItemHandler({ getWorld: () => world, itemModules: modules })([1], environment, event);
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expect(world.peekDirtyState().generals).toEqual([]);
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expect(world.peekDirtyState().logs).toEqual([
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expect.objectContaining({
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text: '<R><b>【망실】</b></>어떤 아이템도 잃지 않았습니다!',
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category: LogCategory.HISTORY,
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format: LogFormat.YEAR_MONTH,
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}),
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]);
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});
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it.skipIf(!process.env.REF_HIDDEN_SEED)('matches the isolated legacy 20% loss choices', async () => {
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const modules = (await loadActionModuleBundle()).itemModules;
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const world = buildWorld(
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[
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buildGeneral({
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id: 1,
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name: '갑',
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npcState: 0,
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items: {
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horse: 'che_명마_12_옥란백용구',
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weapon: 'che_무기_15_의천검',
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book: 'che_서적_01_효경전',
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item: 'che_저지_삼황내문',
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},
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}),
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buildGeneral({
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id: 2,
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name: '을',
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npcState: 1,
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items: {
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horse: 'che_명마_12_사륜거',
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weapon: 'che_무기_01_단도',
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item: 'che_부적_태현청생부',
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},
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}),
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],
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{ hiddenSeed: process.env.REF_HIDDEN_SEED }
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);
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await createLostUniqueItemHandler({ getWorld: () => world, itemModules: modules })([0.2], environment, event);
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expect(world.getGeneralById(1)?.role.items).toEqual({
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horse: 'che_명마_12_옥란백용구',
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weapon: 'che_무기_15_의천검',
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book: 'che_서적_01_효경전',
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item: 'che_저지_삼황내문',
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});
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expect(world.getGeneralById(2)?.role.items).toEqual({
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horse: null,
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weapon: 'che_무기_01_단도',
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book: null,
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item: 'che_부적_태현청생부',
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});
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expect(world.peekDirtyState().logs.map((log) => log.text)).toEqual([
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'<C>사륜거(+12)</>를 잃었습니다.',
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'<R><b>【망실】</b></>불운하게도 <Y>을</>이 한 번에 유니크 <C>1</>종을 잃었습니다! (총 <C>1</>개)',
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]);
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});
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it('merges every active inheritance source except previous into rank values', async () => {
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const world = buildWorld([
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buildGeneral({
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id: 1,
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name: '갑',
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npcState: 0,
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meta: {
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belong: 3,
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inherit_lived_month: 2,
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max_domestic_critical: 4,
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inherit_active_action: 5,
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dex1: 1000,
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dex2: 0,
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dex3: 0,
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dex4: 0,
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dex5: 0,
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rank_warnum: 2,
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firenum: 1,
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betwin: 2,
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betgold: 4000,
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betwingold: 2000,
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inherit_earned_act: 11,
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inherit_spent_dyn: 9,
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},
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inheritancePoints: {
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previous: 999,
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unifier: 6,
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tournament: 7,
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},
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}),
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]);
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await createMergeInheritPointRankHandler({ getWorld: () => world })([], environment, event);
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expect(world.getGeneralById(1)?.meta).toEqual(
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expect.objectContaining({
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inherit_earned_dyn: 100,
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inherit_earned: 111,
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inherit_spent: 9,
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})
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);
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});
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it('uses persisted per-key values after unification', async () => {
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const stored = Object.fromEntries(
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[
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'lived_month',
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'max_domestic_critical',
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'active_action',
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'unifier',
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'tournament',
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'max_belong',
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'combat',
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'sabotage',
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'dex',
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'betting',
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].map((key, index) => [key, index + 1])
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);
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const world = buildWorld(
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[
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buildGeneral({
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id: 1,
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name: '갑',
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npcState: 0,
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meta: { inherit_earned_act: 5, inherit_spent_dyn: 3 },
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inheritancePoints: { previous: 999, ...stored },
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}),
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],
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{ isunited: 1 }
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);
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await createMergeInheritPointRankHandler({ getWorld: () => world })([], environment, event);
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expect(world.getGeneralById(1)?.meta).toEqual(
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expect.objectContaining({
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inherit_earned_dyn: 55,
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inherit_earned: 60,
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inherit_spent: 3,
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})
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);
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});
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});
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@@ -0,0 +1,296 @@
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import { afterAll, beforeAll, describe, expect, it } from 'vitest';
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import { loadActionModuleBundle, type Nation } from '@sammo-ts/logic';
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import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
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import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
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import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
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import { loadTurnWorldFromDatabase } from '../src/turn/worldLoader.js';
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import {
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createLostUniqueItemHandler,
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createMergeInheritPointRankHandler,
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} from '../src/turn/monthlyUniqueInheritAction.js';
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import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
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const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
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const integration = describe.skipIf(!databaseUrl);
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const nationId = 990_101;
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const generalId = 990_101;
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const event: TurnEvent = {
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id: 1,
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targetCode: 'month',
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priority: 9_000,
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condition: true,
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action: [],
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meta: {},
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};
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const nation: Nation = {
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id: nationId,
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name: '망실검증국',
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color: '#777777',
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capitalCityId: null,
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chiefGeneralId: null,
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gold: 0,
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rice: 0,
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power: 0,
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level: 2,
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typeCode: 'che_중립',
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meta: {},
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};
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const general: TurnGeneral = {
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id: generalId,
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userId: 'monthly-unique-user',
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name: '망실대상',
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nationId,
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cityId: 0,
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troopId: 0,
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stats: { leadership: 50, strength: 50, intelligence: 50 },
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experience: 0,
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dedication: 0,
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officerLevel: 1,
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role: {
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personality: null,
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specialDomestic: null,
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specialWar: null,
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items: {
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horse: 'che_명마_12_옥란백용구',
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weapon: 'che_무기_01_단도',
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book: null,
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item: 'che_저지_삼황내문',
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},
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},
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injury: 0,
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gold: 0,
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rice: 0,
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crew: 0,
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crewTypeId: 0,
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train: 0,
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atmos: 0,
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age: 30,
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startAge: 20,
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npcState: 0,
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triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
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meta: {
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killturn: 1,
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belong: 3,
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inherit_lived_month: 2,
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max_domestic_critical: 4,
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inherit_active_action: 5,
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dex1: 1000,
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dex2: 0,
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dex3: 0,
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dex4: 0,
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dex5: 0,
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rank_warnum: 2,
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firenum: 1,
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betwin: 2,
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betgold: 4000,
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betwingold: 2000,
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inherit_earned_act: 11,
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inherit_spent_dyn: 9,
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},
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inheritancePoints: {
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previous: 999,
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unifier: 6,
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tournament: 7,
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},
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lastTurn: { command: '휴식' },
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turnTime: new Date('2026-07-25T00:00:00.000Z'),
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};
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integration('monthly unique-item and inheritance-rank persistence', () => {
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let db: GamePrismaClient;
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let closeDb: (() => Promise<void>) | undefined;
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beforeAll(async () => {
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const connector = createGamePostgresConnector({ url: databaseUrl! });
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await connector.connect();
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db = connector.prisma;
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closeDb = () => connector.disconnect();
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await db.logEntry.deleteMany({ where: { generalId } });
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await db.rankData.deleteMany({ where: { generalId } });
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await db.inheritancePoint.deleteMany({ where: { userId: general.userId! } });
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await db.general.deleteMany({ where: { id: generalId } });
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await db.nation.deleteMany({ where: { id: nationId } });
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});
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afterAll(async () => {
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await db.logEntry.deleteMany({ where: { generalId } });
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await db.rankData.deleteMany({ where: { generalId } });
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await db.inheritancePoint.deleteMany({ where: { userId: general.userId! } });
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await db.general.deleteMany({ where: { id: generalId } });
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await db.nation.deleteMany({ where: { id: nationId } });
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await closeDb?.();
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});
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it('commits removed item slots, item inventory, logs, and all merged rank columns', async () => {
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await db.nation.create({
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data: {
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id: nation.id,
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name: nation.name,
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color: nation.color,
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level: nation.level,
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typeCode: nation.typeCode,
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meta: {},
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},
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});
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await db.general.create({
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data: {
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id: general.id,
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userId: general.userId,
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name: general.name,
|
||||
nationId: general.nationId,
|
||||
cityId: general.cityId,
|
||||
leadership: general.stats.leadership,
|
||||
strength: general.stats.strength,
|
||||
intel: general.stats.intelligence,
|
||||
age: general.age,
|
||||
startAge: general.startAge,
|
||||
npcState: general.npcState,
|
||||
horseCode: general.role.items.horse ?? 'None',
|
||||
weaponCode: general.role.items.weapon ?? 'None',
|
||||
itemCode: general.role.items.item ?? 'None',
|
||||
turnTime: general.turnTime,
|
||||
meta: general.meta,
|
||||
},
|
||||
});
|
||||
await db.rankData.createMany({
|
||||
data: [
|
||||
{ generalId, nationId, type: 'warnum', value: 2 },
|
||||
{ generalId, nationId, type: 'firenum', value: 1 },
|
||||
{ generalId, nationId, type: 'betwin', value: 2 },
|
||||
{ generalId, nationId, type: 'betgold', value: 4000 },
|
||||
{ generalId, nationId, type: 'betwingold', value: 2000 },
|
||||
{ generalId, nationId, type: 'inherit_earned', value: 999 },
|
||||
{ generalId, nationId, type: 'inherit_earned_act', value: 11 },
|
||||
{ generalId, nationId, type: 'inherit_earned_dyn', value: 999 },
|
||||
{ generalId, nationId, type: 'inherit_spent', value: 999 },
|
||||
{ generalId, nationId, type: 'inherit_spent_dyn', value: 9 },
|
||||
],
|
||||
});
|
||||
await db.inheritancePoint.createMany({
|
||||
data: Object.entries(general.inheritancePoints!).map(([key, value]) => ({
|
||||
userId: general.userId!,
|
||||
key,
|
||||
value,
|
||||
})),
|
||||
});
|
||||
const worldRow = await db.worldState.create({
|
||||
data: {
|
||||
scenarioCode: 'monthly-unique-inherit-persistence',
|
||||
currentYear: 210,
|
||||
currentMonth: 1,
|
||||
tickSeconds: 600,
|
||||
config: {
|
||||
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 },
|
||||
iconPath: '.',
|
||||
map: {},
|
||||
const: {},
|
||||
environment: { mapName: 'che', unitSet: 'che' },
|
||||
},
|
||||
meta: { hiddenSeed: 'monthly-unique-inherit-persistence' },
|
||||
},
|
||||
});
|
||||
const state: TurnWorldState = {
|
||||
id: worldRow.id,
|
||||
currentYear: 210,
|
||||
currentMonth: 1,
|
||||
tickSeconds: 600,
|
||||
lastTurnTime: general.turnTime,
|
||||
meta: { hiddenSeed: 'monthly-unique-inherit-persistence' },
|
||||
};
|
||||
const loaded = await loadTurnWorldFromDatabase({ databaseUrl: databaseUrl! });
|
||||
const loadedGeneral = loaded.snapshot.generals.find((entry) => entry.id === generalId);
|
||||
expect(loadedGeneral?.meta).toEqual(
|
||||
expect.objectContaining({
|
||||
rank_warnum: 2,
|
||||
firenum: 1,
|
||||
betwin: 2,
|
||||
betgold: 4000,
|
||||
betwingold: 2000,
|
||||
inherit_earned_act: 11,
|
||||
inherit_spent_dyn: 9,
|
||||
})
|
||||
);
|
||||
expect(loadedGeneral?.inheritancePoints).toEqual(general.inheritancePoints);
|
||||
const snapshot: TurnWorldSnapshot = {
|
||||
scenarioConfig: {
|
||||
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 },
|
||||
iconPath: '.',
|
||||
map: {},
|
||||
const: {},
|
||||
environment: { mapName: 'test', unitSet: 'default' },
|
||||
},
|
||||
map: { id: 'test', name: 'test', cities: [] },
|
||||
generals: [general],
|
||||
cities: [],
|
||||
nations: [nation],
|
||||
troops: [],
|
||||
diplomacy: [],
|
||||
events: [event],
|
||||
initialEvents: [],
|
||||
};
|
||||
const world = new InMemoryTurnWorld(state, snapshot, {
|
||||
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
|
||||
});
|
||||
const hooks = await createDatabaseTurnHooks(databaseUrl!, world);
|
||||
const modules = (await loadActionModuleBundle()).itemModules;
|
||||
const environment = {
|
||||
year: 210,
|
||||
month: 1,
|
||||
startyear: 180,
|
||||
currentEventID: 1,
|
||||
turnTime: state.lastTurnTime,
|
||||
};
|
||||
|
||||
try {
|
||||
await createLostUniqueItemHandler({ getWorld: () => world, itemModules: modules })([1], environment, event);
|
||||
await createMergeInheritPointRankHandler({ getWorld: () => world })([], environment, event);
|
||||
await hooks.hooks.flushChanges?.({
|
||||
lastTurnTime: state.lastTurnTime.toISOString(),
|
||||
processedGenerals: 0,
|
||||
processedTurns: 2,
|
||||
durationMs: 0,
|
||||
partial: false,
|
||||
});
|
||||
|
||||
const row = await db.general.findUniqueOrThrow({ where: { id: generalId } });
|
||||
expect(row).toMatchObject({
|
||||
horseCode: 'None',
|
||||
weaponCode: 'che_무기_01_단도',
|
||||
itemCode: 'None',
|
||||
});
|
||||
expect(row.meta).toHaveProperty('itemInventory');
|
||||
expect(
|
||||
await db.rankData.findMany({
|
||||
where: {
|
||||
generalId,
|
||||
type: {
|
||||
in: [
|
||||
'inherit_earned',
|
||||
'inherit_earned_act',
|
||||
'inherit_earned_dyn',
|
||||
'inherit_spent',
|
||||
'inherit_spent_dyn',
|
||||
],
|
||||
},
|
||||
},
|
||||
orderBy: { type: 'asc' },
|
||||
select: { type: true, value: true },
|
||||
})
|
||||
).toEqual([
|
||||
{ type: 'inherit_earned', value: 111 },
|
||||
{ type: 'inherit_earned_act', value: 11 },
|
||||
{ type: 'inherit_earned_dyn', value: 100 },
|
||||
{ type: 'inherit_spent', value: 9 },
|
||||
{ type: 'inherit_spent_dyn', value: 9 },
|
||||
]);
|
||||
expect(await db.logEntry.count({ where: { generalId } })).toBe(2);
|
||||
} finally {
|
||||
await hooks.close();
|
||||
await db.worldState.deleteMany({ where: { id: worldRow.id } });
|
||||
}
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user