From 26c3d5ce1616463fcbe92d95c19e4ba264ec07d8 Mon Sep 17 00:00:00 2001 From: hided62 Date: Sat, 25 Jul 2026 08:17:18 +0000 Subject: [PATCH] test: align general turns with trait runtime --- app/game-engine/test/reservedTurnExecution.test.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/game-engine/test/reservedTurnExecution.test.ts b/app/game-engine/test/reservedTurnExecution.test.ts index 60acb10..40f753b 100644 --- a/app/game-engine/test/reservedTurnExecution.test.ts +++ b/app/game-engine/test/reservedTurnExecution.test.ts @@ -307,7 +307,7 @@ describe('Reserved Turn Execution Integration', () => { expect(finalGen2.cityId).toBe(1); // 레거시 내정식은 고정 증가량이 아니라 능력치·경험·난수·치명 배율을 사용한다. - expect(finalCity1.agriculture).toBe(206); + expect(finalCity1.agriculture).toBe(210); // 레거시 상업 투자식(지력·민심·경험·난수·치명 배율)을 고정 seed로 계산한 결과. expect(finalCity1.commerce).toBe(124);