Merge branch 'main' into feature/nation-personnel-finance-parity
# Conflicts: # docs/frontend-legacy-parity.md
This commit is contained in:
@@ -0,0 +1,336 @@
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import { describe, expect, it } from 'vitest';
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import type { TurnDaemonCommand, TurnDaemonCommandResult } from '@sammo-ts/common';
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import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
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import type { RedisConnector } from '@sammo-ts/infra';
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import { InMemoryFlushStore } from '../src/auth/flushStore.js';
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import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
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import type { DatabaseClient, GameApiContext, GeneralRow } from '../src/context.js';
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import type { TurnDaemonTransport } from '../src/daemon/transport.js';
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import { appRouter } from '../src/router.js';
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class MemoryRedis {
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private readonly values = new Map<string, string>();
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async get(key: string): Promise<string | null> {
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return this.values.get(key) ?? null;
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}
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async set(key: string, value: string, options?: { NX?: boolean }): Promise<string | null> {
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if (options?.NX && this.values.has(key)) {
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return null;
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}
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this.values.set(key, value);
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return 'OK';
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}
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async del(key: string): Promise<number> {
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return this.values.delete(key) ? 1 : 0;
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}
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}
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class TournamentTransport implements TurnDaemonTransport {
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readonly commands: TurnDaemonCommand[] = [];
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readonly gold = new Map<number, number>();
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failNextRankUpdate = false;
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async sendCommand(command: TurnDaemonCommand): Promise<string> {
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this.commands.push(command);
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return `command-${this.commands.length}`;
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}
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async requestCommand(command: TurnDaemonCommand): Promise<TurnDaemonCommandResult | null> {
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this.commands.push(command);
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if (command.type === 'adjustGeneralResources') {
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const adjustment = command.adjustments[0];
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if (!adjustment) {
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return { type: 'adjustGeneralResources', ok: false, reason: '조정 대상이 없습니다.' };
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}
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const nextGold = (this.gold.get(adjustment.generalId) ?? 0) + (adjustment.goldDelta ?? 0);
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if (nextGold < (adjustment.minGoldAfter ?? 0)) {
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return { type: 'adjustGeneralResources', ok: false, reason: '자원이 부족합니다.' };
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}
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this.gold.set(adjustment.generalId, nextGold);
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return {
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type: 'adjustGeneralResources',
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ok: true,
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processed: 1,
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missing: 0,
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totalGoldDelta: adjustment.goldDelta ?? 0,
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totalRiceDelta: 0,
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};
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}
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if (command.type === 'setMySetting') {
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return { type: 'setMySetting', ok: true, generalId: command.generalId };
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}
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if (command.type === 'adjustGeneralMeta') {
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if (this.failNextRankUpdate) {
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this.failNextRankUpdate = false;
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return { type: 'adjustGeneralMeta', ok: false, reason: 'rank update failed' };
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}
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return { type: 'adjustGeneralMeta', ok: true, processed: 1, missing: 0 };
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}
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return null;
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}
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async requestStatus() {
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return null;
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}
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}
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const buildGeneral = (id: number, userId: string, gold = 2_000): GeneralRow =>
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({
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id,
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userId,
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name: `장수${id}`,
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leadership: 70 + id,
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strength: 60 + id,
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intel: 50 + id,
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gold,
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meta: { explevel: 5 },
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}) as unknown as GeneralRow;
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const buildAuth = (userId: string, roles: string[] = []): GameSessionTokenPayload => ({
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version: 1,
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profile: 'che:default',
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issuedAt: '2026-07-26T00:00:00.000Z',
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expiresAt: '2026-07-27T00:00:00.000Z',
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sessionId: `session-${userId}`,
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user: {
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id: userId,
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username: userId,
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displayName: userId,
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roles,
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},
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sanctions: {},
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});
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const buildContext = (options: {
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redis: MemoryRedis;
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transport: TournamentTransport;
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generals: GeneralRow[];
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userId: string;
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roles?: string[];
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develCost?: number;
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rankRows?: Array<{ generalId: number; type: string; value: number }>;
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}): GameApiContext => {
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const db = {
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general: {
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findFirst: async ({ where }: { where: { userId: string } }) =>
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options.generals.find((general) => general.userId === where.userId) ?? null,
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findMany: async ({ where }: { where: { id: { in: number[] } } }) =>
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options.generals.filter((general) => where.id.in.includes(general.id)),
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},
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rankData: {
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findMany: async () => options.rankRows ?? [],
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},
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worldState: {
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findFirst: async () => ({ config: { const: { develCost: options.develCost ?? 200 } } }),
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},
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} as unknown as DatabaseClient;
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return {
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db,
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redis: options.redis as unknown as RedisConnector['client'],
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turnDaemon: options.transport,
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battleSim: {} as GameApiContext['battleSim'],
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profile: { id: 'che', scenario: 'default', name: 'che:default' },
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uploadDir: 'uploads',
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uploadPath: '/uploads',
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uploadPublicUrl: null,
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auth: buildAuth(options.userId, options.roles),
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accessTokenStore: new RedisAccessTokenStore(options.redis, 'che:default'),
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flushStore: new InMemoryFlushStore(),
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gameTokenSecret: 'test-secret',
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};
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};
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const setTournamentFixture = async (redis: MemoryRedis, state: Record<string, unknown>) => {
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const prefix = 'sammo:che:default:tournament';
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await redis.set(`${prefix}:state`, JSON.stringify(state));
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await redis.set(
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`${prefix}:participants`,
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JSON.stringify([
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{ id: 11, name: '후보11', leadership: 80, strength: 70, intel: 60, level: 5 },
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{ id: 12, name: '후보12', leadership: 70, strength: 80, intel: 60, level: 5 },
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])
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);
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await redis.set(
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`${prefix}:matches`,
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JSON.stringify([{ id: 1, stage: 7, roundIndex: 0, attackerId: 11, defenderId: 12 }])
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);
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await redis.set(`${prefix}:betting`, '[]');
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};
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describe('tournament router permissions and mutations', () => {
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it('charges the authenticated general once when joining', async () => {
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const redis = new MemoryRedis();
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const transport = new TournamentTransport();
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const general = buildGeneral(1, 'user-1');
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transport.gold.set(general.id, general.gold);
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await setTournamentFixture(redis, {
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stage: 1,
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phase: 0,
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type: 0,
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auto: true,
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openYear: 193,
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openMonth: 1,
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termSeconds: 60,
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nextAt: '2026-07-26T01:00:00.000Z',
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});
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await redis.set('sammo:che:default:tournament:participants', '[]');
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const caller = appRouter.createCaller(
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buildContext({ redis, transport, generals: [general], userId: 'user-1', develCost: 200 })
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);
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await expect(caller.tournament.join()).resolves.toEqual({ ok: true, count: 1 });
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await expect(caller.tournament.join()).resolves.toEqual({ ok: true, count: 1 });
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expect(transport.gold.get(general.id)).toBe(1_800);
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expect(transport.commands.filter((command) => command.type === 'adjustGeneralResources')).toHaveLength(1);
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});
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it('serializes concurrent bets and enforces the legacy per-user 1000 limit', async () => {
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const redis = new MemoryRedis();
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const transport = new TournamentTransport();
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const general = buildGeneral(1, 'user-1', 3_000);
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transport.gold.set(general.id, general.gold);
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await setTournamentFixture(redis, {
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stage: 6,
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phase: 0,
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type: 0,
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auto: true,
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openYear: 193,
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openMonth: 1,
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termSeconds: 60,
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nextAt: '2026-07-26T01:00:00.000Z',
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bettingCloseAt: '2099-01-01T00:00:00.000Z',
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});
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const caller = appRouter.createCaller(
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buildContext({ redis, transport, generals: [general], userId: 'user-1' })
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);
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const results = await Promise.allSettled([
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caller.tournament.placeBet({ targetId: 11, amount: 600 }),
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caller.tournament.placeBet({ targetId: 12, amount: 600 }),
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]);
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expect(results.filter((result) => result.status === 'fulfilled')).toHaveLength(1);
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expect(results.filter((result) => result.status === 'rejected')).toHaveLength(1);
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const summary = await caller.tournament.getBettingSummary();
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expect(summary.myAmount).toBe(600);
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expect(summary.totalAmount).toBe(600);
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expect(transport.gold.get(general.id)).toBe(2_400);
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});
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it('keeps another user from reading my bet identity and requires that user to own a general', async () => {
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const redis = new MemoryRedis();
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const transport = new TournamentTransport();
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const owner = buildGeneral(1, 'user-1');
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const other = buildGeneral(2, 'user-2');
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await setTournamentFixture(redis, {
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stage: 6,
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phase: 0,
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type: 0,
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auto: true,
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openYear: 193,
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openMonth: 1,
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termSeconds: 60,
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nextAt: '2026-07-26T01:00:00.000Z',
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});
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await redis.set(
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'sammo:che:default:tournament:betting',
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JSON.stringify([{ generalId: owner.id, targetId: 11, amount: 300 }])
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);
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const otherCaller = appRouter.createCaller(
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buildContext({ redis, transport, generals: [owner, other], userId: 'user-2' })
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);
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const snapshot = await otherCaller.tournament.getSnapshot();
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expect(snapshot).toMatchObject({ betCount: 1 });
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expect(snapshot).not.toHaveProperty('bets');
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expect((await otherCaller.tournament.getBettingSummary()).myAmount).toBe(0);
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const generalLessCaller = appRouter.createCaller(
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buildContext({ redis, transport, generals: [owner], userId: 'user-3' })
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);
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await expect(generalLessCaller.tournament.getSnapshot()).rejects.toMatchObject({ code: 'NOT_FOUND' });
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await expect(generalLessCaller.tournament.join()).rejects.toMatchObject({ code: 'NOT_FOUND' });
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});
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it('limits tournament administration to global or profile-scoped roles', async () => {
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const redis = new MemoryRedis();
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const transport = new TournamentTransport();
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const general = buildGeneral(1, 'user-1');
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const userCaller = appRouter.createCaller(
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buildContext({ redis, transport, generals: [general], userId: 'user-1', roles: ['user'] })
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);
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await expect(userCaller.tournament.getAdminStatus()).rejects.toMatchObject({ code: 'FORBIDDEN' });
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const adminCaller = appRouter.createCaller(
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buildContext({
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redis,
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transport,
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generals: [general],
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userId: 'user-1',
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roles: ['admin.tournament:che:default'],
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})
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);
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await expect(adminCaller.tournament.getAdminStatus()).resolves.toEqual({ ok: true });
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});
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it('returns the legacy tournament rank ordering only to a user who owns a general', async () => {
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const redis = new MemoryRedis();
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const transport = new TournamentTransport();
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const first = buildGeneral(1, 'user-1');
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const second = buildGeneral(2, 'user-2');
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const rankRows = [
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{ generalId: first.id, type: 'ttg', value: 20 },
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{ generalId: first.id, type: 'ttw', value: 3 },
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{ generalId: second.id, type: 'ttg', value: 20 },
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{ generalId: second.id, type: 'ttw', value: 4 },
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];
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const ownerCaller = appRouter.createCaller(
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buildContext({ redis, transport, generals: [first, second], userId: 'user-1', rankRows })
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);
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const sections = await ownerCaller.tournament.getRankings();
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expect(sections).toHaveLength(4);
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expect(sections[0]?.entries.map((entry) => entry.generalId)).toEqual([second.id, first.id]);
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const generalLessCaller = appRouter.createCaller(
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buildContext({ redis, transport, generals: [first, second], userId: 'user-3', rankRows })
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);
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await expect(generalLessCaller.tournament.getRankings()).rejects.toMatchObject({ code: 'NOT_FOUND' });
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});
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it('refunds gold when the tournament bet rank update fails', async () => {
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const redis = new MemoryRedis();
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const transport = new TournamentTransport();
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const general = buildGeneral(1, 'user-1', 2_000);
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transport.gold.set(general.id, general.gold);
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transport.failNextRankUpdate = true;
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await setTournamentFixture(redis, {
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stage: 6,
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phase: 0,
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type: 0,
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auto: true,
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openYear: 193,
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openMonth: 1,
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termSeconds: 60,
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nextAt: '2026-07-26T01:00:00.000Z',
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bettingCloseAt: '2099-01-01T00:00:00.000Z',
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});
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const caller = appRouter.createCaller(
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buildContext({ redis, transport, generals: [general], userId: 'user-1' })
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);
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await expect(caller.tournament.placeBet({ targetId: 11, amount: 100 })).rejects.toMatchObject({
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code: 'INTERNAL_SERVER_ERROR',
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});
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expect(transport.gold.get(general.id)).toBe(2_000);
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await expect(caller.tournament.getBettingSummary()).resolves.toMatchObject({
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totalAmount: 0,
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myAmount: 0,
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});
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});
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});
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@@ -209,6 +209,33 @@ const runTournamentToCompletion = async (options: {
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const delayTick = async (): Promise<void> => new Promise((resolve) => setTimeout(resolve, 0));
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describe('tournament worker (in-memory)', () => {
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it('locks 64 applicants into eight groups of eight', async () => {
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const redis = new MemoryRedis();
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const store = new TournamentStore(redis, buildTournamentKeys('test-groups'));
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const state = createTournamentState({ stage: 1 });
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await store.setParticipants(createParticipants(16, 16, 32));
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await store.setState(state);
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const next = await applyPreBattleStage(
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store,
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createPrismaMock({ baseSeed: 'seed' }),
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state,
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'seed',
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createNoopDaemonTransport()
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);
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const grouped = await store.getParticipants();
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expect(next).toMatchObject({ stage: 2, phase: 0 });
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expect(next.participantsLockedAt).toBeTruthy();
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for (let groupId = 0; groupId < 8; groupId += 1) {
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const entries = grouped.filter((entry) => entry.groupId === groupId);
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expect(entries).toHaveLength(8);
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expect(entries.map((entry) => entry.groupNo).sort((a, b) => Number(a) - Number(b))).toEqual([
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0, 1, 2, 3, 4, 5, 6, 7,
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]);
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}
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});
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it('64명 고정 seed 대진에서 15번 참가자가 결승을 이긴다', async () => {
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const redis = new MemoryRedis();
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const store = new TournamentStore(redis, buildTournamentKeys('test'));
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Reference in New Issue
Block a user