남은 게임 화면에서 NPC 이름 접두사가 중복되지 않도록 수정
This commit is contained in:
@@ -69,9 +69,9 @@ const generalsForCity = (cityId: number) =>
|
||||
const secretGeneralsForCity = (cityId: number) =>
|
||||
sortGeneralsByTypeThenName(secretData.value?.generals.filter((general) => general.cityId === cityId) ?? []);
|
||||
const displayGeneralName = (general: Result['generals'][number]) =>
|
||||
general.npcState > 0 && !/^[ⓜⓝ]/u.test(general.name) ? `ⓝ${general.name}` : general.name;
|
||||
general.npcState > 0 && !/^[ⓜⓝⓖ㉥ⓤⓞⓧ]/u.test(general.name) ? `ⓝ${general.name}` : general.name;
|
||||
const displaySecretGeneralName = (general: SecretGeneral) =>
|
||||
general.npcState > 0 && !/^[ⓜⓝ㉥]/u.test(general.name) ? `ⓝ${general.name}` : general.name;
|
||||
general.npcState > 0 && !/^[ⓜⓝⓖ㉥ⓤⓞⓧ]/u.test(general.name) ? `ⓝ${general.name}` : general.name;
|
||||
const generalCount = (cityId: number) =>
|
||||
data.value?.generals.filter((general) => general.cityId === cityId).length ?? 0;
|
||||
const cities = computed(() => {
|
||||
|
||||
Reference in New Issue
Block a user