feat: implement game API with TRPC and Redis transport
- Added GameApiConfig interface and configuration resolver from environment variables. - Created GameApiContext for managing database and transport dependencies. - Implemented InMemoryTurnDaemonTransport for testing purposes. - Developed RedisTurnDaemonTransport for command and status handling via Redis streams. - Defined TurnDaemonStreamKeys for namespacing Redis streams by profile. - Established TRPC router with endpoints for health check, world state retrieval, and turn daemon commands (run, pause, resume, status). - Integrated Fastify server with TRPC and Redis transport. - Added unit tests for router functionality and stream key generation. - Configured Vitest for testing environment.
This commit is contained in:
@@ -0,0 +1,11 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
import { buildTurnDaemonStreamKeys } from '../src/daemon/streamKeys.js';
|
||||
|
||||
describe('buildTurnDaemonStreamKeys', () => {
|
||||
it('namespaces streams by profile', () => {
|
||||
const keys = buildTurnDaemonStreamKeys('che:default');
|
||||
expect(keys.commandStream).toBe('sammo:che:default:turn-daemon:commands');
|
||||
expect(keys.eventStream).toBe('sammo:che:default:turn-daemon:events');
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user