tournament

This commit is contained in:
2026-08-09 10:15:18 +00:00
parent 9c411b0190
commit 164d7e0f73
4 changed files with 123 additions and 31 deletions
+53 -25
View File
@@ -13,6 +13,13 @@ export interface TournamentRewardFinalizer {
close(): Promise<void>;
}
interface TournamentReward {
gold: number;
exp: number;
label: string;
inheritPoint: number;
}
const resolveTournamentLabel = (type: TournamentType): string => {
switch (type) {
case 1:
@@ -51,6 +58,50 @@ const resolveNumber = (source: Record<string, unknown>, keys: string[], fallback
return fallback;
};
export const resolveTournamentDevelCost = (world: InMemoryTurnWorld): number => {
const constValues = asRecord(world.getScenarioConfig().const ?? {});
const configDevelCost = resolveNumber(constValues, ['develCost', 'develcost', 'develrate'], 0);
// Ref reads the current game_env.develcost when setGift() runs. Core keeps
// that yearly value in world_state.meta; scenario const is only a fallback
// for older snapshots that predate the persisted field.
return resolveNumber(asRecord(world.getState().meta), ['develcost', 'develCost', 'develrate'], configDevelCost);
};
export const buildTournamentRewardMap = (
command: Pick<
Extract<TurnDaemonCommand, { type: 'tournamentReward' }>,
'top16' | 'top8' | 'top4' | 'winnerId' | 'runnerUpId'
>,
develCost: number
): Map<number, TournamentReward> => {
const rewardMap = new Map<number, TournamentReward>();
const applyTier = (ids: number[], tier: TournamentReward): void => {
for (const id of new Set(ids)) {
const current = rewardMap.get(id) ?? { gold: 0, exp: 0, label: tier.label, inheritPoint: 0 };
rewardMap.set(id, {
gold: current.gold + tier.gold,
exp: current.exp + tier.exp,
label: tier.label,
inheritPoint: tier.inheritPoint > 0 ? tier.inheritPoint : current.inheritPoint,
});
}
};
applyTier(command.top16, { gold: develCost, exp: 25, label: '16강 진출', inheritPoint: 10 });
applyTier(command.top8, { gold: develCost * 2, exp: 50, label: '8강 진출', inheritPoint: 0 });
applyTier(command.top4, { gold: develCost * 3, exp: 50, label: '4강 진출', inheritPoint: 10 });
// Ref's grp 50 final tier rewards both finalists before grp 60 adds
// the champion-only tier. The later champion tier replaces the label.
applyTier([command.runnerUpId, command.winnerId], {
gold: develCost * 6,
exp: 100,
label: '준우승',
inheritPoint: 50,
});
applyTier([command.winnerId], { gold: develCost * 8, exp: 200, label: '우승', inheritPoint: 100 });
return rewardMap;
};
const pushLogs = (world: InMemoryTurnWorld, logs: ReturnType<ActionLogger['flush']>): void => {
if (logs.length === 0) {
return;
@@ -75,31 +126,8 @@ export const createTournamentRewardFinalizer = async (options: {
const { world } = options;
const db = commandDb ?? prisma;
const { winnerId, runnerUpId } = command;
const rewardMap = new Map<number, { gold: number; exp: number; label: string; inheritPoint: number }>();
const applyTier = (
ids: number[],
tier: { gold: number; exp: number; label: string; inheritPoint: number }
): void => {
for (const id of new Set(ids)) {
const current = rewardMap.get(id) ?? { gold: 0, exp: 0, label: tier.label, inheritPoint: 0 };
rewardMap.set(id, {
gold: current.gold + tier.gold,
exp: current.exp + tier.exp,
label: tier.label,
inheritPoint: tier.inheritPoint > 0 ? tier.inheritPoint : current.inheritPoint,
});
}
};
const constValues = asRecord(world.getScenarioConfig().const ?? {});
const develCost = resolveNumber(constValues, ['develCost', 'develcost', 'develrate'], 0);
applyTier(command.top16, { gold: develCost, exp: 25, label: '16강 진출', inheritPoint: 10 });
applyTier(command.top8, { gold: develCost * 2, exp: 50, label: '8강 진출', inheritPoint: 0 });
applyTier(command.top4, { gold: develCost * 3, exp: 50, label: '4강 진출', inheritPoint: 10 });
applyTier([runnerUpId], { gold: develCost * 6, exp: 100, label: '준우승', inheritPoint: 50 });
applyTier([winnerId], { gold: develCost * 8, exp: 200, label: '우승', inheritPoint: 100 });
const develCost = resolveTournamentDevelCost(world);
const rewardMap = buildTournamentRewardMap(command, develCost);
if (rewardMap.size === 0) {
return {