Refactor constraints and action definitions for improved clarity and functionality

- Renamed `requireMinimumTerm` to `reqMinimumTreatyTerm` for consistency in naming conventions.
- Introduced `battleGroundCity` constraint to encapsulate logic for checking if a city is in a war zone.
- Added `hasRouteToDestCity` constraint to validate city accessibility based on distance and resource requirements.
- Replaced `alwaysFail` with `denyWithReason` for better error handling in action definitions.
- Implemented `reqEnvValue` for environment value checks with comparison operators.
- Enhanced nation constraints with `reqNationValue` and `reqDestNationValue` for flexible value comparisons.
- Added `wanderingNation` constraint to check if a nation is classified as wandering.
- Improved general constraints with `reqGeneralValue` for dynamic value checks.
- Updated various action definitions to utilize new constraints for better maintainability and readability.
This commit is contained in:
2026-02-06 18:55:43 +00:00
parent d7cb8c77e3
commit 15730feafe
35 changed files with 1004 additions and 298 deletions
@@ -2,12 +2,12 @@ import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import {
beChief,
destGeneralInDestNation,
disallowDiplomacyBetweenStatus,
existsDestGeneral,
existsDestNation,
notBeNeutral,
occupiedCity,
reqDestNationValue,
suppliedCity,
} from '@sammo-ts/logic/constraints/presets.js';
import { allow, unknownOrDeny } from '@sammo-ts/logic/constraints/helpers.js';
@@ -64,8 +64,8 @@ const parseMonth = (raw: unknown): number | null => {
const resolveMonthIndex = (year: number, month: number): number => year * 12 + month - 1;
const requireFutureTerm = (): Constraint => ({
name: 'RequireNonAggressionFutureTerm',
const reqFutureTreatyTerm = (): Constraint => ({
name: 'reqFutureTreatyTerm',
requires: () => [
{ kind: 'arg', key: 'year' },
{ kind: 'arg', key: 'month' },
@@ -114,21 +114,6 @@ const requireFutureTerm = (): Constraint => ({
},
});
const notSameDestGeneral = (): Constraint => ({
name: 'NotSameDestGeneral',
requires: () => [{ kind: 'arg', key: 'destGeneralId' }],
test: (ctx) => {
const destGeneralId = ctx.args.destGeneralId;
if (typeof destGeneralId !== 'number') {
return unknownOrDeny(ctx, [{ kind: 'arg', key: 'destGeneralId' }], '장수 정보가 없습니다.');
}
if (destGeneralId === ctx.actorId) {
return { kind: 'deny', reason: '대상이 올바르지 않습니다.' };
}
return allow();
},
});
// 불가침 수락은 메시지와 연결되는 즉시 국가 커맨드로 사용한다.
export class ActionDefinition<
TriggerState extends GeneralTriggerState = GeneralTriggerState,
@@ -161,9 +146,8 @@ export class ActionDefinition<
suppliedCity(),
existsDestNation(),
existsDestGeneral(),
destGeneralInDestNation(),
notSameDestGeneral(),
requireFutureTerm(),
reqDestNationValue('level', '국가규모', '>', 0, '상대국 정보가 없습니다.'),
reqFutureTreatyTerm(),
disallowDiplomacyBetweenStatus({
0: '아국과 이미 교전중입니다.',
1: '아국과 이미 선포중입니다.',
@@ -3,12 +3,11 @@ import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/
import {
allowDiplomacyBetweenStatus,
beChief,
destGeneralInDestNation,
existsDestGeneral,
existsDestNation,
notBeNeutral,
reqDestNationValue,
} from '@sammo-ts/logic/constraints/presets.js';
import { allow, unknownOrDeny } from '@sammo-ts/logic/constraints/helpers.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type { GeneralActionOutcome, GeneralActionResolveContext } from '@sammo-ts/logic/actions/engine.js';
import { createDiplomacyPatchEffect, createLogEffect } from '@sammo-ts/logic/actions/engine.js';
@@ -37,21 +36,6 @@ const parseGeneralId = (raw: unknown): number | null => {
return raw > 0 ? Math.floor(raw) : null;
};
const notSameDestGeneral = (): Constraint => ({
name: 'NotSameDestGeneral',
requires: () => [{ kind: 'arg', key: 'destGeneralId' }],
test: (ctx) => {
const destGeneralId = ctx.args.destGeneralId;
if (typeof destGeneralId !== 'number') {
return unknownOrDeny(ctx, [{ kind: 'arg', key: 'destGeneralId' }], '장수 정보가 없습니다.');
}
if (destGeneralId === ctx.actorId) {
return { kind: 'deny', reason: '대상이 올바르지 않습니다.' };
}
return allow();
},
});
// 불가침 파기 수락은 메시지와 연결되는 즉시 국가 커맨드로 사용한다.
export class ActionDefinition<
TriggerState extends GeneralTriggerState = GeneralTriggerState,
@@ -75,8 +59,7 @@ export class ActionDefinition<
notBeNeutral(),
existsDestNation(),
existsDestGeneral(),
destGeneralInDestNation(),
notSameDestGeneral(),
reqDestNationValue('level', '국가규모', '>', 0, '상대국 정보가 없습니다.'),
allowDiplomacyBetweenStatus([DIPLOMACY_NON_AGGRESSION], '불가침 중인 상대국에게만 가능합니다.'),
];
}
@@ -3,12 +3,11 @@ import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/
import {
allowDiplomacyBetweenStatus,
beChief,
destGeneralInDestNation,
existsDestGeneral,
existsDestNation,
notBeNeutral,
reqDestNationValue,
} from '@sammo-ts/logic/constraints/presets.js';
import { allow, unknownOrDeny } from '@sammo-ts/logic/constraints/helpers.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type { GeneralActionOutcome, GeneralActionResolveContext } from '@sammo-ts/logic/actions/engine.js';
import { createDiplomacyPatchEffect, createLogEffect } from '@sammo-ts/logic/actions/engine.js';
@@ -37,21 +36,6 @@ const parseGeneralId = (raw: unknown): number | null => {
return raw > 0 ? Math.floor(raw) : null;
};
const notSameDestGeneral = (): Constraint => ({
name: 'NotSameDestGeneral',
requires: () => [{ kind: 'arg', key: 'destGeneralId' }],
test: (ctx) => {
const destGeneralId = ctx.args.destGeneralId;
if (typeof destGeneralId !== 'number') {
return unknownOrDeny(ctx, [{ kind: 'arg', key: 'destGeneralId' }], '장수 정보가 없습니다.');
}
if (destGeneralId === ctx.actorId) {
return { kind: 'deny', reason: '대상이 올바르지 않습니다.' };
}
return allow();
},
});
// 종전 수락은 메시지와 연결되는 즉시 국가 커맨드로 사용한다.
export class ActionDefinition<
TriggerState extends GeneralTriggerState = GeneralTriggerState,
@@ -75,8 +59,7 @@ export class ActionDefinition<
notBeNeutral(),
existsDestNation(),
existsDestGeneral(),
destGeneralInDestNation(),
notSameDestGeneral(),
reqDestNationValue('level', '국가규모', '>', 0, '상대국 정보가 없습니다.'),
allowDiplomacyBetweenStatus([0, 1], '상대국과 선포, 전쟁중이지 않습니다.'),
];
}
@@ -1,6 +1,5 @@
import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import { mustBeNPC, existsDestCity } from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
GeneralActionOutcome,
@@ -40,6 +39,9 @@ export class ActionResolver<
resolve(context: NPCSelfResolveContext<TriggerState>, args: NPCSelfArgs): GeneralActionOutcome<TriggerState> {
const general = context.general;
const effects: GeneralActionEffect<TriggerState>[] = [];
if (general.npcState < 2) {
throw new Error('NPC가 아닙니다.');
}
if (args.optionText === '순간이동') {
if (args.destCityId === undefined) {
@@ -98,13 +100,9 @@ export class ActionDefinition<
}
buildConstraints(_ctx: ConstraintContext, args: NPCSelfArgs): Constraint[] {
const constraints = [mustBeNPC()];
if (args.optionText === '순간이동') {
constraints.push(existsDestCity());
}
return constraints;
void _ctx;
void args;
return [];
}
resolve(context: NPCSelfResolveContext<TriggerState>, args: NPCSelfArgs): GeneralActionOutcome<TriggerState> {
@@ -1,13 +1,14 @@
import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import {
beMonarch,
beWanderingNation,
beNeutralCity,
reqCityLevel,
reqNationGeneralCount,
beLord,
wanderingNation,
reqNationValue,
checkNationNameDuplicate,
beOpeningPart,
constructableCity,
allowJoinAction,
noPenalty,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type { GeneralActionOutcome, GeneralActionResolveContext } from '@sammo-ts/logic/actions/engine.js';
@@ -80,18 +81,19 @@ export class ActionDefinition<
}
buildMinConstraints(_ctx: ConstraintContext, _args: FoundingArgs): Constraint[] {
return [beOpeningPart(), beWanderingNation()];
return [beOpeningPart(), reqNationValue('level', '국가규모', '==', 0, '정식 국가가 아니어야합니다.'), noPenalty('noFoundNation')];
}
buildConstraints(_ctx: ConstraintContext, args: FoundingArgs): Constraint[] {
return [
beOpeningPart(),
beMonarch(),
beWanderingNation(),
reqNationGeneralCount(2),
beNeutralCity(),
reqCityLevel([5, 6]), // 소, 중 도시
beLord(),
wanderingNation(),
reqNationValue('gennum', '수하 장수', '>=', 2),
checkNationNameDuplicate(args.nationName),
allowJoinAction(),
constructableCity(),
noPenalty('noFoundNation'),
];
}
@@ -6,6 +6,9 @@ import {
suppliedCity,
existsDestGeneral,
resolveDestGeneralId,
reqGeneralGold,
reqGeneralRice,
reqEnvValue,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
@@ -61,8 +64,8 @@ const differentNationDestGeneral = (): Constraint => ({
},
});
const notDestGeneralLord = (): Constraint => ({
name: 'NotDestGeneralLord',
const targetMustNotBeLord = (): Constraint => ({
name: 'targetMustNotBeLord',
requires: (ctx) => {
const destGeneralId = resolveDestGeneralId(ctx);
if (destGeneralId === undefined) return [];
@@ -73,8 +76,8 @@ const notDestGeneralLord = (): Constraint => ({
const destGeneral =
destId !== undefined ? (view.get({ kind: 'destGeneral', id: destId }) as General | null) : null;
if (!destGeneral) return { kind: 'deny', reason: '장수 정보가 없습니다.' };
if (destGeneral.officerLevel !== 12) return { kind: 'allow' };
return { kind: 'deny', reason: '군주에게는 등용장을 보낼 수 없습니다.' };
if (destGeneral.officerLevel === 12) return { kind: 'deny', reason: '군주에게는 등용장을 보낼 수 없습니다.' };
return { kind: 'allow' };
},
});
@@ -160,38 +163,37 @@ export class ActionDefinition<
}
buildMinConstraints(_ctx: ConstraintContext, _args: EmployArgs): Constraint[] {
return [notBeNeutral(), occupiedCity(), suppliedCity()];
return [
reqEnvValue('join_mode', '!=', 'onlyRandom', '랜덤 임관만 가능합니다'),
notBeNeutral(),
occupiedCity(),
suppliedCity(),
];
}
buildConstraints(_ctx: ConstraintContext, args: EmployArgs): Constraint[] {
const develCost = this.env.develCost ?? 100;
const reqCostConstraint: Constraint = {
name: 'ReqScoutCost',
requires: (c) => [
{ kind: 'general', id: c.actorId },
{ kind: 'destGeneral', id: args.destGeneralId },
],
test: (c, view) => {
const gen = view.get({ kind: 'general', id: c.actorId }) as General | null;
const dest = view.get({ kind: 'destGeneral', id: args.destGeneralId }) as General | null;
if (!gen || !dest) return { kind: 'deny', reason: '정보 부족' };
const cost = develCost + Math.floor((dest.experience + dest.dedication) / 1000) * 10;
if (gen.gold >= cost) return { kind: 'allow' };
return { kind: 'deny', reason: `자금 ${cost}이 필요합니다.` };
},
};
return [
const constraints: Constraint[] = [
reqEnvValue('join_mode', '!=', 'onlyRandom', '랜덤 임관만 가능합니다'),
notBeNeutral(),
occupiedCity(),
suppliedCity(),
existsDestGeneral(),
differentNationDestGeneral(),
notDestGeneralLord(),
reqCostConstraint,
reqGeneralGold(
(_c, view) => {
const dest = view.get({ kind: 'destGeneral', id: args.destGeneralId }) as General | null;
if (!dest) return develCost;
return develCost + Math.floor((dest.experience + dest.dedication) / 1000) * 10;
},
[{ kind: 'destGeneral', id: args.destGeneralId }]
),
reqGeneralRice(() => 0),
];
constraints.push(targetMustNotBeLord());
return constraints;
}
resolve(context: GeneralActionResolveContext<TriggerState>, args: EmployArgs): GeneralActionOutcome<TriggerState> {
@@ -2,10 +2,12 @@ import type { General, GeneralTriggerState, Nation } from '@sammo-ts/logic/domai
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import {
existsDestNation,
existsDestGeneral,
notSameDestNation,
destGeneralInDestNation,
notLord,
beNeutral,
allowJoinDestNation,
reqDestNationValue,
differentDestNation,
reqGeneralValue,
reqEnvValue,
readMetaNumberFromUnknown,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
@@ -186,7 +188,20 @@ export class ActionDefinition<
}
buildConstraints(_ctx: ConstraintContext, _args: AcceptScoutArgs): Constraint[] {
return [existsDestNation(), existsDestGeneral(), notSameDestNation(), destGeneralInDestNation(), notLord()];
const env = _ctx.env;
const year = typeof env.year === 'number' ? env.year : 0;
const startYear = typeof env.startyear === 'number' ? env.startyear : 0;
const relYear = year - startYear;
return [
reqEnvValue('join_mode', '!=', 'onlyRandom', '랜덤 임관만 가능합니다'),
existsDestNation(),
beNeutral(),
allowJoinDestNation(relYear),
reqDestNationValue('level', '국가규모', '>', 0, '방랑군에는 임관할 수 없습니다.'),
differentDestNation(),
reqGeneralValue('officerLevel', '직위', '!=', 12, '군주는 등용장을 수락할 수 없습니다'),
];
}
resolve(
@@ -2,7 +2,7 @@ import type { RandomGenerator } from '@sammo-ts/common';
import { asRecord, JosaUtil } from '@sammo-ts/common';
import type { General, GeneralTriggerState, Nation } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import { beNeutral } from '@sammo-ts/logic/constraints/presets.js';
import { beNeutral, allowJoinAction } from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
GeneralActionEffect,
@@ -134,11 +134,11 @@ export class ActionDefinition<
}
buildMinConstraints(_ctx: ConstraintContext, _args: RandomAppointmentArgs): Constraint[] {
return [beNeutral()];
return [];
}
buildConstraints(_ctx: ConstraintContext, _args: RandomAppointmentArgs): Constraint[] {
return [beNeutral()];
return [beNeutral(), allowJoinAction()];
}
resolve(
@@ -1,6 +1,12 @@
import type { City, General, GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext, RequirementKey } from '@sammo-ts/logic/constraints/types.js';
import { allow, notWanderingNation, unknownOrDeny } from '@sammo-ts/logic/constraints/presets.js';
import {
allow,
notWanderingNation,
unknownOrDeny,
notOpeningPart,
allowDiplomacyStatus,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
GeneralActionOutcome,
@@ -184,7 +190,14 @@ export class ActionDefinition<
}
buildConstraints(_ctx: ConstraintContext, _args: WanderArgs): Constraint[] {
return [beLord(), notWanderingNation()];
const relYear = typeof _ctx.env.relYear === 'number' ? _ctx.env.relYear : 0;
const openingPartYear = typeof _ctx.env.openingPartYear === 'number' ? _ctx.env.openingPartYear : 0;
return [
beLord(),
notWanderingNation(),
notOpeningPart(relYear, openingPartYear),
allowDiplomacyStatus([2, 7], '방랑할 수 없는 외교상태입니다.'),
];
}
resolve(context: WanderResolveContext<TriggerState>, args: WanderArgs): GeneralActionOutcome<TriggerState> {
@@ -2,10 +2,13 @@ import type { City, GeneralTriggerState } from '@sammo-ts/logic/domain/entities.
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import {
notBeNeutral,
occupiedCity,
suppliedCity,
notOccupiedDestCity,
notNeutralDestCity,
reqGeneralGold,
reqGeneralRice,
existsDestCity,
disallowDiplomacyBetweenStatus,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
@@ -136,15 +139,26 @@ export class ActionDefinition<
return parseArgsWithSchema(ARGS_SCHEMA, raw);
}
buildMinConstraints(ctx: ConstraintContext, _args: AgitateArgs): Constraint[] {
const env = ctx.env;
const cost = (env.develCost as number) ?? 100;
return [notBeNeutral(), occupiedCity(), suppliedCity(), reqGeneralGold(() => cost), reqGeneralRice(() => cost)];
}
buildConstraints(ctx: ConstraintContext, _args: AgitateArgs): Constraint[] {
const env = ctx.env;
const cost = (env.develCost as number) ?? 100;
return [
notBeNeutral(),
existsDestCity(),
occupiedCity(),
suppliedCity(),
notOccupiedDestCity(),
notNeutralDestCity(),
reqGeneralGold(() => cost),
reqGeneralRice(() => cost),
notOccupiedDestCity(),
disallowDiplomacyBetweenStatus({
7: '불가침국입니다.',
}),
];
}
@@ -1,11 +1,10 @@
import type { General, GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext, RequirementKey } from '@sammo-ts/logic/constraints/types.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import {
notSameDestCity,
existsDestCity,
nearCity,
reqGeneralGold,
unknownOrDeny,
resolveDestCityId,
reqGeneralRice,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
@@ -40,38 +39,6 @@ const ARGS_SCHEMA = z.object({
});
export type MoveArgs = z.infer<typeof ARGS_SCHEMA>;
// Helper for map connectivity
const connectedCity = (): Constraint => ({
name: 'ConnectedCity',
requires: (ctx) => {
const reqs: RequirementKey[] = [];
if (ctx.cityId !== undefined) reqs.push({ kind: 'city', id: ctx.cityId });
const destCityId = resolveDestCityId(ctx);
if (destCityId !== undefined) reqs.push({ kind: 'destCity', id: destCityId });
reqs.push({ kind: 'env', key: 'map' });
return reqs;
},
test: (ctx, view) => {
const map = view.get({ kind: 'env', key: 'map' }) as MapDefinition | null;
if (!map) return unknownOrDeny(ctx, [], '지도 정보가 없습니다.');
const currentCityId = ctx.cityId;
const destCityId = resolveDestCityId(ctx);
if (currentCityId === undefined || destCityId === undefined) {
return unknownOrDeny(ctx, [], '도시 정보가 없습니다.');
}
const currentCityDef = map.cities.find((c) => c.id === currentCityId);
if (!currentCityDef) return unknownOrDeny(ctx, [], '출발 도시 정보가 없습니다.');
if (currentCityDef.connections.includes(destCityId)) {
return { kind: 'allow' };
}
return { kind: 'deny', reason: '인접하지 않은 도시입니다.' };
},
});
export class ActionResolver<
TriggerState extends GeneralTriggerState = GeneralTriggerState,
> implements GeneralActionResolver<TriggerState, MoveArgs> {
@@ -169,20 +136,20 @@ export class ActionDefinition<
const develCost = ctx.env.develCost as number;
return develCost ?? 0;
}),
reqGeneralRice(() => 0),
];
}
buildConstraints(ctx: ConstraintContext, _args: MoveArgs): Constraint[] {
const constraints = [
existsDestCity(),
return [
notSameDestCity(),
connectedCity(),
nearCity(1),
reqGeneralGold(() => {
const develCost = ctx.env.develCost as number;
return develCost ?? 0;
}),
reqGeneralRice(() => 0),
];
return constraints;
}
resolve(context: MoveResolveContext<TriggerState>, args: MoveArgs): GeneralActionOutcome<TriggerState> {
@@ -1,6 +1,13 @@
import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import { beNeutral, existsDestNation } from '@sammo-ts/logic/constraints/presets.js';
import {
beNeutral,
existsDestNation,
reqEnvValue,
allowJoinAction,
noPenalty,
allowJoinDestNation,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type { GeneralActionOutcome, GeneralActionResolveContext } from '@sammo-ts/logic/actions/engine.js';
import { createGeneralPatchEffect } from '@sammo-ts/logic/actions/engine.js';
@@ -44,11 +51,28 @@ export class ActionDefinition<
}
buildMinConstraints(_ctx: ConstraintContext, _args: AppointmentArgs): Constraint[] {
return [beNeutral()];
return [
reqEnvValue('join_mode', '!=', 'onlyRandom', '랜덤 임관만 가능합니다'),
beNeutral(),
allowJoinAction(),
noPenalty('noChosenAssignment'),
];
}
buildConstraints(_ctx: ConstraintContext, _args: AppointmentArgs): Constraint[] {
return [beNeutral(), existsDestNation()];
const env = _ctx.env;
const year = typeof env.year === 'number' ? env.year : 0;
const startYear = typeof env.startyear === 'number' ? env.startyear : 0;
const relYear = year - startYear;
return [
reqEnvValue('join_mode', '!=', 'onlyRandom', '랜덤 임관만 가능합니다'),
beNeutral(),
existsDestNation(),
allowJoinDestNation(relYear),
allowJoinAction(),
noPenalty('noChosenAssignment'),
];
}
resolve(
@@ -4,7 +4,6 @@ import {
notOccupiedDestCity,
reqGeneralGold,
reqGeneralRice,
existsDestCity,
notBeNeutral,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
@@ -297,11 +296,9 @@ export class ActionDefinition<
const env = ctx.env;
const cost = ((env.develCost as number) ?? 100) * 3;
return [
notBeNeutral(),
existsDestCity(),
notOccupiedDestCity(),
reqGeneralGold(() => cost),
reqGeneralRice(() => cost),
notOccupiedDestCity(),
];
}
@@ -1,16 +1,14 @@
import type { City, General, GeneralTriggerState, Nation } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext, StateView } from '@sammo-ts/logic/constraints/types.js';
import {
existsDestCity,
hasRouteWithEnemy,
notBeNeutral,
notOccupiedDestCity,
notOpeningPart,
notSameDestCity,
occupiedCity,
reqGeneralCrew,
reqGeneralRice,
suppliedCity,
allowWar,
} from '@sammo-ts/logic/constraints/presets.js';
import { readGeneral } from '@sammo-ts/logic/constraints/helpers.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
@@ -268,7 +266,6 @@ export class ActionDefinition<
notOpeningPart(relYear + 2, openingPartYear),
notBeNeutral(),
occupiedCity(),
suppliedCity(),
reqGeneralCrew(),
reqGeneralRice(getRequiredRice),
];
@@ -282,11 +279,9 @@ export class ActionDefinition<
notSameDestCity(),
notBeNeutral(),
occupiedCity(),
suppliedCity(),
reqGeneralCrew(),
reqGeneralRice(getRequiredRice),
existsDestCity(),
notOccupiedDestCity(),
allowWar(),
hasRouteWithEnemy(),
];
}
@@ -2,10 +2,13 @@ import type { City, GeneralTriggerState, Nation } from '@sammo-ts/logic/domain/e
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import {
notBeNeutral,
occupiedCity,
suppliedCity,
notOccupiedDestCity,
notNeutralDestCity,
reqGeneralGold,
reqGeneralRice,
existsDestCity,
disallowDiplomacyBetweenStatus,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
@@ -200,15 +203,26 @@ export class ActionDefinition<
return parseArgsWithSchema(ARGS_SCHEMA, raw);
}
buildMinConstraints(ctx: ConstraintContext, _args: SeizeArgs): Constraint[] {
const env = ctx.env;
const cost = (env.develCost as number) ?? 100;
return [notBeNeutral(), occupiedCity(), suppliedCity(), reqGeneralGold(() => cost), reqGeneralRice(() => cost)];
}
buildConstraints(ctx: ConstraintContext, _args: SeizeArgs): Constraint[] {
const env = ctx.env;
const cost = (env.develCost as number) ?? 100;
return [
notBeNeutral(),
existsDestCity(),
occupiedCity(),
suppliedCity(),
notOccupiedDestCity(),
notNeutralDestCity(),
reqGeneralGold(() => cost),
reqGeneralRice(() => cost),
notOccupiedDestCity(),
disallowDiplomacyBetweenStatus({
7: '불가침국입니다.',
}),
];
}
@@ -2,10 +2,13 @@ import type { City, GeneralTriggerState } from '@sammo-ts/logic/domain/entities.
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import {
notBeNeutral,
occupiedCity,
suppliedCity,
notOccupiedDestCity,
notNeutralDestCity,
reqGeneralGold,
reqGeneralRice,
existsDestCity,
disallowDiplomacyBetweenStatus,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
@@ -133,15 +136,26 @@ export class ActionDefinition<
return parseArgsWithSchema(ARGS_SCHEMA, raw);
}
buildMinConstraints(ctx: ConstraintContext, _args: DestroyArgs): Constraint[] {
const env = ctx.env;
const cost = (env.develCost as number) ?? 100;
return [notBeNeutral(), occupiedCity(), suppliedCity(), reqGeneralGold(() => cost), reqGeneralRice(() => cost)];
}
buildConstraints(ctx: ConstraintContext, _args: DestroyArgs): Constraint[] {
const env = ctx.env;
const cost = (env.develCost as number) ?? 100;
return [
notBeNeutral(),
existsDestCity(),
occupiedCity(),
suppliedCity(),
notOccupiedDestCity(),
notNeutralDestCity(),
reqGeneralGold(() => cost),
reqGeneralRice(() => cost),
notOccupiedDestCity(),
disallowDiplomacyBetweenStatus({
7: '불가침국입니다.',
}),
];
}
@@ -4,8 +4,9 @@ import {
notBeNeutral,
notWanderingNation,
occupiedCity,
remainCityCapacityByMax,
remainCityCapacity,
reqGeneralGold,
reqGeneralRice,
suppliedCity,
} from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
@@ -61,8 +62,9 @@ export class CityDevelopmentActionDefinition<
notWanderingNation(),
occupiedCity(),
suppliedCity(),
remainCityCapacityByMax(this.config.statKey, this.config.maxKey, this.config.label),
remainCityCapacity(this.config.statKey, this.config.label),
reqGeneralGold(getRequiredGold),
reqGeneralRice(() => 0),
];
}
@@ -1,6 +1,6 @@
import type { GeneralTriggerState, Nation } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext, StateView } from '@sammo-ts/logic/constraints/types.js';
import { beChief, occupiedCity, suppliedCity } from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import { beChief, occupiedCity, suppliedCity, reqNationAuxValue } from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
GeneralActionEffect,
@@ -68,22 +68,21 @@ export class ActionDefinition<
return parseArgsWithSchema(ARGS_SCHEMA, raw);
}
buildMinConstraints(_ctx: ConstraintContext, _args: ChangeFlagArgs): Constraint[] {
return [
occupiedCity(),
beChief(),
suppliedCity(),
reqNationAuxValue(`can_${ACTION_NAME}`, 0, '>', 0, '더이상 변경이 불가능합니다.'),
];
}
buildConstraints(_ctx: ConstraintContext, _args: ChangeFlagArgs): Constraint[] {
return [
occupiedCity(),
beChief(),
suppliedCity(),
{
name: 'canChangeFlag',
requires: (ctx) => [{ kind: 'nation', id: ctx.nationId! }],
test: (ctx: ConstraintContext, view: StateView) => {
const nation = view.get({ kind: 'nation', id: ctx.nationId! }) as Nation | undefined;
const canChangeRaw = nation?.meta[`can_${ACTION_NAME}`];
const canChange = (typeof canChangeRaw === 'number' ? canChangeRaw : 0) !== 0;
if (!canChange) return { kind: 'deny', reason: '더이상 변경이 불가능합니다.' };
return { kind: 'allow' };
},
},
reqNationAuxValue(`can_${ACTION_NAME}`, 0, '>', 0, '더이상 변경이 불가능합니다.'),
];
}
@@ -1,6 +1,6 @@
import type { GeneralTriggerState, Nation } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext, StateView } from '@sammo-ts/logic/constraints/types.js';
import { beChief, occupiedCity, suppliedCity, checkNationNameDuplicate } from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import { beChief, occupiedCity, suppliedCity, reqNationAuxValue } from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
GeneralActionEffect,
@@ -37,37 +37,17 @@ export class ActionDefinition<
occupiedCity(),
beChief(),
suppliedCity(),
{
name: 'canChangeNationName',
requires: (ctx) => [{ kind: 'nation', id: ctx.nationId! }],
test: (_ctx: ConstraintContext, view: StateView) => {
const nation = view.get({ kind: 'nation', id: _ctx.nationId! }) as Nation | undefined;
const canChangeRaw = nation?.meta[`can_${ACTION_NAME}`];
const canChange = (typeof canChangeRaw === 'number' ? canChangeRaw : 0) !== 0;
if (!canChange) return { kind: 'deny', reason: '더이상 변경이 불가능합니다.' };
return { kind: 'allow' };
},
},
reqNationAuxValue(`can_${ACTION_NAME}`, 0, '>', 0, '더이상 변경이 불가능합니다.'),
];
}
buildConstraints(_ctx: ConstraintContext, args: ChangeNationNameArgs): Constraint[] {
buildConstraints(_ctx: ConstraintContext, _args: ChangeNationNameArgs): Constraint[] {
void _args;
return [
occupiedCity(),
beChief(),
suppliedCity(),
checkNationNameDuplicate(args.nationName),
{
name: 'canChangeNationName',
requires: (ctx) => [{ kind: 'nation', id: ctx.nationId! }],
test: (_ctx: ConstraintContext, view: StateView) => {
const nation = view.get({ kind: 'nation', id: _ctx.nationId! }) as Nation | undefined;
const canChangeRaw = nation?.meta[`can_${ACTION_NAME}`];
const canChange = (typeof canChangeRaw === 'number' ? canChangeRaw : 0) !== 0;
if (!canChange) return { kind: 'deny', reason: '더이상 변경이 불가능합니다.' };
return { kind: 'allow' };
},
},
reqNationAuxValue(`can_${ACTION_NAME}`, 0, '>', 0, '더이상 변경이 불가능합니다.'),
];
}
@@ -80,7 +80,7 @@ export class ActionDefinition<
existsDestGeneral(),
friendlyDestGeneral(),
{
name: 'notSelf',
name: 'notSelfDestGeneral',
requires: () => [],
test: (ctx: ConstraintContext) => {
if (ctx.actorId === args.destGeneralID) {
@@ -1,6 +1,6 @@
import type { GeneralTriggerState, Nation, City, General } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext, StateView } from '@sammo-ts/logic/constraints/types.js';
import { beMonarch, occupiedCity, suppliedCity } from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralTriggerState, City, General } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import { beLord, occupiedCity, suppliedCity, beOpeningPart, reqNationAuxValue } from '@sammo-ts/logic/constraints/presets.js';
import type { GeneralActionDefinition } from '@sammo-ts/logic/actions/definition.js';
import type {
GeneralActionEffect,
@@ -45,21 +45,15 @@ export class ActionDefinition<
}
buildConstraints(_ctx: ConstraintContext, _args: RandomMoveCapitalArgs): Constraint[] {
void _ctx;
void _args;
return [
occupiedCity(),
beMonarch(),
beLord(),
suppliedCity(),
{
name: 'canRandomMoveCapital',
requires: (ctx) => [{ kind: 'nation', id: ctx.nationId! }],
test: (ctx: ConstraintContext, view: StateView) => {
const nation = view.get({ kind: 'nation', id: ctx.nationId! }) as Nation | undefined;
const canMoveRaw = nation?.meta[`can_무작위수도이전`];
const canMove = (typeof canMoveRaw === 'number' ? canMoveRaw : 0) > 0;
if (!canMove) return { kind: 'deny', reason: '더이상 변경이 불가능합니다.' };
return { kind: 'allow' };
},
},
beOpeningPart(),
reqNationAuxValue('can_무작위수도이전', 0, '>', 0, '더이상 변경이 불가능합니다.'),
];
}
@@ -7,7 +7,7 @@ import type {
} from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import {
alwaysFail,
denyWithReason,
beChief,
existsDestGeneral,
friendlyDestGeneral,
@@ -161,7 +161,7 @@ export class ActionDefinition<
buildConstraints(ctx: ConstraintContext, _args: AssignmentArgs): Constraint[] {
void _args;
if (ctx.destGeneralId === ctx.actorId) {
return [alwaysFail('본인입니다')];
return [denyWithReason('본인입니다')];
}
return [
beChief(),
@@ -1,7 +1,7 @@
import type { General, GeneralTriggerState } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext } from '@sammo-ts/logic/constraints/types.js';
import {
alwaysFail,
denyWithReason,
beChief,
existsDestGeneral,
friendlyDestGeneral,
@@ -54,7 +54,7 @@ export class ActionDefinition<
buildConstraints(ctx: ConstraintContext, _args: TroopKickArgs): Constraint[] {
if (ctx.destGeneralId !== undefined && ctx.destGeneralId === ctx.actorId) {
return [alwaysFail('본인입니다')];
return [denyWithReason('본인입니다')];
}
return [notBeNeutral(), beChief(), existsDestGeneral(), friendlyDestGeneral()];
}
@@ -37,8 +37,8 @@ const MIN_TERM_MONTHS = 6;
const resolveMonthIndex = (year: number, month: number): number => year * 12 + month - 1;
const requireMinimumTerm = (minMonths: number): Constraint => ({
name: 'RequireNonAggressionMinimumTerm',
const reqMinimumTreatyTerm = (minMonths: number): Constraint => ({
name: 'reqMinimumTreatyTerm',
requires: () => [
{ kind: 'arg', key: 'year' },
{ kind: 'arg', key: 'month' },
@@ -108,7 +108,7 @@ export class ActionDefinition<
notBeNeutral(),
existsDestNation(),
differentDestNation(),
requireMinimumTerm(MIN_TERM_MONTHS),
reqMinimumTreatyTerm(MIN_TERM_MONTHS),
disallowDiplomacyBetweenStatus({
0: '아국과 이미 교전중입니다.',
1: '아국과 이미 선포중입니다.',
@@ -61,7 +61,7 @@ export class ActionDefinition<
suppliedCity(),
beChief(),
{
name: 'declareWarYearLimit',
name: 'reqEnvValue',
requires: () => [],
test: () => {
if (relYear >= 1) return { kind: 'allow' };
@@ -83,7 +83,7 @@ export class ActionDefinition<
nearNation(),
// legacy: startYear + 1. 0-indexed relYear로는 1
{
name: 'declareWarYearLimit',
name: 'reqEnvValue',
requires: () => [],
test: () => {
if (relYear >= 1) return { kind: 'allow' };
@@ -48,6 +48,12 @@ const PRE_REQ_TURN = 2;
const EXP_DED_GAIN = 5 * (PRE_REQ_TURN + 1);
const DAMAGE_RATE = 0.2;
const battleGroundCity = (): Constraint => ({
name: 'battleGroundCity',
requires: (ctx) => allowDiplomacyBetweenStatus([0], '교전중인 국가의 도시가 아닙니다.').requires(ctx),
test: (ctx, view) => allowDiplomacyBetweenStatus([0], '교전중인 국가의 도시가 아닙니다.').test(ctx, view),
});
// 수몰 쿨타임 계산을 담당한다.
export class CommandResolver<TriggerState extends GeneralTriggerState = GeneralTriggerState> {
private readonly pipeline: GeneralActionPipeline<TriggerState>;
@@ -189,7 +195,7 @@ export class ActionDefinition<
beChief(),
notNeutralDestCity(),
notOccupiedDestCity(),
allowDiplomacyBetweenStatus([0], '교전중인 국가의 도시가 아닙니다.'),
battleGroundCity(),
availableStrategicCommand(),
];
}
@@ -4,6 +4,9 @@ import {
beChief,
occupiedCity,
occupiedDestCity,
reqNationGold,
reqNationRice,
reqNationValue,
suppliedCity,
suppliedDestCity,
} from '@sammo-ts/logic/constraints/presets.js';
@@ -37,6 +40,30 @@ export interface MoveCapitalResolveContext<
const ACTION_NAME = '천도';
const hasRouteToDestCity = (destCityID: number, develCost: number): Constraint => ({
name: 'hasRouteToDestCity',
requires: (ctx) => [{ kind: 'nation', id: ctx.nationId! }, { kind: 'env', key: 'map' }],
test: (ctx: ConstraintContext, view: StateView) => {
const nation = view.get({ kind: 'nation', id: ctx.nationId! }) as Nation | undefined;
const map = view.get({ kind: 'env', key: 'map' }) as MapDefinition | undefined;
if (!nation || !map || nation.capitalCityId === undefined || nation.capitalCityId === null) {
return { kind: 'allow' };
}
const dist = calcDistance(nation.capitalCityId, destCityID, map);
if (dist >= 50) {
return { kind: 'deny', reason: '천도 대상으로 도달할 방법이 없습니다.' };
}
const cost = develCost * 5 * Math.pow(2, dist);
if (nation.gold < cost + 1000) {
return { kind: 'allow' };
}
if (nation.rice < cost + 1000) {
return { kind: 'allow' };
}
return { kind: 'allow' };
},
});
const calcDistance = (fromCityId: number, toCityId: number, map: MapDefinition): number => {
if (fromCityId === toCityId) return 0;
@@ -83,6 +110,21 @@ export class ActionDefinition<
buildConstraints(_ctx: ConstraintContext, args: MoveCapitalArgs): Constraint[] {
const develcost = this.env.develCost;
const baseGold = this.env.baseGold ?? 1000;
const baseRice = this.env.baseRice ?? 1000;
const getRequiredCost = (ctx: ConstraintContext, view: StateView): number => {
const nation = view.get({ kind: 'nation', id: ctx.nationId! }) as Nation | undefined;
const map = view.get({ kind: 'env', key: 'map' }) as MapDefinition | undefined;
if (!nation || !map || nation.capitalCityId === undefined || nation.capitalCityId === null) {
return 0;
}
const dist = calcDistance(nation.capitalCityId, args.destCityID, map);
if (dist >= 50) {
return 0;
}
return develcost * 5 * Math.pow(2, dist);
};
return [
occupiedCity(),
@@ -90,40 +132,10 @@ export class ActionDefinition<
beChief(),
suppliedCity(),
suppliedDestCity(),
{
name: 'notCurrentCapital',
requires: (ctx) => [{ kind: 'nation', id: ctx.nationId! }],
test: (ctx: ConstraintContext, view: StateView) => {
const nation = view.get({ kind: 'nation', id: ctx.nationId! }) as Nation | undefined;
if (nation?.capitalCityId === args.destCityID) {
return { kind: 'deny', reason: '이미 수도입니다.' };
}
return { kind: 'allow' };
},
},
{
name: 'reqMoveCapitalCost',
requires: (ctx) => [
{ kind: 'nation', id: ctx.nationId! },
{ kind: 'env', key: 'map' },
],
test: (ctx: ConstraintContext, view: StateView) => {
const nation = view.get({ kind: 'nation', id: ctx.nationId! }) as Nation | undefined;
const map = view.get({ kind: 'env', key: 'map' }) as MapDefinition | undefined;
if (!map || !nation || nation.capitalCityId === undefined || nation.capitalCityId === null)
return { kind: 'allow' };
const dist = calcDistance(nation.capitalCityId, args.destCityID, map);
const cost = develcost * 5 * Math.pow(2, dist);
if (nation.gold < cost + 1000)
return { kind: 'deny', reason: `금이 부족합니다. (필요: ${cost + 1000})` };
if (nation.rice < cost + 1000)
return { kind: 'deny', reason: `쌀이 부족합니다. (필요: ${cost + 1000})` };
return { kind: 'allow' };
},
},
hasRouteToDestCity(args.destCityID, develcost),
reqNationValue('capitalCityId', '수도', '!=', args.destCityID, '이미 수도입니다.'),
reqNationGold((ctx, view) => baseGold + getRequiredCost(ctx, view), [{ kind: 'env', key: 'map' }]),
reqNationRice((ctx, view) => baseRice + getRequiredCost(ctx, view), [{ kind: 'env', key: 'map' }]),
];
}
@@ -1,7 +1,7 @@
import type { General, GeneralTriggerState, Nation } from '@sammo-ts/logic/domain/entities.js';
import type { Constraint, ConstraintContext, RequirementKey, StateView } from '@sammo-ts/logic/constraints/types.js';
import {
alwaysFail,
denyWithReason,
beChief,
existsDestGeneral,
friendlyDestGeneral,
@@ -200,7 +200,7 @@ export class ActionDefinition<
}
if (ctx.destGeneralId === ctx.actorId) {
return [alwaysFail('본인입니다')];
return [denyWithReason('본인입니다')];
}
const getRequired = (_ctx: ConstraintContext, _view: StateView): number =>
@@ -71,8 +71,8 @@ const ARGS_SCHEMA = z.object({
.refine((value) => value !== 'che_피장파장', '같은 전략은 선택할 수 없습니다.'),
});
const requireCommandType = (): Constraint => ({
name: 'requireStrategicCommandType',
const reqValidStrategicCommandType = (): Constraint => ({
name: 'reqValidStrategicCommandType',
requires: () => [{ kind: 'arg', key: 'commandType' }],
test: (ctx) => {
const commandType = ctx.args.commandType;
@@ -225,7 +225,7 @@ export class ActionDefinition<
existsDestNation(),
allowDiplomacyBetweenStatus([0, 1], '선포, 전쟁중인 상대국에게만 가능합니다.'),
availableStrategicCommand(),
requireCommandType(),
reqValidStrategicCommandType(),
];
}